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Thread: Andrew Ley Sketches
June 26th, 2005 #136
Here's another attempt at doing a face without any ref...
Last edited by AndrewLey; March 22nd, 2008 at 10:23 PM.
Hide this ad by registering as a memberJune 29th, 2005 #137
June 29th, 2005 #138Registered User
- Join Date
- Sep 2004
- Los Angeles, CA
- Thanked 2 Times in 2 Posts
holy shit this stuff is fresh! i love the portraits the most, and next come those sick mechs of yours. are you in college, or what? critwise; i'd like to see some more full figures in action from you. keep it up-
June 29th, 2005 #139
This guy's a freaking god if you ask me.
Your sister is very beautiful by the way
June 29th, 2005 #140
Quick Sketch - Thanks man!
Odds - Cheers dude - I just graduated
Pesmerga - Cheers bud - my sis say's thanks aswell
did this for a CGT DSG (Painter 1hour)
Last edited by AndrewLey; July 14th, 2005 at 03:32 PM.
June 29th, 2005 #141
impressive sketchbook I really enjoy your very unique style!
I am happy to see you've got this thread over here, gonna keep an eye on it for sure
June 29th, 2005 #142
Hey Andrew - airwolf is pretty slick, bro. Awesome for just an hour, IMO.
dThere is no "I" in team, but there is an "I" in pie. And there's an "i" in meat pie. Meat is the anagram of team...~Shaun "Shaun of the Dead"
June 30th, 2005 #143
Drumwhore - Cheers bud!
Redehlert - Thanks man!
June 30th, 2005 #144
that last batman rocks... you deserve some stars!!!!!Mainloop- man i must be dyslexic.. cuz i thought you asked how many people are on lsd
June 30th, 2005 #145
As far as your painter stuff goes your 4 armed mech is cool but the airwolf blows everything away. Fucking awesome! If you had used (more) colour I'd erect a sign right here saying "Prime piece of ass, ripe for kissing". Oh weel, maybe next time. Your pencils are also beautiful, I'm always envious of those who can render eyes so well. The funny thing is your organic stuff done in pencil is really lovely but it seems to fall down when you move to digital. Your airwolf, mech and the BMW stuff show your very capable at working on id stuff in digital, you just need to hammer away at your organic work.
Cool stuff! I hope we're going to see you entering IDM.
June 30th, 2005 #146
damn nice stuff man..i love your knights a lot..like piece of batman in pencil..i did a batman too..it sucked hehe..
July 2nd, 2005 #147
Vigostar - cheers man - stars would be nice
Flip - Thnkas for the crits bud - I agree my digital stuff needs work - I tend to use digital just to sketch. Organic stuff needs more time than mech stuff.
the_allejo05 - Cheers dude!
Started this guy yesterday. Its my first project in ZBrush. I built a 5000 poly in Maya then detailed in ZBrush. The model is now just under 4 million polys and is quite difficult to handle.
Next step is to build a low poly version and generate a normal map.
Last edited by AndrewLey; September 24th, 2005 at 01:42 PM.
July 2nd, 2005 #148
Your last post is delicious! Looks like pudding
Air Wolf is freaking awesome. just an hour!? I bet it would take me days to get that kind of result...
July 4th, 2005 #149
Hey man, that z-brush creature is looking really good. I'm thinking about giving z-brush a try. I'd love to see what the low poly model looked like before you took it into z-brush.
July 5th, 2005 #150
Pesmerga - Thanks man
crazy3dman - Cheers bud - definatly give Zbrush a go - its a lot of fun. Here's the base mesh and the normal mapped low poly version...
Last edited by AndrewLey; March 22nd, 2008 at 10:24 PM.
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