Sketchbook: Oishiiniku's Sketchy Morsels. September 27 - Long Time Never Update! - Page 16
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Thread: Oishiiniku's Sketchy Morsels. September 27 - Long Time Never Update!

  1. #451
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    Cheers for the replies, all! They're much appreciated.

    Diego: I'm just trying to cover a few bases (mostly I vary things because I tend to get bored quite easily...). Thanks for looking!

    TheGnoll: The Ostrich-bike is going on the back burner for a while - couldn't stomach another long stint in Maya outside of work. It was the amosphere I was trying to replicate with the Blade Runner shots(no pun intended) so it's great if you think I got near it. Cheers!

    RandAlThor: It is indeed a great film. Cheers, fella.

    Hive_minD: Heh! It's nice to rock. I'll keep right on with the posting...

    MonkeYoakum: Yeh, I'd buy an ostrich bike...

    maxetormer: Great to see you in here, mate! Glad you like!

    rupeshtalaskar: Thanks very much.

    viramz: Errh, I'm really not getting anywhere near where I want with the enviro stuff, yet. But thanks for the encouragement. I'll get stuck into 'em again in the near future I reckon.

    Kian: Hey Jon! Cheers for checking out my stuff. You've done some forkin' wonderful pieces lately. Just remembered - I never got back to you about that Manchester meet!! Really sorry about that. I think Cakey, D-Baker, myself and some of the others are going to have a little meet-up (probably in Nottm) in the next week or two. You should come down if you're available. Should be good fun.

    Right, here's some more beets and peeces.

    A quick Sargent study:



    I picked up a biro for the first time in ages yesterday and doodled some funny little creatures. It was great fun. I think I'm going to try and do more non-digital work as I feel like I'm doing the same stuff over and over in PS at the moment...







    Some head studies from Corbis etc:



    A little no-brain speedpaint:



    That's it for now. More soon.

    Cheers, Nick.

    Last edited by oishiiniku; March 26th, 2008 at 02:25 AM.

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  2. #452
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    The face studies in ink are beautiful!

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  3. #453
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    cool paintings. love how simple they look. cool work.

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  4. #454
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    Cheers for the replies!

    Flaskpost: Thanks very much!

    MeTaL-Mike: Thanks!

    Here's another Sargent study. Spent a bit longer on this one:



    Ta, Nick.


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  5. #455
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    that last sargent study is ace mate!

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  6. #456
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    thesadpencil is offline Unfortunate Incident of Trial and Error Level 7 Gladiator: Samnite
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    amazing works here i really like you use of lighting and color. and all your concepts are very well done. i'm gonna have to subsribe to this one because i can't wait to see more.

    To live is to create, to create is to live. Without art and music, I do not know how I would get by in my day to day life.

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  7. #457
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    latest speed paints look soo good man. nice colours and good show of form.

    tensai


    check the Tensai Tokyo Sketch Thread (Sketchbook)

    check the Tensai Cityscapes Thread (Finally Finished)

    bLok


    Quote Originally Posted by strych9ine
    Fuck backgrounds, who needs em.
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  8. #458
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    Evening all,

    Cakeypigdog: Thanks, fella! Just hope I'm learning something...

    thesadpencil: Thanks for looking. I'll try to keep updating as often as possible...

    tensai: Thanks, man. I want to start hitting the same level of colour and economy of stroke in my imaginitive works that I achieve in my studies. A long way to go though. You're doing great things at the moment, by the way.

    Here's another Sargent study. I was feeling pretty damn tired doing it so it's a little off in places:



    More soon,

    Ta, Nick.


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  9. #459
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    fuck i just saw the bladerunner sketches and the harvester thing. very cool man. so much to learn from the colour palette and compositions (and designs of course) from bladerunner. but your studies captured them well..

    tensai


    check the Tensai Tokyo Sketch Thread (Sketchbook)

    check the Tensai Cityscapes Thread (Finally Finished)

    bLok


    Quote Originally Posted by strych9ine
    Fuck backgrounds, who needs em.
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  10. #460
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    You're very good at colors.
    I really like your faces too, but I would like to see more "feel" in the lines. More sugestion of lines and not so defined details. Like your mouths, just a bit too defined. But it's a matter of taste, so I won't bug you. But solid work, and your colors are very inspiring

    Please take the time to give me some constructive criticism in my Sketchbook
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  11. #461
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    Howdy peeps!

    tensai: yeah, those studies were fun. I might pick out another favourite film to study...

    Hilbruks: I think you're right - I'm veru guilty of not paying enough attention to line weight (particularly when using the brush pen). I'll bear it in mind for next time. Cheers!

    Here's my entry for this week's Industrial Design challenge. It's a Deployable Repair Platform. Basically the top section contains ammo/repair equipment and rotates and slides down the front of the vehicle when in use. I really enjoyed working out all the little details on this thing, but I wish I could find a way to make the whole process less time consuming... It doesn't help when Maya keeps crashing and then refusing to open the files(!).






    Back to some studies next, probably figure stuff.


    Ta, Nick.

    Last edited by oishiiniku; April 6th, 2008 at 02:42 PM.

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  12. #462
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    You the man nick!! That is ace!!!

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  13. #463
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    Nick! Shit man, I need to have a drunken chat with you about how you come up with this stuff. I love it

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  14. #464
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    jeez that last one is just awesome, as usual.That technique seems really effective, you know how to take advantage of it and you've got the ideas to actually use it for something interesting, so kudos to you.

    cool studies too

    keep sharing, always watching

    ciao

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  15. #465
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    One of the best Sb on CA mate... your latest updates keeps reminding me that.
    thanks for sharing.

    Chris

    Work hard, anything is possible. I know, I know, itís a very cheesy response but itís true. Hard work and dedication is the key to reach your dreams. -BjÝrn Hurri

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  16. #466
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    wow, that last design is wiickked good!

    'If you don't make mistakes, you're not working on hard enough problems.And that's a big mistake.'
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  17. #467
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    Mr. Delicious said it right.

    WICKED.

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  18. #468
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    You are bang on right with the fade out into the distance and I will keep that in mind for the next one as you have inspired me to do some environments and vehicle's mister. Good job on the last one it looks right and I can see it working if that makes any sense......!!!!
    Anyway I am well after a long illness and when I get my driving license back I will visit.

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  19. #469
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    Just wanted to say you are pretty damn good.
    Thanks for shareing.

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  20. #470
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    i love your idw's
    i love the textures in your envoirnments
    i also love the colors.
    gr..!
    :-D
    what program to get the 3ds for the IDoW?

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  21. #471
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    Mark Bot is offline full of gears and wires Level 6 Gladiator: Provocator
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    the mobile supply vehicle is cool. good robust industrial design.
    my only crit is that you could show how it deploys more clearly (eg in 3D)
    right now it's still a little vague which parts flip from where.
    also, a perspective view of the front would be helpful, as right now you're only showing one side.
    either way really great stuff. keep it up man.

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  22. #472
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    The Har V and Gopher are great the detail work on the vehicles is truly awesome, only thing is the Gopher meant to be autonomous because I see no way of driving it (getting in).

    The icey speedpaint gives a great sense of a crisp atmosphere filled with a strong sea breeze, I don't know how you did it but you did.

    cheerio

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  23. #473
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    LOL ! Everything is fucking amazing man! I really like your characters. I want more
    Keep updateing !

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  24. #474
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    awesome rendering and design.

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    awesome !

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  26. #476
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    hey nick- that last one is cool as hell! really like the lights in the back.
    got the invite this morning- me and ness'll definitly be there...
    although risley hall- are you made of money?? i went to back a spa day there once and it was nearly £400! if you're paying tho...
    see you soon.

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  27. #477
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    In post #457 (the creature sketches) I think you could have been a little more careful with the use of negative space. You placed the blacks next to the outlines of the drawings, this works against the otherwise good work in my opinion. Perhaps a more interesting shape would be relevant for the black area. And, I know, these are just sketches....but I think these could be much better so easily.
    The second thing that came to my mind was that these drawings could go with more minimal line work. I'd try to come up with a design, decide what makes the design the way it is and then emphasize those features. In these drawings there are so many unorganized details, I think the critters would benefit more if the details were scattered in areas that deserve the most attention. You probably know all this stuff already, but I thought anyone could use a little reminder
    I really love those Blade Runner studies a couple of pages back!

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  28. #478
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    pretty cool work

    Sketchbooks, Wacom, and Art Forum - Thread 104785">Moftah's Sketchbook

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  29. #479
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    Thanks for all the kind words, folks!

    cakeypigdog: Cheers, doog!

    Kian: Heh, it would be great to meet up for a few with your good self in the near future. Not sure, I could enlighten you with much information. It's mainly a combination of an interesting silhouette, rationalisation of the design, little details that give the whole a sense of believability, and a good dose of happy accidents to round it off.

    TheGnoll: Thanks, man. Yeah, I think I'm enjoying doing the 3d stuff because I found I have something kind of interesting to 'say' with it, if you know what I'm mean. Cheers for looking!

    Hive_Mind: Awww... shucks. I think you're giving me way too much credit, but thanks very much!

    Mr.Delicious: Cheers, fella! I really like what you do in your SB.

    Lake: Taverymuch!

    Ashab: I'm looking forward to seeing what you do next. I hope you're feeling better, mate. It would be great to see you some time soon.

    ohomoho: Thank you. I'll try to keep sharing.

    jdeegz: I used Maya for the 3d stuff, but any modelling program with basic rendering (and ideally ambient occlusion renders) will do.

    GusTheRobot: Cheers! In an ideal world I would have done a little animation to show it 'transforming'. It definitely works, but I agree it's a little hard to read from that image.

    young_paddy1: Thanks. Yeah, the Gopher is autonomous. There's a bunch of sensors/cameras hinted at, but I didn't make it particularly clear.

    wholecar: Cheers, I'll keep updating!

    ZweiDee: Thanks a bunch!

    liam.c: Hey! Thanks very much! I've always enjoyed checking out your sketchbook.

    newman: Cheers, Ben. I look forward to seeing you at the ol' wedding. Kate's Dad is shouldering a lot of the burden so you've him to thank... Btw, Jake told me about what happened and my thoughts are with you, mate. Hope everything is ok.

    Doyle': Yeah that stuff kind of came out in a messy gush (ooh...) without much thought so I definitely agree with the points you've made. I may revisit some of those dirty doodles and try and come up with some more resolved designs. Thanks very much for the crits.

    Moftah: Why, thank you, sir.

    Right, not a great deal to show from the past week or so (not sure what my excuse is...). Here are some quick sculpt studies I did on Friday. They are both based on photos, but I was trying to capture and understand the emotion rather than copy the ref:







    And these are some really quick studies from Into The Wild (incidentally, it's a semi-good film that was a little simplistic in its treatment of the main character, IMO...). They are a bit messy but hopefully they read ok:





    More spoon!

    Ta, Nick.


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  31. #480
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    holy studies batman! You are getting very very good at your film grab paints mr. The texture and light you hit in those last 3 is ace!

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