Art: Races of Stone

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Thread: Races of Stone

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    Races of Stone

    Here's another cover that ties into my last thread--that one was from a book titled Races of Destiny, and this one is Races of Stone. As before, the border was added by the Art Director, and isn't really on the painting.
    This one is just oil on board, no digital. It has some drawing problems, to be sure. The girl's arm is way too long, for a start. See if you can spot all the other mistakes. It'll be like a game.
    Races of Stone

    Races of Stone

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    Either theres some kinda freakish warp in reality or that guys got a deathgrip and is holding himself up with on hand and only one hand. The shadow off the axe makes it look like its touching the ground but thats cause the lights coming off those orbs. Looks really freakin' cool though.

    buh?
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    Wow. So glad to see you posting more work!
    Love the angle, and the girl's arm looks okay, if as you noted a tad long.

    Cheers,
    ~S


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    Quote Originally Posted by MennoKnight
    Either theres some kinda freakish warp in reality or that guys got a deathgrip and is holding himself up with on hand and only one hand. The shadow off the axe makes it look like its touching the ground but thats cause the lights coming off those orbs. Looks really freakin' cool though.
    Deathgrip.

    And the axe is very nearly touching a surface, but the surface is meant to be a wall--it's just not a perpendicular wall. The idea was that the characters were exploring some underground parts of an old, collapsed structure--hence some parts are rocky, others planed or even ornamented. But excuses aside, if it doesn't come across it doesn't come across.

    Anyway, thanks, both of you, for the kind words.

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    The arm wouldn't look too long if there was some foreshortening done, but her hand looks the same size it would be if it were down by her shoulder. Make her hand about as big as the guys hand and taper the arm down towards the shoulder and not only will she be proportioned right, but the sense of depth will improve.

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    Nice
    Sure, there may be a few anatomical issues, and the girl should propably recieve some ligth from those globes, but all in all I really like it.
    And I'm a sucker for traditional medias.
    Just started on oils this summer, and it's a trip.

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    AD can be soo lame - wow that border is stupid : )

    Love the perspective on the scene. I would like to see more variation in lighting and value to increase the depth from foreground to back. At first I thought it was an abstract composition from side to side. After a few minutes I realize that we are looking down on it. The dudes head in the foreground is also like a weird trapazoid. Just kinda funky some how.

    Great stuff none the less!

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    Aint the diamonds there from the d&d 3rd edition books?

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    hey adam, it all works for me! thanks so much for the details.

    by the way the hand holding the axe is just the coolest. the sinew, muscle and bone structure just says rock hard strength.

    Jon

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    amazing work.

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    Yeah, it does have some wonkiness to it here and there. But damn that is a wonderful piece. The perspective OWNS!

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    This is really good,

    despite 2 things that immediately caught my attention, foreshortening is off, and scale. there needs to be something more down below the big guy to give the viewer a better gauge of how big he is and how high up the bald guy is. Those 2 things would drive that perspective home even more effectively. Everything else looks really hot shit to me. Good job

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    It might help to draw it from a regular, head on perspective first - just to give yourself a better idea of the natural positioning. Not sure if you did that, but it looks like each person has a different gravity source.

    Realizing that the giant is standing on the ground, and accepting that the man on the wall has a deathgrip, there's still something awkward about their dimensions. The way she lies in his hand it looks like she should be sliding backwards out of his palm.

    I love the values and it's a great, dynamic piece. Put more physics into those positions and the foreshortening.

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    This is just awsome, I really like this painting.
    How did you come up with this perspectiv Looks so unreal, but it all make sens.
    good work

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    hmmm this is indeed a very nice painting but it also looks for me like hes going to loose his grip (even if its a save grip it dont looks like it)

    I really like the colors...and wooosh...the perspective is awesome @_@

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    I'm surprised that nobody has already pointed this out, but their expressions seem so calm. If nothing else, I'd like to see the climber grimacing a little. Neat perspective btw.

    As Lord Cardigan said to the Light Brigade, "Just canter down the valley toward Balaklava, fellows. Nothing to worry about." -W.E.B. Griffin
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    I think the anatomy of the climber gets a little muddy around the torso, but I'm not certain I would have noticed it if you hadn't dared me to find errors.

    I really like the sweep of the stone ogre's upstretched arm! All-around, it's a lovely image.

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    You know, rothgar, I think you're right about that. He just doesn't look like he's trying very hard. This would be a good thing for me to remember, because I have a tendency to make the characters in my fantasy work very subdued--a reaction, I think, to seeing too many paintings in which the females are too pouty or seductive, or the males are all doing that dislocated-jaw battle scream or manly teeth-gritting. But I went too far with it.
    To answer some other questions, my first step was to draw all three figures side by side, like a police line-up. What is probably overly confusing in this piece is that NONE of the characters have the same scale. It's probably easy to assume that the girl and climber are similar, but the former is a gnome and the latter a dwarf. Under the current D&D styleguide, this means the dwarf is a bit taller than the gnome, and has a disproportionately thick, stocky build, with very large hands and feet. (not to mention a head that should be elongated front-to-back).
    But I don't want to sound like I'm making excuses--I could have made it work better if I'd taken the time.
    Thanks, everyone!

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    I'm not as concerned with the scale, though that is an issue.

    I feel as though - if you turned the picture upright from a more plain perspective - the girl would be sliding backwards out of the giant's hand. It looks like she's lying casually down in it, rather than seated on it.

    Which is pretty unhelpful of her, considering the struggle that the other two characters seem to be having in order to get her up there.

    But that's women for you.

    I think it's a good piece, and you've met well your own challenge. Let's see more.

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    The one side of the blade on the axe is a bit straight compared to the other side. I noticed that right away. I like the character art, maybe the chick has long arms lol.

    I rush junk too, no worries.

    Portfolio and website coming soon!
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    This is superb, as is the work on your site.

    thanks for sharing

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