Don't be apprehensive, there is no need. Your works very well. And your seventeen. It means you have a lot of time to improve your capacity. My only crit is about second picture. The half of background is emty so it seems this work not completed. Do you think to put there something? If you don't you can cut there, but if you ask me, another bird could be there. Keep on working my friend.
Pretty nice bach of works, Im likeing this;
specialy the blue Griffon, as far as critics goes
the "arm less torso" study has sum problems In the
way you attached the deltoids to the
clavicle & shoulder blades bones, you see the deltoids
goes over the pectorals; you drawed 4 seccions in the abdominals
but they are only 6 muscles there, take a look to Kevin Chen´s studies
they are great for you to start develping a solid construccion
metod for your figures:
wow, really great start here...the only crit i have is you need to gesture out your anatomy studies more right now...they don't have the rhythm that is essential to a good figure yet. these muscle studies are healthy for you but you're missing one of the foundations
keep up the digital works!
Those who make religion their god will not have God for their religion.
nice work so far especially with the hands.
rendering on the sypriss is good!
in the last one the face, some features look a bit flat, like the lips and eyes, try working in some darker shadows and shading with the form more, some closeup studies of these features might help too.
welcome to the ssg, you've got some very impressive and convinging anatomy studies here, both human and animal, your pages of doodles are great fun to look at, lots of energy in them. your digital painting is great looking too, good understanding of color and lighting, thankd for the tips on the tank btw. I just gotta say I love the stargate horus helemt you have from a ways back in september. keep it up.
On the last colored fox, watch the value scale. Try to squise you eyes together an look at the head. The dark fur on the underside need to be much lighter to convey the round form of the head. Other than that the reflective light is nice and the olors harmonize. Remember as i read somplace; color and value are the same. If the value is wrong the color cant fix it.
Also its good to have you on the team, looks like we are filled up now.
invinciblewombat: no problemo, glad I could help you out. Yeah, I have a bit of a thing for Stargate anything that can stick sci-fi with ancient Egypt gets my vote.
Dead Road 7: cheers dude, thanks gonna stop by your SB now before I forget.
Apocalypse_Rex: thanks Rex, mucho appreciation.
Njord-E55: Ah, I see what you mean. It does look really flat. I'll play around with it and post an update later to see if I've got it better eh? Thank you
Okay, updating now Just sketches for now, will have some anatomical stuff up here later on.
Quick stuff, done over several breaks in lectures. Man do I need to work on humans + their faces:
The best drawing time there is, in and between lectures. Keep an eye on your horizontal lines, they need to be..... horizontal =). The rest is good sketches. And your faces are not as bad as you think. Just study the planes a bit, the shading is what make then look unnatural.
And a saw a little TROGDOR father up the thread. =)
mmm, freehand 2point veichel drawings, sexy looking, watch the straightness and the consistancy of linewight on it though (I sound like my teacher, thats all she ever crits ). The people are looking good as well, legs look a bit short on the full figure imo but I'm not entirely sure if they actually are.