As an art student entering the entertainment business, one might ask if there is a huge diffence between working on movies and games. Does one offer more artistic freedom than another? Is there more respect in the movie industry? It might all depend on the company your with. Do you start out as the coffee maker, or actually participate in the art developement when you're hired to a job fresh out of school? These are the type of questions I hope to have answered in this thread. So, what's your opinion?
We know that there are those who are diverse enough to work in both games and movies, such as, Feng Zhu, Craig Mullins, Ryan Church, James Zhang, and Ian McCaig, to name a few. So, we look foward to hear from those that have experience in either field.