Concept creature needs critique
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  1. #1
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    Concept creature needs critique

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  2. #2
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    re

    I would say that you need to figure out what you want to do with the legs right now. it seems that you are unsure where to go with them, doing those types of legs are hard (imo) because their is tons of different ways to go with them. research some dinousors such as raptors and stuff, and also some other animals with those such legs. figure out where you want to go with this creature? is it suppose to be a fighting type beast? a scavenger that lurks in the dark? figure out his personality and details such as that will come easier. also I think you need to play around with different arm styles. longer, shorter, fatter, etc. then I personnaly think that giving him a total of 3 fingers but have them pretty big would be really cool look on him...just play around with ideas like that man. other then that its a cool concept and has potential.

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  3. #3
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    Thanx for the input. ironically this peice was done in 30 mins and I never have time to render. I do have other work around conceptart.org that I am posting (I started my first posts friday). Check out my Wuna Clan piece and my Jitney ship in the finished section. Thanx alot for the feedback and I plan on showing a lot more in the future. Here is another little hour piece quickly colored in photoshop.



    Last edited by jtroughton; December 12th, 2004 at 03:31 AM.
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  4. #4
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    I like where this second one is going. Its taking me a bit to realize what is going on in the right side of the pic though it looks like, to the right of the stream, you have a deep crack or pit. If that is the case I would develop this further beause you have all the needed base elements there; color, lighting, etc. It just hard to make out the right side of the pic.

    good work

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  5. #5
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    Planes

    drawing is good
    ur pushing things back pulling things forward
    in values.
    but u lost logic of planes.
    rocks go back and forth on planes.
    light in hitting the plane based on the light source.
    the figures need dynamic drawing.
    that is
    logic is his hand is here but that boring move his hand
    exagerate make it come towards me make areas move
    back into the shadows use the light to pull him out of the shadows
    ie the background figure.
    so he standing on a rock that a plane.
    hmmm

    each plane has a value to it
    and if in the distance the light hitting that plane would be same all over the image.
    white being 0 and black 10 and midtone a 5 u have to say is this dark or light
    how much darker or lighter then a five is it a ten or closer to a five
    and if this plane is move away from that light and it a 7 to make it bend back
    then every that moves back in that amount of light is a seven.

    Last edited by Darrell Bowman; December 13th, 2004 at 05:08 PM.
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