Sketchbook: Oishiiniku's Sketchy Morsels. September 27 - Long Time Never Update! - Page 11
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Thread: Oishiiniku's Sketchy Morsels. September 27 - Long Time Never Update!

  1. #301
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    Howdy howdy.

    giloosh: Thanks for the add!

    Here's a few more 'experiments'. I still suck at the enviro thing but perserverance is the key, wot wot!





    Here's a quick one from ref:



    And some kind of submersible:



    Sorry that is all and that it's a tad lame...

    More soon!

    Ta, Nick.


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  2. #302
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    asoir is offline Registered User Level 16 Gladiator: Spartacus' Retiarii
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    yo bro, whaddya know? this stuff rocks!
    the big dude is great, i dont know how you do such distored bodies so well. nice job!

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  3. #303
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    what? you suck? you LIE! these are awesome! i like the palettes too. really good work. no crits at the moment; if i think of something ill let you know. peace man.

    -A

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  4. #304
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    great progress on the environments mr carver!

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    can you honestly tell me you haven't drawn ANYTHING worth putting up in the last month? eh?
    lovely submersible btw.

    Last edited by newman; July 18th, 2007 at 03:45 AM.
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    great work on the environments mate, all very inspirational!

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  7. #307
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    Long timey no updatey.

    Apologies for not posting more often. I've been doing a fair bit of concepting at work and so have slackened off a bit with my own stuff (which is really no excuse). I've started to get back in the groove a bit now but I'm probably going to go back to doing predominantly studies and exercises in this book to counter-balance the concept stuff at work. So yeah, sorry if it's a bit boring...

    asoir: Cheeyers!

    purb36: Thanks, man. You're most kind.

    cakeypigdog: My most hearfelt thanks, o ruler of Jakeopia!

    newman: Errr... I've doodled for 5 minutes on countless scraps of paper but I don't think there's much worth showing. You're right to e-kick me up the arse though, I've been a slack little waster lately. Hope all is well with you - let's meet up soon!

    D_BAKER: Cheers, Dan "The Boy Baker".

    Roight, here's some odds and sods.

    First a couple more ref'd environment studies from Corbis:




    And a study of a little plastic buddha wearing a crab's head that I have on my desk. I'm fairly happy with it although the colours are a little off and lack vibrancy:



    Here's a quick sketch for the Gunship challenge over at the IDW forum. It's the illegitimate love child of a pidgeon and a windmill:



    More soon. Maybe tomorrow.

    Thanks, Nick.


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  8. #308
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    bang on with the bird plane

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    i love ur pencil work very amazing work ....
    love the women ...very clean lines

    Please visit my sketchbook ….I love the feed back
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  10. #310
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    yay !

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  11. #311
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    Thanks for the replies…

    Ashab: Cheers, fella! I’d like to have done a finished piece for the comp but not sure I’ll have a chance.

    Iceman478: Thanks very much. Hope you like the gestures in this update.

    Newman: Wooo!

    Here’s a couple more bits:

    A speedpaint from this lunchtime. I looked at a pic on corbis for colours, but the composition is from my head:



    Some non-ref figures from tonight. Not done any practice like this in months and yeh, I feel pretty rusty. I definitely want to try and do this kind of stuff regularly:



    More soon!

    Ta, Nick.


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  12. #312
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    wow, those figures are awesome man. really, non ref? very nice job, keep working the pens

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    hey nick
    good to see you back on the wagon!
    i just noticed from that last batch that you have a habit of keeping your torsos very square. might be worth trying to get a bit of twist in there occasionally (mostly the relationship of the shoulder line to the hip line), keep that anatomy muscle working! twisted frames are useful for making poses more dynamic.
    and here is a handy overdraw!:

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  14. #314
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    Cheers for the replies!

    asoir: yeh, they're all non-ref but they're nothing too special...

    newman: You're bang on with your crit, mate. I was just thinking myself that my poses lack dynamism a lot of the time - more like statues in space than moving people. I'll definitely try and keep what you said in mind next time. Thanks for taking the time out to do the overdraw as well - much appreciated. BTW, did you see Transformers yet? It's possibly the biggest, stoopidest film evar... Thank god for Megan Fox is all I can say!

    I'm off on me hols for a week or so but I'll try and update soon as I can.

    Cheers, Nick.


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    hi bud, i realy enjoyed looking throgh your sb, keep the good work!
    regards

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  16. #316
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    Sweet progress on the enviroments man, I'm impressed!

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    practice ya I know what you mean got to do it and it's well fun when you get into it.

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  18. #318
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    Love the enviro studies you've been posting lately - I must start doing these. Figure studies are good too - especialy for something done without references, only crit would be that the two ladies on the left look a bit maleish.

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  19. #319
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    Cheers for the replies, fellas!

    atlantik: Thanks for stopping by!

    maxetormer: great to see you in here! You're killing it at the moment!

    Ashab: Practice makes poifect, as they say... Hope you're doing good.

    thirdeye: I've really enjoyed the environment studies I've done so far. I think they've helped me get a bit more of a handle on colour and lighting. Thanks fot the crit - I agree and I'll definitely keep it in mind.

    Here's some beets and peeces:

    Some fat baron guy I did while messing about:



    A quick character design. I wanted to do something fairly elegant. Bit messy tho...



    Some dirty little heads drawn on cardboard including the head of the lady above:



    Robots standing in line:



    Some outpost. The craft looks like its underwater:



    That's eet for nau.

    Ta, Nick.


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    Hey dude, nice book, some really fun/ cool ideas.

    Cheers

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    great update,
    the cardboard especially is hitting something in my brain.

    i also love the quick gesture studies you did

    truly inspiring

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    hehe, sweet as usual nick, the robots in a line have lots of potential, seeing that in oils would be crazy sweet. im going to go study some robots.
    peace :]

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  23. #323
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    nik,

    give the spacecraft some sort of vertical thrusters, and that might help it look not so underwater. just a suggestion. you're doin well man. the new character design girl, she looks very stoic, maybe change the expression on her face, give her a little more personality. give us more emotion! you can do it!

    -A

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  24. #324
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    Very very nice! What is it that causes the grey to appear on the 3D sculpts?
    I really love the new speedpaints. Arctic landscapes let you use some fantastic tones. I think you should've put a little more texture in the water on the first one, however. Compared to the rich texture of the icebergs and everything, it just looks a bit too soft. Real nice stuff in any event. Keep posting.

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  25. #325
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    Thanks for the replies, peepos!

    Shinryu: thanks!

    _andreas_: thanks man! Cardboard is good.

    ciots: Hey it's you under an assumed name! Are you in the witness relocation programme? You can tell me - I won't squeal. Oil paints? Now you're talking crazy.

    purb36: Thanks for the crits, mang. All very relevant. Will bear 'em in mind.

    sketcheth: The grey? it's just part of that waxy shader in ZB3. You're right - painting arctic scenes is fun!

    Here's a couple of bits:

    Some quick dude. A space miner, perhaps?


    A bit of messing around in ZBrush:





    See yous soons!

    Ta, Nick.


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  26. #326
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    Another month goes by and again I've not got much personal work to show for it. Rest assured, I'm doing a lot of concept stuff at work and hopefully I'll get to show some of it in the not too distant future (fingers crossed).

    I've been doing quite a few studies in my spare time as a counterbalance to the more imaginative stuff I'm doing at work. I've been focusing on skin tones the last few days so here's some of the quick studies I've done:






    Doing these studies is enjoyable in its own right, but it's all for nothing if I don't manage to internalise what's going on. I've done a couple of heads using the knowledge gained from these studies but I'm not satisfied with the results yet.

    Here's some very rough face studies from 3d.sk:



    I made a nice 'analog' feeling brush today and did this little doodle with it:




    And some spaceships?



    That's it for the moment. Next update sooner.

    Ta, Nick.


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  27. #327
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    Gotta start doing more faces from ref too... thanks for the inspiration man!

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  28. #328
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    Howdy.

    maxetormer: Cheers for stopping by! Yeah, I didn't realise how much I needed teh practice til I did these.

    Couple more bits. I did a fair bit of animal studies yesterday. Here's a page that's not too bad:



    Stoopid doodles:




    Byeee!!!


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  29. #329
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    dang those animal studys are ace and the face studys are tops. You Da Man

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    Fantastic work mate, the old guys look incredible, keep it up yo!

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