Those are cool, and they're HUGE! coming from someone running 1600x1200 resolutiong, you might want to scale down the images to about 600 pixels in height, just for the poor souls that are still on 1024 ;p
But yeah, these are nice. I've been looking at Z brush, and that shit looks dope! Keep it up man!
you are geting used to it very quickly. Good creatures you got there.
Zbrush is only one tool on the market that can be compared to the real sculpting. I love it.
those are very good keep up the good work and post more plz
all the the head studies were created directly in Z brush . Im gonna start making base models in maya and importing them for high res dis mapping.
Last edited by Robert.B; February 17th, 2005 at 02:36 PM.