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Thread: Vanguard Help

  1. #1
    Join Date
    Apr 2018
    Thanked 1 Time in 1 Post

    Vanguard Help

    Name:  kinghtwithaspearcrituqe.jpg
Views: 1585
Size:  53.6 KBI've really been trying to improve recently, I would love some feedback as to areas I'm lacking, thanks!

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  3. #2
    Join Date
    Aug 2017
    GTA, Ontario
    Thanked 95 Times in 76 Posts
    I'm not really sure why so many different brushes are being used, especially for the feathers (?) behind the helmets. The forms need more definition, it's hard to tell if they're supposed to be feathers or cloth or smoke or something else.
    Sketchbook (last updated June 20th, 2018)

  4. #3
    Join Date
    Oct 2013
    Thanked 322 Times in 278 Posts
    I would beef up the occlusion in the foreground character and saturate those reds a tad. I would also suggest giving the closest background character a little more variation from the foreground character. You've changed the position of the flag slightly, but he's basically just a copy and paste of the foreground character. Additionally, think about what you want to say about the environment when it comes to the armor. Looking at the armor lighting, it's reflecting a blue sky with an uncovered sun. It could happen in this situation, if the whole environment is not all smoky. So as is, it looks like a portion of the environment is smoky, but it's also a a sunny day with relatively clear skies. If you want it to feel more oppressive you may think about diffusing the light on the armor a bit and making it more neutral. It depends on the tone you're going for.

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