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Thread: alittle info on level design.

  1. #1
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    Jan 1970
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  3. #2
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    Apr 2003
    San Jose, Ca
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    Ty for posting this. I'm designing a level for a game that me and my friend are working on right now. It's gonna kick some major ass. Think of it as a cross between Spyro and Blood Omen. :chug:

    Ermm, should I spill the beans on ther rest?
    Video Games are the ultimate mulitmedia. It contains images, movie, sounds, music, text, story, and intractivity.
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