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  1. #1291
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    Hey Zou thanks for the advice, I think you could take a lot of your work to a more finished standard, the tree character, the trouse character etc, I think what would help most is separating the material rendering more? A lot of materials look the same in my eyes, think about how specular something is or how it might diffuse light, I hope this helps, you've got some really great ideas/story telling.

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  3. #1292
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    Love your works man! Very inspirational!

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  4. #1293
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    Andrew Robinson: thanks for your comment. hehe, i'm thinking on those sides you mentionned. I need to focus and work more on these pieces to show the material. Of course I won't be able to finish all the pieces.

    Naranbaatar: thanks for the comments man

    Name:  3 - Mecha Calli_186x240.jpg
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    Name:  Mecha Bike 111_594x768.jpg
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  5. #1294
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  6. #1295
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    Hey zou,

    I havent visited your sketchbook for a while. The mech designs are looking great, a cool change of direction for you I like it.

    Also the on location sketches are really nicely done.

    Keep it up, im looking forward to seeing more of your ideas come to life.

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  7. #1296
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    great perspective, do you have some reference/link to study perspective?
    do you make the line helper in photoshop or imagination lol

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  8. #1297
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    Mothman : thanks for your words Let's keep it up

    ricknos : Thanks for stopping by. There so many perspective resources out there, but I thnk scott robertson explain it quickly and efficiently , he has a youtube channel.
    I used Clip Paint Studio Rulers, they are great !

    I found an awesome watercolor brush lately wich is really the best i've seen

    there is one free and another paid version made by Kyle
    http://kylebrush.com/
    (go to gumroad link there)



    an environment , i should color
    Name:  One House ion desert - 2014-08-24_1080x800.jpg
Views: 111
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    another quick mecha
    Made some copic brushe+panel for drawing these

    Name:  Mecha Bike 12_551x800.jpg
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  9. #1298
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    I agree with Andrew Robinson about changing the materials of objects.

    I like your location drawings and your robot character. I'm a little confused by the robots personality. Is it a good or bad robot?

    It would be cool to see it more rendered.

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  10. #1299
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    Hey man! Thank you for the feedback on my work, I will try to implement your suggestions. I had an idea from looking at your work, to combine your location drawings with your robots, as your robot looks like it just exists in a grey environment, you could spice them up by giving him a context or a reason for being around. For example in Half Life, the robots were used to monitor people in the city. I should do the same for my work. =)

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  11. #1300
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    Istmin52 : thanks for the feedback. For the robot , iwas thinking like a military unit: a scout, neutral i guess.

    Kungfoowiz: hehe, i thaught of it, like they could be giant mecha destrying things but it was not really original. Your idea sound cooler

    two WIP s

    Name:  Mecha 14 Jewlery_724x800.jpg
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    Name:  One House ion desert - 2014-08-24_1080x800.jpg
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  12. #1301
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    thanks so much for the info yeah just google it & will check scott robinson on youtube / find the dvd haha
    your last piece that environment & tree really great hope to see it finished :p

    sorry for my english i'm from indonesia ^__^
    facebook --
    http://instagram.com/rockyonart
    composition 1.1 --
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  13. #1302
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    ricknos : thans rick ! glad you found him


    quick sketch
    Name:  sketch - 2014-08-30_676x800.jpg
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  14. #1303
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    WIP again
    I was going to paint the Mecha, but then added the environment.
    This is taking time, but since I am learning...

    Composition is still to fix

    Name:  Mecha 14 Jewlery - 02_718x800.jpg
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  15. The Following User Says Thank You to zou For This Useful Post:


  16. #1304
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    was about to draw Dihya (the red dressed woemn with long rifle)
    then drew this
    Name:  turkar on bike-2014-9-4-2.09.30.351_1131x800.jpg
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    Fantasy character
    Name:  Fantasy Female_658x800.jpg
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  17. #1305
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    Nice updates. I see improvement in your rendering with your mecha piece. I know you aren't finished with it yet but you could push the values some more to give the composition more depth.

    Great angle of the figure on post #1302.

    I'm curious to see how you develop your other sketches.

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  18. #1306
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    Istmin52: thanks for your feedback. I'm curious too about the outcome


    another desert sketch

    Name:  Dying robot_1079x800.jpg
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  19. #1307
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    The mecha piece looks good, keep pushing that piece man, it looks like it could be a killer piece! =) Go kill it man! =)

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  20. #1308
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    Kungfoowiz: thanks thanks ! It help me to improve it



    a present for Pou who likes Icecream

    Name:  Ice Cream Mecha_768x768.jpg
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  21. #1309
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  22. #1310
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    Wow, awesome studies and work! Really nice painting of the tree. And I love the expression on the latest sketch. Gogogo!

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  23. #1311
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    Misty Feather : Thanks for you visit Always delightful

    Name:  tank crew_1024x724.jpg
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  24. #1312
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    Hey Z'! What's up? You've been productive since i last came here! Lovely to see!
    I like the tree house in the desert picture. From a personal point of view I think I would've made the canvas vertical instead of horisontal, to increase it's height a bit.

    Latest portrait looks great, are you gonna throw in some color on her? Keep it up Z'!

    Btw I can see that you made a picture to Pou, where is she and how is she? Do you have contact with her?

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  25. #1313
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    I really love the tree characters and the Tree house, amazing studies here.
    And the druid dying in the desert is also pretty cool, love the way you draw.
    I draw realistic and comic very well, I am impressed maybe you can help me
    out with my goal

    Sketchbook - . Show Real - . Commission me- Online Shop - .

    *critique* advice* help full links* paint overs, highly appreciated !



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