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  1. #136
    Join Date
    Aug 2004
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    Manchester->Amsterdam->Canberra
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    Thanked 199 Times in 58 Posts
    Cheers Fellah

    Here's another attempt at doing a face without any ref...
    Last edited by AndrewLey; March 22nd, 2008 at 10:23 PM.


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  3. #137
    Join Date
    Apr 2004
    Location
    NoHo
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    Thanked 41 Times in 22 Posts
    Damn. That's friggin awesome. I love your super-splash page, its got such great composition. Your heads are really nice, keep up the great work. Post more!

  4. #138
    Join Date
    Sep 2004
    Location
    Los Angeles, CA
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    holy shit this stuff is fresh! i love the portraits the most, and next come those sick mechs of yours. are you in college, or what? critwise; i'd like to see some more full figures in action from you. keep it up-

  5. #139
    Join Date
    May 2004
    Location
    Montreal, Qc
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    Thanked 47 Times in 13 Posts
    This guy's a freaking god if you ask me.

    Your sister is very beautiful by the way

  6. #140
    Join Date
    Aug 2004
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    Manchester->Amsterdam->Canberra
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    Thanked 199 Times in 58 Posts
    Quick Sketch - Thanks man!

    Odds - Cheers dude - I just graduated

    Pesmerga - Cheers bud - my sis say's thanks aswell

    did this for a CGT DSG (Painter 1hour)

    Andrew Ley Sketches
    Last edited by AndrewLey; July 14th, 2005 at 03:32 PM.

  7. #141
    Join Date
    Jan 2004
    Location
    Brussels, Belgium
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    impressive sketchbook I really enjoy your very unique style!

    I am happy to see you've got this thread over here, gonna keep an eye on it for sure

  8. #142
    Join Date
    Aug 2002
    Location
    Seattle, Wa
    Posts
    5,191
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    6
    Thanked 19 Times in 12 Posts
    Hey Andrew - airwolf is pretty slick, bro. Awesome for just an hour, IMO.
    Peace.
    d
    There is no "I" in team, but there is an "I" in pie. And there's an "i" in meat pie. Meat is the anagram of team...~Shaun "Shaun of the Dead"
    http://www.cognitionstudio.com

  9. #143
    Join Date
    Aug 2004
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    Manchester->Amsterdam->Canberra
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    Thanked 199 Times in 58 Posts
    Drumwhore - Cheers bud!

    Redehlert - Thanks man!

    Andrew Ley Sketches

  10. #144
    Join Date
    Aug 2004
    Location
    nyc
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    Thanked 52 Times in 44 Posts
    that last batman rocks... you deserve some stars!!!!!
    Mainloop- man i must be dyslexic.. cuz i thought you asked how many people are on lsd

    SketchBook
    http://www.conceptart.org/forums/sho...d.php?t=237554

  11. #145
    Join Date
    Nov 2002
    Location
    Sydney, Australia
    Posts
    441
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    3
    Thanked 6 Times in 6 Posts
    As far as your painter stuff goes your 4 armed mech is cool but the airwolf blows everything away. Fucking awesome! If you had used (more) colour I'd erect a sign right here saying "Prime piece of ass, ripe for kissing". Oh weel, maybe next time. Your pencils are also beautiful, I'm always envious of those who can render eyes so well. The funny thing is your organic stuff done in pencil is really lovely but it seems to fall down when you move to digital. Your airwolf, mech and the BMW stuff show your very capable at working on id stuff in digital, you just need to hammer away at your organic work.

    Cool stuff! I hope we're going to see you entering IDM.
    Research shows Industrial Design of the Week is addictive.
    Come get your fix.

    Sculpty Fight! - The Sculpt & 3D Challenge

    Flipbook 2
    www.Philistine.com.au

  12. #146
    Join Date
    May 2005
    Location
    marietta, ga
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    Thanked 32 Times in 23 Posts
    damn nice stuff man..i love your knights a lot..like piece of batman in pencil..i did a batman too..it sucked hehe..

  13. #147
    Join Date
    Aug 2004
    Location
    Manchester->Amsterdam->Canberra
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    Thanked 199 Times in 58 Posts
    Vigostar - cheers man - stars would be nice

    Flip - Thnkas for the crits bud - I agree my digital stuff needs work - I tend to use digital just to sketch. Organic stuff needs more time than mech stuff.

    the_allejo05 - Cheers dude!

    Started this guy yesterday. Its my first project in ZBrush. I built a 5000 poly in Maya then detailed in ZBrush. The model is now just under 4 million polys and is quite difficult to handle.

    Next step is to build a low poly version and generate a normal map.
    Last edited by AndrewLey; September 24th, 2005 at 01:42 PM.

  14. #148
    Join Date
    May 2004
    Location
    Montreal, Qc
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    Thanked 47 Times in 13 Posts
    Your last post is delicious! Looks like pudding

    Air Wolf is freaking awesome. just an hour!? I bet it would take me days to get that kind of result...

  15. #149
    Join Date
    Apr 2004
    Location
    Chicago
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    Thanked 61 Times in 60 Posts
    Hey man, that z-brush creature is looking really good. I'm thinking about giving z-brush a try. I'd love to see what the low poly model looked like before you took it into z-brush.
    Please stop by my new Anatomy Sketchbook and critique the hell out of it.

    "If everything is under control, you are going too slow."- Mario Andretti

    My Blog (Cartoony stuff)

    My Illustration Website

  16. #150
    Join Date
    Aug 2004
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    Manchester->Amsterdam->Canberra
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    Thanked 199 Times in 58 Posts
    Pesmerga - Thanks man

    crazy3dman - Cheers bud - definatly give Zbrush a go - its a lot of fun. Here's the base mesh and the normal mapped low poly version...
    Last edited by AndrewLey; March 22nd, 2008 at 10:24 PM.

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