Results 1 to 18 of 18
  1. #1
    Join Date
    Jul 2004
    Posts
    25
    Thanks
    0
    Thanked 1 Time in 1 Post

    Road to great improvement: Imajus' Sketchook *update: (03/16/2005)*

    I decided, starting today, that I want to greatly improve my skills especially since I started art school. I have two years till I graduate and want to have no problem getting a job. Here's a few recent sketches to start things off.

    Road to great improvement: Imajus' Sketchook *update: (03/16/2005)*

    Road to great improvement: Imajus' Sketchook *update: (03/16/2005)*

    Road to great improvement: Imajus' Sketchook *update: (03/16/2005)*

    Road to great improvement: Imajus' Sketchook *update: (03/16/2005)*

    C&C's always welcome.
    Last edited by Imajus; March 16th, 2005 at 09:37 PM. Reason: update


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    Jul 2003
    Location
    Hillsborough, California
    Posts
    662
    Thanks
    2
    Thanked 0 Times in 0 Posts
    Nice stuff, like that last one. Do studies of anatomy and try to begin steering away from the stylizing, save that for when you know the body really well.

    How old are you?

    Keep up the work!

  4. #3
    Join Date
    Jul 2004
    Posts
    25
    Thanks
    0
    Thanked 1 Time in 1 Post
    A few more additions.

    Road to great improvement: Imajus' Sketchook *update: (03/16/2005)*

    Road to great improvement: Imajus' Sketchook *update: (03/16/2005)*

  5. #4
    Join Date
    Nov 2004
    Location
    Brazil & Texas
    Posts
    2,177
    Thanks
    151
    Thanked 398 Times in 254 Posts
    Welcome!

    The figures look good! I'd suggest taking what you've learned from the figure drawings and taking that into what you do originally, the difference between the two is very noticble! I agree with mos, less style more study!

    Good luck and I look forward to seeing some more!

    Ian
    Only the heart intrinsically noble can succeed...
    Check out My Sketchbook: Leave critiques, encouragement, and good jokes within.

    www.enmls.com

  6. #5
    Join Date
    Jun 2004
    Location
    Portland
    Posts
    546
    Thanks
    0
    Thanked 1 Time in 1 Post
    Do lots of anatom studies. Alos what art school you going too?

  7. #6
    Join Date
    Jul 2004
    Posts
    25
    Thanks
    0
    Thanked 1 Time in 1 Post
    Thanks for the suggestions. I go to the Art Institute of Pittsburgh for game art and design. It's a very good program in my opinion.

  8. #7
    Join Date
    Jul 2004
    Posts
    25
    Thanks
    0
    Thanked 1 Time in 1 Post
    some studies:

    Road to great improvement: Imajus' Sketchook *update: (03/16/2005)*

    Road to great improvement: Imajus' Sketchook *update: (03/16/2005)*

  9. #8
    Join Date
    Jul 2004
    Posts
    25
    Thanks
    0
    Thanked 1 Time in 1 Post
    A quick life drawing to add.

    Road to great improvement: Imajus' Sketchook *update: (03/16/2005)*

  10. #9
    Join Date
    Sep 2004
    Location
    beyond mind
    Posts
    847
    Thanks
    0
    Thanked 3 Times in 2 Posts
    howdy cowboy O_O

    godd stuff u got here like the life drawing gestures..

    suggestion : u can seperate the body features and stude them .. seperated.. i mean.. draw arms and legs like cylinders in order to learn orientation and how to rotate them *movement limits*
    then may learn muscle names * until u know them from mind.. memorize all names .. that really helps alot.. otherwise u never know which muscle u see or u need to draw*
    then add these muscles to that cylindrical form.. the cylinder keeps the orientation.. otherwise it may look twisted

    u can seperate the hand into cylinders or cubes too..one finger are maybe 3 cubes or so... *i learn hand that way*


    keep ur 3dimensions in mind... x y z those make drawings look 3D

    need more tips ? particular ?
    pm me



  11. #10
    Join Date
    Jul 2004
    Posts
    25
    Thanks
    0
    Thanked 1 Time in 1 Post
    Thanks for the tips. I know sometimes I have a probem with "flattening" my drawings.

  12. #11
    Join Date
    Feb 2004
    Location
    Tustin
    Posts
    84
    Thanks
    0
    Thanked 0 Times in 0 Posts

    good resources

    Try the vilpu life drawing manual for gesture and Burn Hogarth or something for anatomy. Bridgeman is at the top of the list too. I go to the AI California/orange county for game art as well.

  13. #12
    Join Date
    Jul 2004
    Posts
    25
    Thanks
    0
    Thanked 1 Time in 1 Post
    I'll definately check out Vilppu. I have a hograth book, but it just doesn't do it for me. Maybe it's just me, but it seems like he jumps right into the super muscular metallic looking action figure people. I'm actually looking for something a little more beginner friendly. I do feel I am better than an absolute beginner, but I thought I'd work my way up to see where I am.
    Anyway, thanks and it's good to see a fellow game art buddy here.

  14. #13
    Join Date
    Feb 2004
    Location
    Tustin
    Posts
    84
    Thanks
    0
    Thanked 0 Times in 0 Posts

    on villpu

    Yeah...my lifedrawing teacher (Stephan Hampton) was one of the best I've ever seen, and he studied under villpu at the Animator's Union. His method begins with gesturizing the figure with line, then moving to geometric shapes and then 3d forms, finally adding the anatomy and details last. Hogarth is good for a few things, he knows how to keep the planes of the figure very real his pieces. Sometimes it gets to be too much. He also draws every muscle flexed (which would be impossible). His stuff is very good to make yourself femiliar with the names and ideal positions for muscles though.

  15. #14
    Join Date
    Nov 2004
    Location
    CT
    Posts
    107
    Thanks
    0
    Thanked 0 Times in 0 Posts
    i have 2 bridgeman book and one by David K. Rubins. I like the Rubins one cause it breaks up the body parts and shows you the bone and muscle structure. Its really detailed. I think bridgeman's books are less detailed and deals more about how the parts fit together and the basic shapes of the figure. Anyway these are the books that I would recommend.....and keep up on the life drawing
    ]

  16. #15
    Join Date
    Jul 2004
    Posts
    25
    Thanks
    0
    Thanked 1 Time in 1 Post
    Two more drawings.. well sketches. The first was a doodle I did for no particular reason. The second was suppose to be a 1 - 5 min gesture, but I had left over time so I sketched in some form and shadow.

    Road to great improvement: Imajus' Sketchook *update: (03/16/2005)*

    Road to great improvement: Imajus' Sketchook *update: (03/16/2005)*

  17. #16
    Join Date
    Jan 2004
    Location
    near CCS
    Posts
    35
    Thanks
    0
    Thanked 0 Times in 0 Posts
    damn, 5 min is a long time for a guesture.

  18. #17
    Join Date
    Jul 2004
    Posts
    25
    Thanks
    0
    Thanked 1 Time in 1 Post
    Quote Originally Posted by some12kill
    damn, 5 min is a long time for a guesture.
    yes, yes it is.

  19. #18
    Join Date
    Apr 2003
    Location
    Sweden
    Posts
    1,072
    Thanks
    12
    Thanked 29 Times in 23 Posts
    Hi Imajus

    You might be interested in this link since it show one of the ways to approach gestures. http://www.art.net/studios/visual/Re...eDrawing1.html

    Make sure not to forget to click "The Stick Figure and Its Skeletal Foundation" on the bottom on that page and so on.

    PS: I got this link some time ago from another thread in the lifedrawing section posted by faB, but since theres so much info on these forums it's easily missed.
    My sketchbook flawed to the max page 5
    Ps:Hope you understand my English.
    Remember my advices taste best with a grain of salt.

Similar Threads

  1. SketchBook: Sketchbook - Road to Improvement
    By MrWolf in forum Sketchbooks
    Replies: 53
    Last Post: March 27th, 2013, 02:51 AM
  2. SketchBook: delete this post please
    By kanthall in forum Sketchbooks
    Replies: 1
    Last Post: August 27th, 2012, 05:12 AM
  3. Road to Improvement
    By pintor in forum Art Critique Center
    Replies: 2
    Last Post: October 23rd, 2011, 01:47 AM
  4. SketchBook: on the road to improvement
    By DeeStar in forum Sketchbooks
    Replies: 99
    Last Post: September 8th, 2011, 05:49 PM
  5. SketchBook: ReggieFran's sketchbook: The road to improvement! (update:10/15/09)
    By ReggieFran in forum Sketchbooks
    Replies: 20
    Last Post: October 15th, 2009, 01:27 PM

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Developed Actively by the makers of the Best Amazon Podcast