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  1. #1
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    heads, robots, and other inanimate objects Feb20

    Well, well, new thread....

    I started my last one in Aug of 03' an am pretty embarrassed by some of the shit in there. I think I've earned a somewhat clean slate but if you want to journey into my seedy past of doo doo drawings then you can see my old book here:
    http://www.conceptart.org/forums/sho...&page=13&pp=60

    A near-tech space suit design I'm working on, trying to go for function. These are research pages.
    heads, robots, and other inanimate objects Feb20
    heads, robots, and other inanimate objects Feb20

    photo-ref studies
    heads, robots, and other inanimate objects Feb20

    WIP, trying to flesh out the design
    heads, robots, and other inanimate objects Feb20

    pre-lim design
    heads, robots, and other inanimate objects Feb20

    Character for an HL2 mod, thought I'd show the process from sketch to end.
    heads, robots, and other inanimate objects Feb20

    pre-lim sketches
    heads, robots, and other inanimate objects Feb20

    progress, this one turned out to be pretty tough, I suk with color...
    heads, robots, and other inanimate objects Feb20

    I also suk at environments so I'm trying to do some studies. 1-hr for each, these are reduced so they don't suk as hard.
    heads, robots, and other inanimate objects Feb20heads, robots, and other inanimate objects Feb20

    Again, i appreciate all comments but feel free to crit!
    -kemp


    Thanks flex, t.mO, Joshuathejames, liam.c, SamOs, Bojee, Oliver23, xia, hito, and keepiru fer your comments in the end of the old thread
    Last edited by steak-tron; February 21st, 2009 at 03:04 AM.
    "I watch everything I hate I love everything"
    sketchbook thread
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  4. #2
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    Steak ma man! Awesome new begining, man! you have no idea how far you've come and how much you inspired me!

    You go Steak!
    Quote Originally Posted by Dougbot

    Dougbot, "Are you calling me fat? Really? How come?"
    Most recent work
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  5. #3
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    great new stuff, as I scanned past the wrestler, one part of my brain farted out "nice bit of 3d" then the rest of it said "that's fucking awesome 2d, now shut up and get down". Love the diver studies, especially all the technical odds and sods, for some reason my eye is drawn to the crotch (steady) in the pre-lim design, I think it looks too low, dunno if that's an optical illusion or what.

    from the progression on the rest of your work there is no way you're gonna suck at environments for long.

  6. #4
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    Very nice studies man.
    I spotted a few issues, so i though you might want to hear em;
    The arm on the spacesuit guy on the second pic down is off,
    it's too big if the arm is pointing down, and there is no curvature in the elbow or the wrist to indicate otherwise.
    The guy on dec2.jpg is broken perspective-wise in the middle, take a closer look at what perspective you have on the torso versus the legs and the pelvic area. The further leg on the wrestler guy seems a bit too short for him to look balanced. That being said, you're doing an awesome job, i'm awed by your gas-mask studies especially.
    Hope this helps, maybe you'll find a minut to crit some of the latest stuff in my sketchbook, i could really use some constructive crits.

  7. #5
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    dude I really like this new shit. the mask stuff is looking really good, the toned paper studies and that final character are great. paint is getting much better too! oh yah and that avatar is toight ahhaha

  8. #6
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    Hey steak. cool stuff as always. I think the weakest part though, has to be the wrestler. He just does not have a really good dynamic pose. Maybe you can fix that up. Also, I personally it was a better idea just puting stuff in the old thread. It can be a kinda rough task switching back and forth. that is me anyway. can't wait fo mo.

    obid.
    Da Vinci was a concept artist
    11/30/03-11/30/05. Thanks CA, for all the great inspiration. When will I update? I dont know...
    ' DSB!

  9. #7
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  10. #8
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    Awesome stuff.. 5 stars. Loving your studies and designs, everything rocks.

    2 questions: What medium are the mask studies on the orangy paper. They look like a mix between Marker pens and water colours. I wanna try em so.. hand over u secrets .
    Also what type of pencils do u use for all ure sketches, your cross hatching technique looks really detailed and refined, bet it takes u ages.

    Nice work keep on posting.
    PHANDY // Andrew Porter
    Concept Artist // Splash Damage


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  11. #9
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    STEAK! STEAK! STEAK! what the EFF do you eat for breakfast?

    this new stuff KICKS. A LOT. OF. ASS.
    Sketch.Team.DUO
    syrogen
    jMarkus

  12. #10
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    Crap dude! That wrassler is one of your best paints yet. More later, gotta finish my tdome entry

  13. #11
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    hell-ya!

    I really like the tech studies for your space suit, but they look to me more like underwater suits. I think it's because the form-fittedness reminds me of wetsuits, more than the über-bulky NASA stuff. I keep thinking that it's one rip then it depressurizes and you die. Maybe incorporate more hardened/armor areas? I love the attention you gave to the gas tanks and hoses, they look functional.

    One anatomy crit, in your pre-lim space suit design, I think the perspective on the far leg it a little too forced, bring it a little longer and make the thigh a touch thicker.

    I think your color work is really coming along well! That Mexican wrestler for the Half-Life mod looks very cool.
    bee-dubya-keo
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  14. #12
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    too cool Steak. Love the space suits. Gotta admit that some of them do look like swimming suits but oh well. Ya from what I see a lot of people don't like doing environments... but when you think about it in games especially and really in movies especially also people need a good environmental artist. But they are looking good so far. I'd like to see one day a fully rendered environment that is worthy of being in like a star wars movie. Ha Just kidding I wouldn't mind just seeing an environment that You worked hard at, I feel that it would be better than you think.
    "Do the best that you wanna do." -My personal quote.

    http://www.conceptart.org/forums/showthread.php?t=35829

    Sketchbook Thread. Look at it, rate it, post and crit on it.

  15. #13
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    hey steak, your new stuff rocks, i like the character for the HL2 mod.....
    Some of your hatching looks like hair in some of your studies, maybe you could start to try smudging. Anyways your the king of hatching over here...Your enviroments looks great so far, keep at it
    Love ur stuff.....
    You've improved a lot
    Good luck

  16. #14
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    you've got alot of variety in the kind of work you can do, and you are pretty solid across the board. gives you alot of wiggle room, and many props. really, i just wanted to use "wiggle room" somewhere in here. see you in a few weeks, broham! bring yer stuff and get yerself a phat ass job!

  17. #15
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    damn steak your mechancal stuff soo gdamn good man all verry exact verry exlent and anatomy is allways top of the pops

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