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Thread: alittle info on level design.
March 13th, 2003 #1
Hide this ad by registering as a memberApril 4th, 2003 #2Registered User
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- Apr 2003
- San Jose, Ca
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Ty for posting this. I'm designing a level for a game that me and my friend are working on right now. It's gonna kick some major ass. Think of it as a cross between Spyro and Blood Omen. :chug:
Ermm, should I spill the beans on ther rest?
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