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Thread: a couple production art goodies

  1. #1
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    a couple production art goodies

    here are a couple production art monsters insane visions and i did last year.

    omg..not another zombie!@
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  3. #2
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    minion

    weeeeeeeeeeeeeeee!
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    Nice!!!

    Like I said, yer it!
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    Brains!

    Nice zombie. Love the little details like the normal everyday attire, and the one shoe.
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    Sheez!

    Looks really kewl!

    So... so... zombie like.
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  7. #6
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    thats so purty! 0______o 8)
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    fuckin shit these have dope design
    Nathan Campbells 3 steps to drawing like a pro, 1. Sketch 2. shade. 3. highlights and ur done
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    the minions head is off the hookeez!!!
    Mainloop- man i must be dyslexic.. cuz i thought you asked how many people are on lsd

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  10. #9
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    Rich has grown so much since that. He used to be a Quarter Pounder with cheese back then, but now he's a Big Mac. I wish you guys could see him steaming right now. 8)

    Man, Rich, I learned a lot from ya!

    Cheers
    M
    Last edited by Marko Djurdjevic; May 9th, 2005 at 03:57 PM.
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  11. #10
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    Quote Originally Posted by Marko Djurdjevic
    Rich has grown so much since that. I wish you guys could see what he's cookin right now.

    Man, Rich, I learned a lot from ya!
    that makes me excited
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  12. #11
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    i like the zombie from the front, but in the profile he's standing too straight and tall. imo, zombies should be an odd, shuffling combination of rigormortis joints and limp muscle tone. just my $0.02. it's always great to see MB work...I can see the zombie in any RE game, but that second guy is way fugly, any hints on what title he'll appear in?

    B
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  13. #12
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    I like the Minion.
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  14. #13
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    Quote Originally Posted by bwkeough
    i like the zombie from the front, but in the profile he's standing too straight and tall. imo, zombies should be an odd, shuffling combination of rigormortis joints and limp muscle tone. just my $0.02. it's always great to see MB work...I can see the zombie in any RE game, but that second guy is way fugly, any hints on what title he'll appear in?

    B
    not for orthographs...you do that AFTER the model is rigged. You want ortho monsters in as neutral pose as possible for the modelers to build from.


    experience.....body type was per client specifications.


    j
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