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  1. #1
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    feedback very much appreciated

    Hi there,

    I've been senior 3d artist for a while but and recently I'm starting to focus all my spare time into concept art, I would like to share three of my latest pieces, any constructive feedback would be very welcome. Currently I'm using Photoshop mainly (mixing hand painted strokes with added textures or paintovers) and a bit of 3d to help me with perspective.

    Many thanks,
    David.
    Name:  pagans_control_v021_web.jpg
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Size:  390.8 KBName:  pagans_temple_v015_web.jpg
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Size:  425.7 KBName:  paganTown_v012_web.jpg
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  3. #2
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    well, you just have problem with colors and light, the perspective is amazing. Just study more about values, color interaction, light and shadow. And you gonna get better u=u

    If you want good video lessons...
    Understanding color - Blender Guru
    and a youtube Channel: Istebrak
    Last edited by Magnorda Silva; November 30th, 2017 at 09:00 AM.

  4. #3
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    Name:  paint over.jpg
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  5. #4
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    Thanks very much for the feedback Magnorda, your paint over looks pretty cool. Will keep that in mind for future paints!!

  6. #5
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    Hey David,

    First of all great stuff,
    It would nice to add a bit more atmosphere or atmospheric perspective.
    Try giving the things closer to the background, more of the color of the sky,
    which I think might separate the elements out better and create further depth.

    For the piece with the crowd I would also try adding more value, to the few people that are closest to the camera.
    Also, the light on the hoods and heads needs to be brighter, as it gets closer to the camera also.
    Values get darker closer to the camera, as do the highlights or whites.

    Hope that makes sense.

    So.
    1. Try adding more atmosphere
    2. Add darker values to the crowd at front
    3. Brighten the highlights on the crowd at front also

    Cheers!

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  8. #6
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    I wouldn't recommend Istebrak. I can recommend you to watch Bill Perkins videos on New Master Academy (Color Boot Camp with Bill Perkins series and Color Theory series). Really stay away from those free tutorials done by amateurs who think they're a pro just because they have X'k of subs on YouTube. Why do I mention this? Those free tuts will only confuse you, and those artists are not professionals and lack a lot of experience compared to an instructor like Bill Perkins or Steve Huston.

    I like your concept art, it really reminds me of Star Wars.

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  10. #7
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    Quote Originally Posted by Beezball View Post
    I wouldn't recommend Istebrak.
    She mentions useful stuff on beauty and appeal, which is where her background as makeup artist shows, although this is not relevant for the task at hand. I wouldn't recommend BlenderGuru either for anything other than Blender.
    Grinnikend door het leven...

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  11. #8
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    Quote Originally Posted by eezacque View Post
    She mentions useful stuff on beauty and appeal, which is where her background as makeup artist shows, although this is not relevant for the task at hand. I wouldn't recommend BlenderGuru either for anything other than Blender.
    I don't like the way she paints, you know when you do 3D sculpting you'll learn how to sculpt hard surface material (like metal, plastic) and organic surface (like skin etc.). Both are two different types, and each one needs a different approach to make. Look at Istebrak's artwork, she always paints with a softbrush and that creates a plastic-ish kind of surface, looks like a hard material instead of real skin. She really doesn't know how to paint textures. IMHO it's not a good source to learn from, better learn from the guys who've been teaching for decades.

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  13. #9
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    Very interesting work, Nice composition I like it.

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