Page 1 of 2 1 2 LastLast
Results 1 to 30 of 31
  1. #1
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts

    Alec's Monster Mash

    Hi everyone, I'm Alec! I'm a 19-year-old aspiring character/creature artist from a small town in Minnesota. I've been on conceptart.org for about two years but had never thought about starting a 3D sketchbook here until now. I'll still post 2D work sometimes, but I'm mainly going to post my sculpts/models. Everything is fair game, whether it be a speed sculpt, WIP, updated render of an older model, render composite of a newly finished model, etc. That said, I'll try my best to post often.

    Alright, let's get it started with a few render comps of projects from the beginning of April to now. The wasteland mutant is entirely mine (design, finished model, renders, etc.). The bug dude is based on a concept by the legendary Carlos Huante, but I designed and modeled the weapon on its back. The fully-clothed character is a WIP fresh out of Marvelous Designer. Figured I'd throw him into KeyShot and Photoshop for fun. It's based on Outlast 2 concept art by Faraz Shanyar. Finally, the upper body is from a larger project I'm working on right now. He's going to be a Firefly from The Last of Us. I hope you like my work! C&C welcome and much appreciated!

    Name:  IMG_1448.JPG
Views: 454
Size:  362.7 KBName:  Jerry_Final.jpg
Views: 453
Size:  203.2 KBName:  Jerry_1.jpg
Views: 452
Size:  145.7 KBName:  Jerry_2.jpg
Views: 452
Size:  157.5 KBName:  Jerry_3.jpg
Views: 452
Size:  118.4 KBName:  Jerry_Body.jpg
Views: 449
Size:  115.0 KBName:  Weapon_1.jpg
Views: 449
Size:  90.1 KBName:  ChubBugsby.jpg
Views: 452
Size:  221.7 KBName:  Chub_2.jpg
Views: 450
Size:  148.5 KBName:  Chub_1.jpg
Views: 449
Size:  131.2 KBName:  untitled.87.jpg
Views: 448
Size:  167.8 KBName:  Outlast2.jpg
Views: 449
Size:  89.3 KB
    Last edited by alec2002; August 31st, 2017 at 04:16 PM.


  2. Hide this ad by registering as a member
  3. The Following User Says Thank You to alec2002 For This Useful Post:


  4. #2
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Some sculpts from late 2016 and earlier this year.

    Name:  alec-hunstx-goblinrogue-fullbody.jpg
Views: 1414
Size:  103.4 KBName:  alec-hunstx-goblingrayscale.jpg
Views: 1411
Size:  138.7 KBName:  Goblin_1.jpg
Views: 1416
Size:  159.3 KBName:  alec-hunstx-img-1375.jpg
Views: 1417
Size:  215.2 KBName:  alec-hunstx-imp3.jpg
Views: 1416
Size:  200.7 KBName:  alec-hunstx-imp1.jpg
Views: 1409
Size:  207.0 KBName:  alec-hunstx-imp4.jpg
Views: 1406
Size:  197.5 KB

  5. #3
    Join Date
    Sep 2016
    Location
    Sweden
    Posts
    171
    Thanks
    64
    Thanked 106 Times in 84 Posts
    Incredible! Solid designs, proper horror vibes. And at just 19? Wow!

  6. The Following User Says Thank You to MikeWest For This Useful Post:


  7. #4
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Thanks, Mike! I'm glad you like them! I forgot to mention that the vampire is based on a sculpture by Aris Kolokontes. I love trying to translate other artists' designs into digital sculpture to test my skills in maintaining proportion and silhouette from all angles. That said, the bug dude, clothed guy, and vampire are the only ones that aren't my design.

    To keep my promise of uploading 2D work every so often, here are a few of my favorire works from my first year in school. I used some photo ref for the hands and feet as well as the hand study from the Statue of David. All others were drawn and rendered from life or imagination. And yes, that's a self-portrait.

    Click image for larger version. 

Name:	IMG_1953.jpg 
Views:	1375 
Size:	271.0 KB 
ID:	2258205
    Click image for larger version. 

Name:	IMG_1176.jpg 
Views:	1372 
Size:	231.7 KB 
ID:	2258206
    Click image for larger version. 

Name:	IMG_1150.jpg 
Views:	1372 
Size:	206.6 KB 
ID:	2258207
    Click image for larger version. 

Name:	IMG_2245.jpg 
Views:	1379 
Size:	167.5 KB 
ID:	2258210
    Click image for larger version. 

Name:	IMG_2246.jpg 
Views:	1371 
Size:	234.8 KB 
ID:	2258208
    Click image for larger version. 

Name:	IMG_2247.jpg 
Views:	1370 
Size:	280.9 KB 
ID:	2258209
    Click image for larger version. 

Name:	Inked Drawings from Life.jpg 
Views:	1366 
Size:	136.7 KB 
ID:	2258213
    Click image for larger version. 

Name:	IMG_2243.jpg 
Views:	1365 
Size:	238.8 KB 
ID:	2258211
    Click image for larger version. 

Name:	IMG_2244.jpg 
Views:	1365 
Size:	274.9 KB 
ID:	2258212
    Click image for larger version. 

Name:	Wasteland Mechanic.jpg 
Views:	1365 
Size:	105.6 KB 
ID:	2258214

  8. #5
    Join Date
    Aug 2017
    Location
    GTA, Ontario
    Posts
    224
    Thanks
    188
    Thanked 86 Times in 70 Posts
    Your work is lovely. You have such a great command over detail in your sculptures. Do you have any plans of doing something with them beyond sculpture (eg animation)?

    I also really like the hand and foot studies on brown paper. The colour of the skin really complements the tone of the paper.

  9. The Following User Says Thank You to octopuscats For This Useful Post:


  10. #6
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Thank you, octopuscats! I don't have plans to animate them yet. I start the two-year modeling and texturing program at Gnomon School of VFX this Fall, so I'm sure there will be students in that discipline that can help me bring them to life. Animation is a beast in itself to learn, so I've stuck to modeling and sculpting for now so I have a good artistic foundation before attending Gnomon and learning all the technical stuff that goes into 3D art. I really enjoyed working with the toned paper too! That scale is fun to work at as well. Every traditional piece above except the Statue of David hand and the three environments is at least 18" x 24".

    Here's the block-out of a new creature I started not too long ago. I'm still working out the proportions and trying to get it as close to the concept as possible. The claws and "torso" are particularly challenging because the silhouette is off on my model. I'll figure it out soon. The concept is by Carlos Huante (if you haven't noticed, he's my favorite creature designer haha.) I did NOT paint the 2D piece below. I'm only posting it for comparison to my sculpt.

    Click image for larger version. 

Name:	Huante Bugger_sculpt.jpg 
Views:	1331 
Size:	78.4 KB 
ID:	2258239Click image for larger version. 

Name:	Huante Bugger.jpg 
Views:	1328 
Size:	460.4 KB 
ID:	2258240

  11. #7
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    More progress on this little fella. I'm going camping this weekend but will try to get some more done on my laptop.

    Click image for larger version. 

Name:	IMG_2254.JPG 
Views:	1163 
Size:	132.9 KB 
ID:	2258581

  12. #8
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Some sketches from imagination. Just trying to get some drawing hours in and have fun with them. The two rightmost are from today, the others I did not too long ago and decided to throw them on the same sheet. Didn't spend much time on some parts, and it shows. Also, here's another render comp of the little guy. I find it relaxing to throw WIPs into KeyShot and Photoshop when I'm getting a bit burned out from sculpting and trying to find good forms.

    Click image for larger version. 

Name:	Sketch.jpg 
Views:	1095 
Size:	115.4 KB 
ID:	2258676
    Click image for larger version. 

Name:	untitled.99.jpg 
Views:	1096 
Size:	118.8 KB 
ID:	2258677

  13. #9
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Here's a render comp of a year-old sculpt that I did in between sculpting the little creature from my last post. Based on a concept by Peter Konig.

    Click image for larger version. 

Name:	untitled.98.jpg 
Views:	965 
Size:	144.5 KB 
ID:	2258877

  14. #10
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Started a new sculpt. I'll get back to the other projects soon, I promise. I'm a bit tired. Don't judge me.

    Click image for larger version. 

Name:	untitled.16.jpg 
Views:	857 
Size:	99.8 KB 
ID:	2259101

  15. #11
    Join Date
    Jan 2017
    Posts
    239
    Thanks
    57
    Thanked 113 Times in 91 Posts
    nice sketchbook! assuming you're using z-brush, do you have any tips, tutorials etc. for a noob wanting to start on it? I'm interested in starting sculpting with z-brush and was wondering where to begin, if it's better to start with Blender and all that stuff, any ideas?
    ------
    my sketchbook : http://www.conceptart.org/forums/sho...i-s-Sketchbook

    "Second place is the first place among the last ones, and that's not my target."- Zlatan Ibrahimovic

  16. The Following User Says Thank You to Okapi For This Useful Post:


  17. #12
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Thanks Okapi! Yes, I'm using ZBrush. I started using it almost exactly two years ago, and I learned a lot from the Gnomon Workshop, Digital Tutors (Pluralsight), and YouTube. It's a tough program to grasp when you're first starting, especially if you're new to 3D altogether like I was haha. As soon as you get a hold of the interface, brushes, etc. you'll be in a good place. Also, I recommend starting with smaller projects like a torso study or creature bust just to get a hang of sculpting. Don't bog yourself down with a full character with tons of props or hard-surface elements. Anyway, those are my two cents.

    If you have any questions, feel free to message me!

  18. The Following User Says Thank You to alec2002 For This Useful Post:


  19. #13
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Wanted to do a comp of this guy without his weapon and vest to show his THICCness.

    Click image for larger version. 

Name:	alec-hunstx-bugsby-thicc.jpg 
Views:	781 
Size:	152.1 KB 
ID:	2259304

  20. #14
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    KeyShot is amaz- uh... I mean I love sculpting traditionally. But in all seriousness, I want to start sculpting with clay soon. I'll get to take two character sculpting classes at Gnomon throughout my two years there, and I can't wait! John Brown teaches their traditional sculpting classes, and he's an awesome sculptor.

    Click image for larger version. 

Name:	untitled.38.jpg 
Views:	737 
Size:	82.9 KB 
ID:	2259359

  21. #15
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Some ZBrush screenshots from today and yesterday. Working on asymmetry in the face of my Firefly and figuring out the anatomy of the arm and pectoral girdle of my Pickman's Model design.

    Click image for larger version. 

Name:	Firefly_Face.jpg 
Views:	671 
Size:	113.8 KB 
ID:	2259618Click image for larger version. 

Name:	Pickman's Model_ArmWIP.jpg 
Views:	665 
Size:	44.4 KB 
ID:	2259619

  22. #16
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Progress on the creature from the past two or three days. Long way to go.

    Click image for larger version. 

Name:	untitled.38.jpg 
Views:	644 
Size:	112.2 KB 
ID:	2259857

  23. #17
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Quick test pose of Pickman's Model.

    Click image for larger version. 

Name:	untitled.16.jpg 
Views:	602 
Size:	117.5 KB 
ID:	2259994

  24. #18
    Join Date
    Jun 2007
    Location
    Toronto, Ontario
    Posts
    3,285
    Thanks
    285
    Thanked 1,242 Times in 986 Posts
    Quote Originally Posted by alec2002 View Post
    Quick test pose of Pickman's Model.
    Nice shot! I would expect him to be a lot more muscular though (this could be me, except for the ears and such)
    Grinnikend door het leven...

    Sketchbook Blog

  25. The Following User Says Thank You to eezacque For This Useful Post:


  26. #19
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Thanks eezacque. I suppose I could try giving him more mass since I'm still working on him. I'll play around with proportions and see where it takes the design.

    Here are my sketches I drew after I decided to use one of my older sketches as a base for the design. Did one and duplicated it to make small changes to the face, hair, and back.

    Click image for larger version. 

Name:	Pickman's Model_Sketches.jpg 
Views:	588 
Size:	149.9 KB 
ID:	2260019

  27. #20
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Quick progress comp of the textures.

    Click image for larger version. 

Name:	Pickman'sModel_WIP.jpg 
Views:	554 
Size:	135.6 KB 
ID:	2260205

  28. #21
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    So close to calling this guy finished! Really trying to push the sculpt this time, and I still have to do the details on his claws and toenails. Here's a quick KeyShot render of his lower legs and feet.

    Click image for larger version. 

Name:	untitled.15.jpg 
Views:	520 
Size:	126.6 KB 
ID:	2260538

  29. #22
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Here's a render comp of the organics. Now onto its hair.

    Click image for larger version. 

Name:	Pickman's Model_Clay.jpg 
Views:	498 
Size:	123.0 KB 
ID:	2260638

  30. #23
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    More detail renders, again without hair and textures

    Click image for larger version. 

Name:	Pickman's_Model_Face.jpg 
Views:	448 
Size:	212.9 KB 
ID:	2260948
    Click image for larger version. 

Name:	Pickman's_Model_Torso.jpg 
Views:	446 
Size:	179.7 KB 
ID:	2260949
    Click image for larger version. 

Name:	Pickman's_Model_Feet.jpg 
Views:	448 
Size:	191.9 KB 
ID:	2260950
    Click image for larger version. 

Name:	Pickman's_Model_Hand.jpg 
Views:	448 
Size:	129.4 KB 
ID:	2260951

  31. #24
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Made a ton of changes to my Firefly character's face and clothes today. Heavy inspiration from Adam Skutt's and Eiad Dahnim's Order 1886 renders. Decided to do this test to see what the forms of his head look like in better lighting. Detailing is getting there, but I need to study the skin and pore variations of the face more before moving on.

    Click image for larger version. 

Name:	Head Study.jpg 
Views:	429 
Size:	77.8 KB 
ID:	2261118

  32. #25
    Join Date
    Aug 2017
    Location
    Berlin
    Posts
    48
    Thanks
    10
    Thanked 19 Times in 12 Posts
    Some really cool monsters!!! Looking forward to see more of your work!

  33. The Following User Says Thank You to mercury7777 For This Useful Post:


  34. #26
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Thanks! I'm working on my human character now but will return to the creature for hair work in the coming days. More to come soon for sure!

  35. #27
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    This is as far as I got on this guy today. Trying to find good ref for more accessories because he feels bland to me right now.

    Click image for larger version. 

Name:	untitled.37.jpg 
Views:	395 
Size:	108.5 KB 
ID:	2261223

  36. #28
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Trying a crouched pose for this guy's final image. I keep putting off the hair because it takes a lot of patience to groom in ZBrush, but I can't wait to get some on him. Tomorrow I'll be posing the hands, getting some hair on him, and sculpting a bloody hunk of meat for him to hold.

    Click image for larger version. 

Name:	Pickman's_Model_Colortest.jpg 
Views:	363 
Size:	117.8 KB 
ID:	2261340

  37. #29
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Worked on this guy over the past two days to practice some funky organic sculpting/anatomy. He's a sad boi, though

    Click image for larger version. 

Name:	Skelly.jpg 
Views:	321 
Size:	129.3 KB 
ID:	2261737
    Click image for larger version. 

Name:	Skelly_back.jpg 
Views:	319 
Size:	87.7 KB 
ID:	2261738

  38. #30
    Join Date
    Jun 2015
    Location
    Minnesota
    Posts
    135
    Thanks
    55
    Thanked 15 Times in 11 Posts
    Grayscale comp with hair. Final with hair and textures coming soon.

    Click image for larger version. 

Name:	untitled.63.jpg 
Views:	292 
Size:	215.3 KB 
ID:	2262023

Page 1 of 2 1 2 LastLast

Similar Threads

  1. Alec's Sketchbook
    By alec2002 in forum Sketchbooks
    Replies: 1
    Last Post: July 14th, 2015, 06:47 PM
  2. P.O.W.! Challenge 44--The Monster Mash...
    By Ilaekae in forum Panels of the Week
    Replies: 50
    Last Post: October 31st, 2010, 11:14 PM
  3. Art: Monster Mash!
    By HeroGear in forum Finished Art
    Replies: 5
    Last Post: January 29th, 2009, 11:51 AM
  4. Monster Mash!!!
    By WithTeeth in forum Art Critique Center
    Replies: 2
    Last Post: March 15th, 2005, 01:36 PM
  5. Art: (Art) They did the mash! They did the monster mash!
    By MankindRam in forum Finished Art
    Replies: 4
    Last Post: November 4th, 2004, 11:51 PM

Members who have read this thread: 1

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Developed Actively by the makers of the Best Amazon Podcast