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  1. #1
    Join Date
    Jul 2017
    Thanked 4 Times in 4 Posts

    Lightbulb Overwatch trio sketches

    Hi there!

    Sooo, recently I sketched three Overwatch characters for a bit of fun.
    Basically I tried to create cartoony, simplified versions of them and while I kinda enjoy the result, each sketch (very finalised stage here but still a sketch) seems a bit off to me. I've been staring at them too much lately and I just can't see what else can I do to improve those.
    Name:  9UK2eFT.jpg
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    What do you guys thing? I just want a general feedback before I move on to adding ink. Do the poses seem ok? Are there any specific design choices I've made that you perceive as wrong?
    Any ideas what else can I do here to improve the way those guys look now? Especially with Widowmaker (which is the long haired one), since I like this one less.

    Just for a clear comparison, here are original designs ( I believe all three were made by Marc Brunet, although I am unsure about the beard guy )
    Overwatch trio sketchesOverwatch trio sketches
    Overwatch trio sketches
    Hope you everything's just hunky-dory!

    Go ahead and find me HERE

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  3. #2
    Join Date
    Oct 2009
    Thanked 563 Times in 488 Posts
    Are they all three going to be feature in the same drawing? If so then something needs to be done about the lack of 3d depth/perspective on the gun relative to the claw hand.

    The one on the far right has a super jacked up pose. Feet almost straight on (would fall over).. knees pointing to the left.. the hips pointing straight on.. the upper torso far right.. the head to the left. None of that makes sense.

    The one on the left looks to have lost hands, a chin, and dislocated the far leg.

    The dwarf looks like the c-clamp's base is the same size of the other forearm, and I don't think thati s how it would work.

    The pipes don't make sense in the sketch... like why they are there or not.
    My commentary is a gift to you.

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