Art: wacky proportions?

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  1. #1
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    wacky proportions?

    hey all.

    I'm getting a wee bit frustrated with this model. I can't tell whats wrong (ever get to that point? where you know theres something wrong, but can't pinpoint it?)

    Anyway, I think its a proportion thing, ie the head is too big or something. When I put it up against the reference that I've got, then it looks fine so it might not even be that. ... sigh....

    a little help?

    wacky proportions?wacky proportions?


    Thanks
    Marc

    oh, P.S. She still needs a belly button and the arms need work, I haven't touched those at all yet.

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  3. #2
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    Could you post a full front view and side view that includes the rest of the legs and feet. It's hard to tell from the 3/4 view, but I think the head might be slighltly to small, I'm not sure though.

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  4. #3
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    Hmmm, hard to say. I agree head might be a tad bit small. But shoulders may be a little to bilky also - shes gort the uper body of a body-builder- to much mass on front shoulders and upper chest, to little collarbone showing, no sternum, ribcage showing at all. Shes so skinny, that I think she would have those visible, hips are a little too small, maybe, The legs are a little to smooth yet.
    It might be that "V" shape that throws things off - shes muscular as an olympic swimmer girl - nothing wrong with that, but I got the impression thats not were U want to go.
    O btw - is this nurbs or? How do U begin a thing like this? I only dabble with polygons...
    Keep up the good work.

    . . . F I G H T - T H E - B O R E D O M . . .
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  5. #4
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    Yeah, thats not really where I want to go (muscle girl).

    Thanks for the tips. I'll post another image as soon as I get a chance to mess around with her a bit...

    As for the technique, its all polygons, and I use the box modeling technique as demonstrated by Bay Raitt and co. ( Spiraloid)

    Its pretty tricky at first, but the more you do it the easier it gets. Technically anyway . Now I just gotta get the proportionate side down, and I'm good to go.

    Cheers
    Marc

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  6. #5
    Happeh Guest
    The head is too round. The sides of the skull are more flat planes than rounded curves.

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  7. #6
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    Well, finally an update.
    I haven't had a chance to work on the head again, thats next...
    As always, C&C welcome.

    wacky proportions?wacky proportions?

    wacky proportions?

    Cheers
    Marc

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