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Thread: Morbid's sketchbook
February 19th, 2005 #31
Sure, was nice to see you doing that one. You got some skills with OC
although you say you are a noob.
Oh, btw your anatomy drawings look great, do more of them.
Hide this ad by registering as a memberFebruary 22nd, 2005 #32
Thanks for stopping by Warhead.
Thanks Ilja. I like your drawings alot. I think your better than you seem to think.
February 22nd, 2005 #33
I dont like many of these, but I will show them anyways so you can see if I possibly make some improvement sometime in the future.
I want to practice figure drawing more. (I need to)
The face one this first one was a bit inspired by you Ilja.
Some loomis gestures. I made some of them from imagination. (the one sitting facing forward and the one pointing one the first paper. The two on the right on the 2nd paper.)
Last edited by Morbid; February 22nd, 2005 at 06:09 PM.
February 25th, 2005 #34
Sorry if these are not very interesting to look at. Just wanted to let you know what Ive been up to. I really suck at the arms anatomy. (but Im working on it )
Last edited by Morbid; February 25th, 2005 at 03:32 PM.
February 25th, 2005 #35
February 25th, 2005 #36
A practice in rendering. So ignore the proportions and everything.
February 25th, 2005 #37
A good exercise I've used in improving rendering is to draw a row of 1 basic shape, say Cones, and have a light source and render all of the individual shadows and changes!
Likes this if you don't understand, I'm confused already, haha.
light source ---> O
^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ <--- these would be the Cones.
Then have them all rendered differently according to their position in the light. Also try cubes, spheres and whatever other basic shapes you want!
February 25th, 2005 #38
Thats a really good idea Ian! I will try that!
My rendering really needs improvement.
I was thinking it could wait until I got some basic understanding of anatomy and stuff, but its much more fun to draw when you get to render...
February 26th, 2005 #39
A collab between me and Ilja. (in oc)
February 26th, 2005 #40
Made some rendering exercises as Ian suggested...
... my strokes are messy...
February 26th, 2005 #41Registered User
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Man it was really funny doing that one, we should do more of that kind.
February 28th, 2005 #42
March 1st, 2005 #43
March 1st, 2005 #44
Thanks! I cant draw hands either, only with reference. (my own hand on those)
March 1st, 2005 #45
I was inspired by Kevin Chens demos, on the construction of these figures.
March 2nd, 2005 #46
remember the rules i told you yesterday ? ;D
check your privat message inbox .. *link included*
do some proportion and anatomy studies.. dont mess around with all these details.. try to find how the arm and legs are connected with the main body block thing
simplifie -> orientation -> proportions -> details
brake down the leg in just one cylinders.. then draw diffrent orientations and add vanishing points * very effective exercise * or draw a long cylinder and draw a line to seperate this into 2 cylinders.. just another leg take care of the proportions .. doooo it loooooooose
bite me !
March 2nd, 2005 #47
I thought the last ones were simple, but I will try to make them even simpler. But its so boring to draw only boxes and cylinders, cant get it to look like a human.
Anyways I will draw lots when i get home. (at school right now)
Thanks for helping me out!
March 2nd, 2005 #48
they are simple yea
take care of proportions first.. when u know the setup its easier to create anything that "looks like" human
like the wodden manequin puppet thing
check ur pritave message
do it loose.. play with it.. experiments
March 2nd, 2005 #49
Heres a couple of head studies... had to try to simplify the head.
Then I tried some details....
Dont know why Im posting this. Maybe because my SB would be pretty empty otherwise...
March 3rd, 2005 #50
I was just stopping by to check out your sketchbook. This is definitely some good stuff, and you seem to be working hard! Keep it up man and I'll keep checking back! The studies look great! I've had a bit of trouble with Loomis but I'm finding that Bridgman has been helping me. Loomis is of course also awesome and it seems like his studies are definitely helping you improve.
March 3rd, 2005 #51
You do a lot of work on the head/face, which is good. However, I fear you will end up short-changing yourself when attempting to draw more "full-anatomy" pieces. It's all good, just practice the body, too. You seem to be having a small problem with symmetry of the head, I would like to see how you draw the face step-by-step. I might have a few pointers.
He who asks is a fool for five minutes,
but he who does not ask remains a fool forever.
March 4th, 2005 #52
Thanks for stopping by!
Nealo, I have alot of trouble with Loomis aswell. I have a hard time with faces and frustration is just around the corner. Everybodys speaking well of Bridgemans books, I will see if I can find them here in Sweden. Thanks man!
Klinesmoker, yea your right. Symmetry is hard. I feel like I take the wrong approach in drawing... I will make a step by step soon, a few pointers would be great! Thanks.
Maybe Im focusing on the wrong things... maybe Im naive trying to learn these things with just a few books. I havent done very much drawing from references or from life, maybe the world around me is where I should look and not in books... I dont know.
March 4th, 2005 #53
Ahh those head studies are beatiful beatiful! Something that might help you with proportions is to remember that when standing up, hands by sides, a persons fingertips will reach about half-way down the upper leg. Also, to work on full body draws, study the bones and muscles of the torso, especially the way the arms are anchored to the body by the collar bones, shoulder blades and all the muscles attached. Finally, a tip i got from hyver, if you want to improve your rendering, attempt a perfectly rendered drawing of an egg. The smooth surface and shape will help you sort out your basics. Keep on keeping on, you are doing all the right things.
March 5th, 2005 #54
Waronmars, thanks!! Its encouraging to hear someone likes them. And thanks for the tips man!
Here is a step-by-step of a head drawing. It was a really cool idea klinesmoker. It forced me to really think about what Im drawing step by step. I felt like I learned very much.
(click for bigger pic)
His mouth doesnt wrap around the face, I know. I will work on that. The far eye is another problem area.
March 7th, 2005 #55Registered User
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March 13th, 2005 #56
I have made alot of perspective studies lately. Thanks to sideshowbob for the help and motivation!
March 14th, 2005 #57
yahehehahaha hohoho O_O looking funky man
like ur cylinders and ur cube multi VP perspective studies.. or dunno how to call em but very nice
seems that u understood the basic .. how to draw perspective.. depth.. Vps etc
good thing man MORE PLS
keep up !
March 14th, 2005 #58
March 23rd, 2005 #59
Long since last update. Now Im studying the planes of the head, being inspired by gaboartpages thread.
I tried to draw it all at once first. Head shape, nose, eyesockets, chin ect. The result wasnt good.
Now Im trying to focus on one area at a time. A little better i think.
Thanks goes to my scanner for the crappy image quality.
Critique please! Tell me about all my mistakes!
March 23rd, 2005 #60
Gj working on anatomy, but in some of the examples u do the jaw to big and the upper part of the skull to small. Not all of them, sometimes they look good, perhaps something u should think about.
Cant u do some more free drawing of heads, eyes, mouth, hair, easier to see if u have learnd anything =)