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  1. #1158
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    Quote Originally Posted by zou View Post
    Vayne: Thanks for your visit mate
    Your welcome ! I will keep an eye on this one !

    Critiques on my work always welcome!!

    Sketchbook:

    http://www.conceptart.org/forums/sho...d.php?t=229693
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  3. #1159
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    Vayne: you'll be more than welcome

    changed a bit that guy

    Name:  sketch-black-man-with-glasses-02.jpg
Views: 244
Size:  73.9 KB

    - - - Updated - - -


    Vayne: you'll be more than welcome

    changed a bit that guy

    Name:  sketch-black-man-with-glasses-02.jpg
Views: 244
Size:  73.9 KB

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  4. #1160
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    3 hours study of still life i m doing with Pou

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  5. #1161
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    YAYYYY ZOUUU MMM SO TASTYYYYYY YYAYYYEEEUUUSS
    Man I'm glad I wasn't the only one having trouble with it haha!
    For your still life I would recommend using a brush with higher opacity or higher flow or less spacing% of the actual brush. It seems like your brushstrokes are streaky and doesn't really look like the surfaces in the photograph. Also I think some of the surfaces are less reflective than they should be.
    Did you learn alot with the piece? I kind of did, a general set up of what works and what doesn't within 3 hours. Values are still really tricky for myself to see though.

    Oh I have a comment about your other works. I am actually going to recommend you study gestures a bit more. Now don't get me wrong, your ability to place emotion in your characters is really strong. BUT Your facial emotions are on a different scale than the bodies of the characters. Example being #1150 barbous ( is that how you spell his name?? ) you could raise his leg a bit more and lift him higher off the ground. Oh also I feel like you should study action movements because with your pieces, the event isn't shown at the ideal/peak moment being told. For example post #1147 the characters are actually really well animated, but the fish isn't... it feels like the way the characters are reacting the fish should already be out of the water flailing. I mean all the other fish are still there!! In a real situation they would all be fleeing the scene. Now, if for example all the fish were left as is, it would make more sense for the characters to be sitting in the boat with bored expressions not realizing a huge fish is right near their boat at the line.

    Just try to think about what different ways a scene would best be portrayed because I think this could be improved a bit. Heck I am so horrible at the very thing I'm advising ( all my characters are stiff, boring etc ) but yeeeeaaaahhh . Just something I noticed. Maybe try and study master animators since theyre able to catch the essence of a character and motion so wonderfully.

    Keep going zou!! Really glad you did the exercise with me. I've got plenty more ref's and such if you ever want to do more!! ( I know I will be heah )

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  6. #1162
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    i felt in love with the second painting at #1147 good job!

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  7. #1163
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    Pou: Yeeeaah ! that was a great time drawing studies and imagination pieces together !
    Your comment make sense. For the fish thing, yeah i know should be more ' violent' scene but it was supposed to attract people to see our beaches here, i thought it would be a nice calm scene even if not very logic . Hey comics are not logic !
    Also for basbous, i uploaded this piece to remind myself how crappy i can get without drawing for a period.
    Don't ever stop throwing crits

    yuniken: Hey Mate thanks a lot for your visit, keep up your good work, i like many of your pieces


    so here some studies and a piece from imagination (the blue one)

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  8. #1164
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    warm up drawing
    Name:  turkish-fella.jpg
Views: 167
Size:  152.8 KB

    'nopacity' studies

    one from mind (blended later)
    Name:  girl_462x600.jpg
Views: 166
Size:  51.0 KB


    from ref
    Name:  color study_cr_800x531.jpg
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  9. #1165
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    warm up
    Name:  Scan-140312-0001.jpg
Views: 162
Size:  130.0 KB

    comic character
    Name:  miwar lisant 02_452x600.jpg
Views: 160
Size:  51.3 KB

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  10. #1166
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    Hi zou! Keep up the good work as always,

    Mmm I'll do a paint over later for you. Post refs of some of the photos though, so I can compare...
    The values on the last guy seem a bit off, but I can't pinpoint for sure
    I really like the last sketch you posted, the strokes are softer and give a gentle feeling. Much looser as well.
    Very nice cell shading of the girl as well

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  11. The Following User Says Thank You to Pou For This Useful Post:

    zou

  12. #1167
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    Pou: thanks for the feedback, that study wasn't reallt focused ...

    Name:  little brat kid_545x600.jpg
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  13. #1168
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    quick sketch for fun
    Name:  sarra manga portrait_0316-01h30m53_389x600.jpg
Views: 138
Size:  61.8 KB

    i tried a rendered style, it turned a bit clumsy


    Name:  berber sharp woman 02_624x800.jpg
Views: 139
Size:  82.4 KB

    here i'm just trying to study colors, proportions and other things are off
    Name:  blade runner sutdy 02_727x600.jpg
Views: 138
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  14. #1169
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    this last picture has pretty good form. cheers, mate. keep it up.

    -A

    more than (but i'm getting there)

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  15. #1170
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    purb36: thanks thanks


    Name:  rain soldier_503x800.jpg
Views: 148
Size:  104.9 KB

    update

    Name:  berber-sharp-woman-02.jpg
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Size:  195.8 KB

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