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Thread: CHOW 454 Janus

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    CHOW 454 Janus

    CHOW 454 Janus

    Character of the Week #454
    Janus
    Deadline - Monday, January
    15st 8AM GMT

    Janus is an ancient Roman God who has two faces, meaning he is able to look in two directions at once and able to see into both the past and future. He can symbolise many things, the beginning and end of war, movement from one place to another or the passage of time or duplicity, but particularly the transition between the old year and new year.

    The Janus you design must embody change, so each of his (or her) faces must differ in some way to represent two differing ideas or concepts that can be travelled / transitioned between. Does your Janus represent the young turning to old or perhaps evil into good? (Or vice versa) Your character could represent darkness changing into light, summer into winter, etc. Choose any two opposites you like and combine them into one character.

    Further opposite ideas:
    Fat / Thin. Science / nature. Male / female. Moon / sun. Fantasy / sci fi. Land / water. Fear / bravery. Sickness / health. etc.

    https://en.wikipedia.org/wiki/Janus


    - Male or female human or humanoid.
    - Has two faces.
    - Embodies two opposites into the same design.
    - Any genre. (fantasy, scifi, anything you like!)


    The Rules:
    - FINALS: Must post in finals thread before the deadline
    - KNEES UP: Must show at least 3/4 of the character, from at least the knees up.
    - FRONT VIEW: Must be able to see the front of design. No back views without a front.
    - WIPS: Must show at least 2 work in progress shots with final entry.
    - READABLE: Design must be readable, as in a 3D model could be made from your image.
    - ONLY ONE: May only submit one entry. No multiple submissions.
    - 3D: Must be originally created models, excluding primitives. 3D paint-overs permitted. If you choose to use 3D in whole or in part you must show a screenshot of the model in 3D software with final entry.
    - UNACCEPTABLE: These are not permitted: Photos, photo paint-overs, photobashing, pre-made or purchased 3D
    models
    , rushed works/ rough sketches.
    - NEW USERS: Must submit entries by 6pm GMT on due date, due to conceptart.org's moderation process:

    - DESIGN: Design your character for the brief, not your personal fetish. Nudes without some design are not permitted.
    - READ: Read through the threads; there may be answers to your questions already posted.
    - FUN: Have fun!

    Last edited by Moirae; January 2nd, 2018 at 11:17 AM.
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  3. #2
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    Very loosely exploring thumbnail ideas.......I feel like this is the most important part of the image making process; exploring different ideas. I don't do this nearly as much as I probably should. It is great to figure out different things to refine on later, but the whole hearted magic of what can exist in our minds and the first step of bringing it to life. The only downside is becoming torn on which idea to go with, to dump all my time, energy, and emotion into, as I tend to over whelm myself between at least two or more depending on how many I create. Let's see how this will evolve.........
    Name:  CHOW_Janus_Thmb1.jpg
Views: 1967
Size:  308.8 KB

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    Name:  CHOW_Janus_C1w1.jpg
Views: 1926
Size:  381.6 KB
    Sometimes you gotta do thumbnails to figure out what works best or at all....decided to go with an entirely different ideas than original thumbs.....

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    Here is the early sketch of my submission, i hope it is not too environmenty. I will try to focus more on the janus alone

    Name:  janus.png
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    Don't often see so many wips so soon after the brief goes up, well done guys.

    Don't forget this is open genre, which means you can do anything, sci fi, fantasy, steampunk, horror, anime or anything else you can think of. You don't have to stick to the Ancinet Rome theme if you don't want too.

    Have added a few more examples to the brief too in case anyone needs a starting point, and streamlined the explanation a bit (I did type it on new years day, so it did read a little clunkily.
    Last edited by Moirae; January 2nd, 2018 at 11:18 AM.
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  11. #6
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    Moirae: Totally man, I really liked the idea of keeping classic Rome although doing something gothic or maybe even more space style and cosmic could be really cool. A lot of possibilities for this awesome topic indeed. I've got such an early head start on this one I may just do another one after I finish the first entry I've started here. Hope you drop a Janus if and were possible as well =)

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    Decide to go with a darker vibe, I'll change the head for sure and point out two sides, one for the beginning and one for the end. This is the progress so far, and as you can see the end is more dominant here.

    Name:  Janus WIP1.jpg
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    This is an interesting topic with plenty of time to do something.

    Here's some things from the internets to motivate myself and perhaps others:

    Name:  60120-004-8821AE7C.jpg
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Size:  25.3 KBName:  janus_400px.jpg
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Size:  143.3 KBName:  il_570xN.723740984_t412.jpg
Views: 1785
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    Name:  200px-Comedy_and_tragedy_masks.svg.png
Views: 1719
Size:  18.1 KBThis is what I think of

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    Small update...
    Name:  Janus WIP2.jpg
Views: 1690
Size:  234.6 KB

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  20. #11
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    My take on Janus, drew him as a woman but the 2nd face is old bearded man. Theme will be female/male, water/fire, life/death. I really struggled with the water container, not sure it's turning out well... should've used a reference but I had an idea and just started drawing.

    Name:  Janus-1.jpg
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    My imagination's been kinda lacking lately, so I'm going with one of the suggestions in the OP - sickness and health (or life and death).
    Name:  20180104_Janus_01.png
Views: 1642
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    Name:  20180104_Janus.png
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    Not sure the cane really fits, but I'm keeping it for now.
    Last edited by PutHaKyun; January 6th, 2018 at 08:31 AM.

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    Here is my update, i really need to study composition and perspective

    Name:  janus.png
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    Step 2 with the shading, I'm just gonna go with my original idea.

    Name:  Janus-2.jpg
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    Doing war and peace. I didn't like the idea of 2 heads so I did 2 disembodied faces.
    Attached Images Attached Images  

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    Quote Originally Posted by raganosis View Post
    War and death Janus.
    Raganosis: I'm not sure war and death are opposites, war and peace or life and death would fit the brief.

    Belendor: I think you could crop some of that empty space from around your character, focusing on him more.

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    Name:  Janus Broken_Whole WIP.png
Views: 1334
Size:  159.5 KB


    A concept sketch of Broken and Whole/Fixed. I want to keep the cracks running through the whole statue but have them turn to gold as they approach Whole, I like the idea of incorporating the art of kintsukuroi for the idea of being whole or fixed

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    Thanks for feedback Moirae!
    Sketch of war and peace Janus.

    Name:  IMG_4975.JPG
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    Worked on the lighting to make it pop a bit more.

    Name:  20180104_Janus_03.png
Views: 1318
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    One more step, adding colors, I'm doing this exclusively on the iPad with Procreate and it's very slow for me... losing patience! I want to work on the colors more though before importing in Photoshop and wrapping it up.

    Name:  Janus-3.jpg
Views: 1298
Size:  79.1 KBName:  Janus-Face-1.jpg
Views: 1296
Size:  60.4 KB

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    Name:  Janus Broken_Whole WIP.png
Views: 1246
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    Added some tone and cracks, probably have a bit more editing to do before adding color

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    I'm going with the whole "Life and Death" idea, or more like Alive and Undead?
    Name:  Screenshot 2018-01-10 08.32.55.png
Views: 1225
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    Peter Mihaichuk
    Production Designer/ Art Director/ Concept Artist
    www.mihaichuk.com
    ________________

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    Here is the updated version of my submission

    Name:  janus.jpg
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    I think I'm done with this one, what are the rules about the Finals? Is the image required to have a frame/label? I remember in the past there was a requirement to label the image for the specific contest, etc.

    Name:  Janus-4.jpg
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    Thank you!

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    Finals thread is up.

    Niva: The label / fame thing was dumped a while ago, just your plain final image and at least tow wips is all you need. Your design is good as is, but you still have time for some final touches. You could link the characters to what they represent. Glowing eyes for fire and crying for water for example?

    Belendor: That's kind of blurry to me, I cant quite tell whats going on. (What are the circles on the torso?) I would work on sharpening it up a little.

    Kazoosu: Are you going to add any more design elements to your character? It seems a bit plain around the torso area, and is crying out for a toga or something to add a little interest between the head(s) and broken leg in my opinion. (Like in your earlier sketch)
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    Will try to do this tomorrow, we'll see.

    Victory and Defeat.

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    Moirae: You're probably further along than this by now, so just keep this is mind for the future.

    Your anatomy is in need of some serious work. A quick glance shows that there's no structure to her anatomy, everything feels floaty as if she were made of jelly (no bones). Her shoulders are tiny, while her chest is huge/ too wide. If you take a look at my draw-over, you can see how the anatomy can be improved. If you think in terms of simple blocks for the major forms, you'll be able to imagine the character in 3D space, which will help tremendously in getting the structure correct. Twisting the torso more adds a some needed dynamism as well. Yes, my drawing is very stylized, but idea is there, and stylization can go a long way in making one's work more appealing. Photo references are a very powerful tool in learning anatomy. I personally recommend using Pinterest to create a board filled with useful anatomical photos and drawing resources. I hope that you find this info useful.

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    Quote Originally Posted by AdamRoush View Post
    Moirae: You're probably further along than this by now, so just keep this is mind for the future.

    Your anatomy is in need of some serious work. A quick glance shows that there's no structure to her anatomy, everything feels floaty as if she were made of jelly (no bones). Her shoulders are tiny, while her chest is huge/ too wide. If you take a look at my draw-over, you can see how the anatomy can be improved. If you think in terms of simple blocks for the major forms, you'll be able to imagine the character in 3D space, which will help tremendously in getting the structure correct. Twisting the torso more adds a some needed dynamism as well. Yes, my drawing is very stylized, but idea is there, and stylization can go a long way in making one's work more appealing. Photo references are a very powerful tool in learning anatomy. I personally recommend using Pinterest to create a board filled with useful anatomical photos and drawing resources. I hope that you find this info useful.
    Thanks Adam, I did manage to reduce the width of the ribcage a little for my final, but it's just another lesson in not trying to rush things over the weekend without doing proper ground work beforehand. I did also have a greater twist in an original drawing, but it made it really hard to make them meet up in the middle.
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