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  1. #1
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    Profile

    Any help appreciated.
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  3. #2
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    Playing w/ saturation and such.
    Name:  profile_002.jpg
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    Last edited by Spacegryphon; 4 Weeks Ago at 09:54 AM.

  4. #3
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    It's ok.. a bit boring, but so it goes. I would think about adding a harder brush edge to the jacket edges like you did the face.
    My commentary is a gift to you.

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  6. #4
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    Whenever you post for crits, remember that telling us your goals helps us give you advice. What are you planning to use this for? Are you taking it to finish? Is this a thumbnail for a larger piece?

    Anyway, I'm guessing there were no references used for this piece, and because it's not especially stylized, it's hard to crit. I appreciate that you're trying out different saturation levels, but don't stop at an adjustment layer, introduce new brush strokes in colors that make the new palette more interesting.
    You have a bit of the haystack hair problem at the moment. Straight hair is similar to satin in the way it reflects light. When you paint it in chunky strips it really starts to lose the feeling of softness. It's better to paint it almost as one solid color and pick out highlight areas after the overall tone and color feels right. I'm guessing you used overlay around her silhouette? It's muddied and blurred the outer edge too much. Modi is right, it would help to crisp up those edges, especially around her face which is really the only point of interest in the piece. Maybe there's a reflection of the neon in her eye? What fabric is her jacket? What's the story here?

    Keep goin! Best of luck
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  8. #5
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    I agree with most of mangosalsa mentionned.
    I'll add that if I were you I'd rework the inital sketch, I get it's a stylised picture but I believe some improvements would be interesting in the anatomy area.
    At the moment, I'm watching at this picture and I can only see a girl from profile with contre jour lighting scenario but it doesn't express anything. Her expression is blank and uninteresting so far so I'd like to know what you had in mind when drawing this picture. I know I may sound harsh but it's for your own good. The idea beneath is really important if you want people to look at it.
    About the lighting scenario I mentionned it should follow some specific rules, namely sharp rim lights but low contrast shadow area. If you haven't already, read the James Gurney book "Color and light" it will help you a great deal, I believe.

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  10. #6
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    Quote Originally Posted by mangosalsa View Post
    Whenever you post for crits, remember that telling us your goals helps us give you advice. What are you planning to use this for? Are you taking it to finish? Is this a thumbnail for a larger piece?
    Basically this is supposed to be a practice. I like to draw characters, but I have problems with lighting and such. So yes, this piece is actually a bit boring, but I wanted to keep it simple for starters. Also I'm struggling with skin tones. That's where I need practice, too. So I was trying to figure out how a face would look like if it was lit from behind (with only a weak neutral ambient light). Anyway, here's the next step:
    Name:  profile_004.jpg
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  11. #7
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    I don't know about the overall image, but I think it might help to use some hard edges in places.

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  13. #8
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    I think this scene is a perfect reference for you... Name:  neon scene.jpg
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  15. #9
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    You're missing half her head. A face really doesn't take up that much space. See image below.
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  19. #11
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    lol, I love the Frankenstein - but this may help a little more.

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  21. #12
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    @White Rabbit ..omg hahahaa
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  23. #13
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    Quote Originally Posted by AJams View Post
    lol, I love the Frankenstein - but this may help a little more.

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    There must be a second light source or an ambient blue light. Notice the center of her head or her shoulder. I wanted to stick to one major light source and maybe some neutral (=white) ambient light.

  24. #14
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    No second light source, just oversaturated / stylized contrast
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