Art: Couple of Low Poly concepts

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  1. #1
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    Couple of Low Poly concepts

    Last edited by J Bradford; March 17th, 2003 at 01:26 PM.
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  3. #2
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    I like them, but you need to improve your metal textures.
    Here's a good tutorial: http://photocrew.netzgames.net/index...tion=view&id=6

    It's in german, but you'll be able to understand it

    One addition: It seems a bit weird to me that a barrel is made of wood

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    nice textures. i like the raw hide. did you use a photo for your textures or did you paint them urself?

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  5. #4
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    cucaracha : Thanks for the input, I'll take the webpage to translator to get it down right.

    Zakarian : I start with a base photo texture, and then paint over it as needed. It ends up being a mixture of the two.

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    Nice work. I think you could reduce the polys and make use of a really good texture. Like on the gun's main body(not the barel) it could just be a square with a good texture. Hope you know what I mean.

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  7. #6
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    Sketch: You are right, that was a problem area for me - the shots there are what I tried to go back and re-do.

    Here's a shot of what I have of the character so far. Still pretty early, out max is 3500.

    http://www.bradfordart.com/clp.jpg

    concept (some variations being applied)
    http://www.notgods.com/jbradford/charactercolor.jpg

    Last edited by J Bradford; February 24th, 2003 at 12:15 AM.
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