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Thread: Pilot Girl [pre-production]

  1. #1
    Landmate Guest

    Pilot Girl [pre-production]

    well it begins

    im gonna be spending more time in here these days ^^

    anyway, i'll be updating this thread as I progress if all goes well. these first images are pre-concept ideas.. a few more and then i'll knock out the concept, then on into the 3d.

    Pilot Girl [pre-production]
    Pilot Girl [pre-production]
    Pilot Girl [pre-production]
    Pilot Girl [pre-production]
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  3. #2
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    Cool concepts! You've got your work cut out for you with those leather details ;-)

    Can't wait to see 3D

    E.
    Power is nothing without intelligence.

    Sketchbook!
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  4. #3
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    damn landmate, you kickass, sorry i dont have much more to say though, no crits or anything

    do you have a website?
    VERY mercenary
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  5. #4
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    Looking good so far! I'm eager to see the progression...
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  6. #5
    Landmate Guest
    no concepts yet, just more idea sketches.. ive got enough information in my head to move on to the final concepts.. should be in the next post.

    here is a doodle and colortest on it.

    Pilot Girl [pre-production]Pilot Girl [pre-production]
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  7. #6
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    Briareos is gay.
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  8. #7
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    these are great designs landmate. cant wait to see this fleshed out in 3d.

    sweet!
    perspective is a lie, but what a lie!
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  9. #8
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    I sent you private message, you can check it from your User CP <control panel>.

    As for public comments, you have excellent functional designs. Only sencond to an amazing concept style. Congrats, and good luck with the 3d representation.
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  10. #9
    Landmate Guest
    official helm concept ^^ i think i have it the way i like it.

    Pilot Girl [pre-production]

    the goggle module and face mask module are detachable :p

    edit: added more info to this one.
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  11. #10
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    awsome, can't wait ta see the 3D
    have you drawn any turn around profiles? them are alot of details. is that gonna be completely modelled- or take the texturing short cuts. either way I know you'll make it look slick as hell. :nana
    and a noob maya question: will those be NURB surfaces, or SubD? cuase you can't be usin 'max...right?
    Pain is just weakness leaving the body
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  12. #11
    Landmate Guest
    im not sure yet, either subd or polyproxy mode.
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  13. #12
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    I recommend SubD, it's easy to handle and changeable before you do the final patches

    I'm struggling a bit with Splines atm...
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  14. #13
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    nice!
    i like your design.
    ear pad make me feel Landmate.
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    AZULBLUE
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