Sketchbook: Morbid's sketchbook
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  1. #1
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    Arrow Morbid's sketchbook

    Been thinking of starting a sketchbook for a while. Thought now was just as good as ever so here it is. Will update as often as I can.

    Ill start with some anatomy sketches I did today:


    Some various sketches with a self portrait in top left:


    Self portrait:


    Me drawing in mirror, messed up the head but like the pose:






    Critique welcome!

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    Last edited by Morbid; February 4th, 2009 at 06:39 PM.
    /Daniel

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    keep them coming!!

    BUNNIES!!< Forget the bombs in your eyes!> BUNNIES!!

    "Dane is such a table switching , he's gonna get some weird STD... "Ya a Stupid Table Disease", timing is everything!

    http://mengde.deviantart.com/gallery/ Go here why donchya!!

    my sketchbook:

    http://www.conceptart.org/forums/showthread.php?t=36643
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    Thanks Ill try!

    /Daniel

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    A tree scene


    /Daniel

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    Crappy heads, I think I have some issues with the jaws.


    Another head


    A new thumb on that sheet of thumbs.


    /Daniel

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    c00l stuff !

    :: i think its not the jaw.. not only.. its the perspective too.. like.. u cant draw the nose from front when u draw the head from above.. the orientation will be wrong

    when i draw something wrong like this.. i try to see how all the stuff is alligned and oriented in 3d space.. all shapes have their own special allignement for each degree *360 total * and then i draw again with another diffrent orientation * i have lotsa problems with the jaw too *

    i measure the allignement according to the heads profile.. when u draw a good looking profile.. ssee how the jaw is alligned.. its not like this _____ and not like /

    when ur jaw is like ____ ur head will look up
    when u got something like / ur head is looking down.. between these 2 orientations .. there are many others.. try them out...

    its like.. u can raw the head looking straight in front... but when u daw the jaw like looking down or looking up .. the result will twist.. all parts must be alligned correct ...

    think about perspective and foreshortening + how form and shape is alligned in 3Dimensional space

    simplifie ur heads to measure the angle orientation easier

    *check ur first self portrait.. its good jaw its good.. all stuff is almost alligned perfect.. ur not lookin up and not looking down.. use that as an idle orientation.. now u can rotate the whole paper sheet and uwill look up or down.. then heck the jaw angle again .. rotate the line and rotate the rest of ur face too.. keep the relationship *proportions and characteristics* same and u get ur stuff rotated..

    then heck how the jaw lines looks when u see face from front.. its the same line but its FORESHORTENED u cant see the distance of ur jaw from front view.. but from side view.. connect both views and draw all other orientations between front= 0 degree and profile 90 degree rotated * keep foreshortening in mind.. when u rotate.. ur lines just getting shorter
    like

    ______ *profile
    ____
    __
    _
    . *front



    i achieved lotsa shape controle this way.. now its much easier to draw my stuff from diffrent views which is what i want


    hope this helps


    keep it ** !

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    Hey bob, lots of info there. I will give it all some thought and then do a lot of head studies. Thank you.

    /Daniel

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    New heads, the top down view is tricky


    More arm anatomy


    /Daniel

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    Thumbs up

    ho ho,,, wow man, thats pretty cool
    shoot, your anatomy is the best,, cool stuff u've got man,, keep em coming!!

    the Head studies,, the one with head down is my favorite,, try to draw differnt kind of heads in this position,, haha, i really liked that one,, Someday im gonna make it ,, SOMEDAY

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    Thanks for the encouragement!
    I draw my anatomy studies out of a book, soon I might start try drawing them from memory. Cool you liked the head!

    /Daniel

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    Wasp

    yea thats it ! i think u got the basic idea

    iv done heads like this 2.. over and over again.. mopre then 200 paper sheets i think

    see how the outlines are.. and then compromise with the outlines from another head view.. like front top and below.. then connect these lines.. like jaw line chin and zygomatic bone and so on.. when u rotate ur head or change view.. u just change angle and form or ur shapes.. same for nose lip and eye shape diffrent shape.. but same rules

    i can do some head shape studies if u like.. maybe this helps a bit.. i can post them here or ill just post a link

    when i draw head .. i start with a sphere*circle then i find my orientation * wehre the head is looking at* and i draw the stuff inside the sphere.. most important is to keep the orientations and perspective in mind.. to get all stuff alligned in the same perspective.. yesterday ... iv drawn.. more than 9 hours only legs after 7 hours i saw that i improved a bit


    keep it uub

    *top view is damn tricky lotsa parts get covered by other parts O_o

    Last edited by -sideshowbob-; January 23rd, 2005 at 11:54 AM.
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    i think you should build more everything you do, by construction lines - lots of them!
    Comeon! Hope to see progress soon!

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    /Daniel

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    When i draw something that I really like then I get this kind of block. I get afraid that I wont bea able to draw that good again. It feels like its better than me if you get it. Thats what I felt like after I drew this. (I know I still suck tho )


    Last edited by Morbid; February 6th, 2005 at 01:40 PM.
    /Daniel

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    ur stuff is getting better.. and yes.. its better then you.. because u dont know.. but he knows.. when u draw.. u collect experiences which helps u to collect knowledge about drawing and how to draw heads..

    iam still drawing heads.. since .. 6month or so and i still cant draw them when i draw half rotated heads they look like yours u cant draw c00l heads without drawing these.. u need these experience to get something better.. no evolution without revolution

    try to draw heads mor simple just with a few lines.. its easier to allign just a few lines in the half rotated head view then full detailed head with shading

    these 2 heads.. are much better then the heads above here.. u already fixed some mistakes which is very g00d

    maybe u should do some more studies to orient the head ... to get an idea about how other parts dissapear when u rotate ur head .. u can take a look in a mirror and then u look and rotate ur head.. just check how the shape of ur head changes


    keep drawing

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    I think its very true. Thanks bob. I just drew another head which I really like I will post it in a minute.

    /Daniel

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    I think I must focus on the procedure, and not on the final product as much.


    Last edited by Morbid; February 6th, 2005 at 01:39 PM.
    /Daniel

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    Sorry if these are not very interesting to look at. Just wanted to let you know what Ive been up to. I really suck at the arms anatomy. (but Im working on it )







    Last edited by Morbid; February 25th, 2005 at 03:32 PM.
    /Daniel

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    Arm anatomy.


    /Daniel

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    A practice in rendering. So ignore the proportions and everything.


    /Daniel

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    A good exercise I've used in improving rendering is to draw a row of 1 basic shape, say Cones, and have a light source and render all of the individual shadows and changes!

    Likes this if you don't understand, I'm confused already, haha.

    light source ---> O


    ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ <--- these would be the Cones.

    Then have them all rendered differently according to their position in the light. Also try cubes, spheres and whatever other basic shapes you want!

    Ian

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    Check out My Sketchbook: Leave critiques, encouragement, and good jokes within.

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    Thats a really good idea Ian! I will try that!
    My rendering really needs improvement.
    I was thinking it could wait until I got some basic understanding of anatomy and stuff, but its much more fun to draw when you get to render...

    /Daniel

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    A collab between me and Ilja. (in oc)



    /Daniel

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    Made some rendering exercises as Ian suggested...


    ... my strokes are messy...


    /Daniel

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    Man it was really funny doing that one, we should do more of that kind.

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    Nose studies


    /Daniel

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    Nice studies, man! I like those hands of Feb. 6 a lot. I still can't draw hands. Keep it up!

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    Thanks! I cant draw hands either, only with reference. (my own hand on those)

    /Daniel

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    I was inspired by Kevin Chens demos, on the construction of these figures.



    /Daniel

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    looking c00l


    remember the rules i told you yesterday ? ;D

    check your privat message inbox .. *link included*

    do some proportion and anatomy studies.. dont mess around with all these details.. try to find how the arm and legs are connected with the main body block thing

    simplifie -> orientation -> proportions -> details

    brake down the leg in just one cylinders.. then draw diffrent orientations and add vanishing points * very effective exercise * or draw a long cylinder and draw a line to seperate this into 2 cylinders.. just another leg take care of the proportions .. doooo it loooooooose





    bite me !

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