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  1. #211
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    Nice BW studies, and i like the ones made from references... Do you use color-picker in photoshop when you paint from ref? It certainly looks like it, and you should avoid it You get a better sense of colors if you hand-pick each of them by yourself! Nice looking otherwise, looking forward to see more!

    -Noodley

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  4. #212
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    Quote Originally Posted by zou View Post
    well ,A friend of mine drawn this portrait, but he is too intimitated by CA to post himself (wich is nosense, CA got some of the best human members in the world)
    i post this here (can't start a thread for one pic) to get some feedbacks and show him that in CA members don't bite

    he is getting trouble with the eyes, any suggestions ?
    When I draw eyes from life or reference I always look at their shapes by basically viewing them as flat 2d shapes. I go into 3d mode when rendering. Also I look at the pupil as one dark shape of value, and I try to block that in with big strokes as opposed to drawing the outline of it.

    Your SPs are looking good although I would put more emphasis on one eye by the lowering the value of the other one.

    Later!

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  6. #213
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    Hi zou . I would suggest you do some longer studies first. Don't limit yourself to one hour for your SP, but take some more time to get the rendering right. Another thing you do is to include some steps for us, so we can see how you progress while rendering.

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  8. #214
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    sorry, internet connection was broken (but i practiced)


    kingkostas: thanks for the advice, (i found the right method later when reading seegmiller)

    Anthis: thank you mate for the big critic.I agree with the crisp strokes, i just didn't well (i had it in mind but failed ) It's like you entered my mind, i 'm looking to buy the zhang lu video (looking for somone who has credit card)
    about the project, it's not mine, i just joined a team and finished now. If you're talking about the car, it was an exercice in school to give it a try.

    Frank Gressie: thanks for the links, i found there others things that helps.

    NoodleDoodle: ahhhh, of course i don't use color picker i would learn nothing doing so. i only use it to check a difficult guess. but thanks for commenting ....

    Dizon: thanks for the critic on the portrait of my friend. and for encouraging. i never knew that i should lower one eye to emphasize the other. Is it because 3/4 view ? well i learnt something.

    lyno: i 'm thinking the contrary would help better like many does here. speedpainting to learn more in less time. someone told me i'm weak on fast drawing. but i will do a longer study. thanks

    those one are from last week, there some crappy studies i won't post.

    from photo about 2 hours
    Name:  dancer-02.jpg
Views: 527
Size:  29.9 KB
    after tutorial of don seegmiller , unfinished of course
    Name:  don-seegmiller-05.jpg
Views: 526
Size:  51.1 KB
    another tutorial after don seegmiller
    Name:  eye-seegmiller02.jpg
Views: 517
Size:  29.6 KB
    after a photo in painter , wip
    Name:  ferd_003.jpg
Views: 519
Size:  33.4 KB
    a character in painter
    Name:  old-man-profile_002.jpg
Views: 522
Size:  23.9 KB
    from mind 1h30, i'm quite happy with it even unfinished
    Name:  refless-blonde-01.jpg
Views: 510
Size:  79.8 KB
    after photo about 1 hour
    Name:  woman-2-002.jpg
Views: 532
Size:  71.8 KB
    really unfinished and crappy
    Name:  woman-3_002.jpg
Views: 509
Size:  44.4 KB
    another from photo 1h
    Name:  woman-70-min.jpg
Views: 526
Size:  40.5 KB

    an exercice of 100 heads 2min each (some marked are 5min)
    those little sheet are A4 format resized in on large image

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    Last edited by zou; July 21st, 2009 at 10:48 AM.
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  10. #215
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    woman-2-002 what the!!!Awesome one.The others are also good but this one throws out something special
    I am glad you work that hard, all these portraits are paying of.
    Keep up mate

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  12. #216
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    kingkostas: waw, thanks u so much for the encouraging words.

    i'm trying to dive into skintones
    after linda's tutorial

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  14. #217
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    I love the collection of 100 heads. Makes me inspired to do my own variation of a collection of xxx number of drawings.

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  16. #218
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    Good studies mate Keep them up, theyll pay off loads!

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  18. #219
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    100 heads! Hell yeah!

    I really like all your digital portraits too! I think each and every one of them look real good, and has it's own feel to it. Cool to see the sort of experiment with technique and style.

    Quote Originally Posted by Shakespeare
    I think he'll be to Rome
    As is the osprey to the fish, who takes it
    By sovereignty of nature.
    SSG
    Anthis Dizon Angel Intheuk Zou Crane Hai
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  20. #220
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    MurkyDreams: thanks mate. yes the xxx numbers of any subject helps a lot.

    Bendragon: thanks

    Hai: thanks


    another wip (yes i have many wip)

    more or less refless, (looked at myself in mirror)

    any suggestion welcome

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  21. #221
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    haha thats awesome mate.I would like to ee it finished some time
    Thats Captain Zou, he will meet with my Captain king ;P

    see ya

    (Edit:Forgot to say that the fact i said this is because this image/portrait tells a story by looking it, and thats important mate.Very good work)

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  23. #222
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    Quote Originally Posted by zou View Post
    sorry, internet connection was broken (but i practiced)


    kingkostas: thanks for the advice, (i found the right method later when reading seegmiller)

    Anthis: thank you mate for the big critic.I agree with the crisp strokes, i just didn't well (i had it in mind but failed ) It's like you entered my mind, i 'm looking to buy the zhang lu video (looking for somone who has credit card)
    about the project, it's not mine, i just joined a team and finished now. If you're talking about the car, it was an exercice in school to give it a try.

    Frank Gressie: thanks for the links, i found there others things that helps.

    NoodleDoodle: ahhhh, of course i don't use color picker i would learn nothing doing so. i only use it to check a difficult guess. but thanks for commenting ....

    Dizon: thanks for the critic on the portrait of my friend. and for encouraging. i never knew that i should lower one eye to emphasize the other. Is it because 3/4 view ? well i learnt something.

    lyno: i 'm thinking the contrary would help better like many does here. speedpainting to learn more in less time. someone told me i'm weak on fast drawing. but i will do a longer study. thanks

    those one are from last week, there some crappy studies i won't post.

    from photo about 2 hours
    Name:  dancer-02.jpg
Views: 527
Size:  29.9 KB
    after tutorial of don seegmiller , unfinished of course
    Name:  don-seegmiller-05.jpg
Views: 526
Size:  51.1 KB
    another tutorial after don seegmiller
    Name:  eye-seegmiller02.jpg
Views: 517
Size:  29.6 KB
    after a photo in painter , wip
    Name:  ferd_003.jpg
Views: 519
Size:  33.4 KB
    a character in painter
    Name:  old-man-profile_002.jpg
Views: 522
Size:  23.9 KB
    from mind 1h30, i'm quite happy with it even unfinished
    Name:  refless-blonde-01.jpg
Views: 510
Size:  79.8 KB
    after photo about 1 hour
    Name:  woman-2-002.jpg
Views: 532
Size:  71.8 KB
    really unfinished and crappy
    Name:  woman-3_002.jpg
Views: 509
Size:  44.4 KB
    another from photo 1h
    Name:  woman-70-min.jpg
Views: 526
Size:  40.5 KB

    an exercice of 100 heads 2min each (some marked are 5min)
    those little sheet are A4 format resized in on large image
    The 7th study is the best one I've seen from you. I think you really payed attention as to what parts are in light and shadow.

    A common problem I see in your other studies is you make the eyes look flat. You have to think of the eyeball as a sphere even if you don't see most of it. A sphere that gets hit by light and has form shadows.

    Look at the lower left eye in this picture( the one that is black and white): http://www.portraitprofessional.com/bits-good.jpg

    The left side of the eye is lower in value because it's in shadow while the right side is much more lighter because it is receiving more light. What you do is that you make both sides have the same value. That's why it looks flat.

    I see this happening in studies :1, 4, 6, and 10.

    The same is almost happening with your self portrait. Think of it like this:

    You have ball A and ball B. The main light source is closest to ball A but farthest from ball B. So which ball is receiving relatively more light and which is receiving less?

    The strength of the light starts to weaken as it travels long distances. The distance for the light to reach ball B is longer that's why it is receiving less light than ball A.

    Later!

    Last edited by Dizon; July 23rd, 2009 at 01:44 PM.
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  25. #223
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    awesome SB, cheer up, dude!

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  27. #224
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    awsome..
    i like the way you use the brush
    keep posting

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  29. #225
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    kingkostas: Heading to Wacom solar system where the KingKostas ship will make us rich, fellow pirates . Hahaha, no kidding...

    Dizon: thanks you for guidance.You're great. Your remarks make sense. Hope this time, this eyes don't look flat.

    rombolin: thanks for stopping, you work is awesome

    eatme: happy to see you here


    A more finished one

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  30. #226
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    The heads turned out real good! It takes patience, once tried to do those 100 heads, but got bored in the first meters Maybe one day! Anyway, nice updates there, keep on posting!

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  32. #227
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    That's much better, dude!

    I'm just a bit confused as to where the main light source is coming from. Is it from the right? Or from the top(overhead lighting)?

    The cast shadow of the nose seems to be pointing downward so I guess it's overhead lighting. If that's the case, the eye sockets should almost be covered in shadow.

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  34. #228
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    NoodleDoodle: thanks. for the heads the time will come.

    Dizon:thanks for the crit. well i thought about that didn't shadowed enough. perhaps i will continue working it.


    refless portrait, tried to follow don seegmiller tutorial. maybe it's finished maybe i should continue ...

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  35. #229
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    Nice keep it up!!
    Please make him a character by keep working(playing) with him on the side of your training----(i mean captain zou)

    See you comrade

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  37. #230
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    good work dude
    I'm really feeling your evolution
    keep posting, want to see more

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  39. #231
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    Hey Zou, I think your doing great with those faces. For the last one, I think his hair comes a bit to high (his left side/right for us );

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  41. #232
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    kingkostas: yeah, i think i didn't played too much with him
    eatme: thanks dude
    Lyno: yes you're right i thought to make his hair lower , then renounced
    thanks for stopping

    something really odd happened to me, when blocking/in i thrown a dark gray in the middle of all those reddish tones. It appeared so green, i first thought the monitor need a good calibration (i thought it's tooo green to be that simultaneous color illusion that makes you see the complementary of the red in a gray) i passed 1HOUR recalibrating the lcd monitor and hating my mac for that. Then i opened the file in antoher computer to see the same greenish gray, it convinced me of the power of the simultaneous contrast !


    the exercice of today, one real crappy/bizarre selfportrait.

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  42. #233
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    It's cool that you keep making these self portraits. It's good practice although I find that it's easier to make someone else's portrait than mine. hehe

    Just some crits. I've done this lighting before. In my experience the edges on the shadow side are much more softer they even blend with the other values on that side as well. I feel that you should have done the same with your portrait. Also that side is attracting attention because of the ear. Lower the value on that area. Remember it's in the shadow so it's not that noticeable as the parts that are in the light. You have to keep that relationship between light and shadow.

    Also this portrait still suffers from the flat eye syndrome hehe. It just has something to do with the values. Try to pay more attention to that next time. Also I think you could soften the edge of the other eye. The one that's furthest from us to keep more attention to the other which happens to be the focal point of the portrait.

    Look at this SP from Coro: http://conceptart.org/forums/attachm...1&d=1246052915

    Notice the edges of the parts that are in shadow especially the eyes. They are really soft. They almost blend in with other values. Even his hair almost blends with the background. Also notice how he painted his pupils. He wasn't painting an "eye", he was painting the shape of it! The same goes with EVERYTHING else like the eyebrows, lips, his beard and moustache, hair, ears etc. He only saw them as big and small shapes of color and value.

    Later!

    Last edited by Dizon; July 27th, 2009 at 03:15 PM.
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  44. #234
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    Nice mate.
    I did some quick paintover in the last portrait.
    No need to distract the viewers eye with a random enviro,better use something simple.
    Just smoothen some parts added some flat shadows,and some saturated edges.If there was a light also from the left side i am sorry
    And sorry for doing this without asking
    And some variations to give you motivation for research

    see ya mate

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  45. #235
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    Dizon: ARGH !!! yeah it's really crappy. I got what you pointed, painting what you see: there is times when your eyes don't wanna see but i'll teach them to obey next time. Thanks very much for help !

    Kingkostas: waw, dude THIS is motivating ! (helped me to finish this last figure
    you can play with wathever you want mate

    one figure from photo:
    Name:  figure-02.jpg
Views: 373
Size:  30.2 KB

    values correction on the eyes:
    Name:  warrior-04.jpg
Views: 378
Size:  44.3 KB

    Last edited by zou; July 27th, 2009 at 09:29 PM.
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  46. #236
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    mmmmthat guy looks like a reincarnate of vlad the impaler or something. The eyes make him look wolfish

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  47. #237
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    I like the figure! Overall it's a good job.

    Crits: The perspective of her feet in relation to the legs of the chair is off.

    There is a patch of lighter color on her cheek that is sticking out. You could just remove that.

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  49. #238
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  51. #239
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    nice colors on that female study

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  53. #240
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    you're doing greatttt man!

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