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  1. #31
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    Some perspective studies. I was somewhat taken aback by the distortion of the tilted planes reflection where it seperates coming towards you. The one adjacent to that is pretty much just a freehand scribble. And the digital painting I was practicing 2-point perspective.Name:  IMG_2985.jpg
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  3. #32
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    Studies looking good, keep doing them!

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  5. #33
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    Name:  perspective.jpg
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  6. #34
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Size:  162.8 KBDid a couple more perspective studies, although not much. Mostly have sketches for now, mostly of other people I've done on the train to and from college. It's a habit I've been in for about a month now. Also worked on some loose thumbnails for a character design competition.
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  8. #35
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    So I originally uploaded the full size images, but then deleted them and replaced them with scaled down ones. Apparently they didn't get removed, so I messed up. Rip page layout.

  9. #36
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    I did a 1 hour perspective study of my room this morning. I tried estimating the positions of the vanishing points using the visual ray method and also just seeing where the lins converged, and it ended up being super off and orverly-distorted, especially those shelves, but I kept with it to see how it would turn out. At some point I eventually just thought 'screw it' and just drew freehand, trusting my eye. I've never really applied the stuff from HTD into a scene more complex than just a bunch of cubes, which si why I decided go for this as a study subject. Didn't turn out great, but there's always next time! I also looked back a few pages to try out alternating vanishing points and a few weeks ago did some iterative facial expression drawing. I've still got a bunch that I haven't done and I feel like I should complete this 'series'. That 'Forgot Something' expression is a little too open to interpretation for my liking, but what's done is done... :< Name:  IMG_3061.JPG
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  10. #37
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    Tonight's perspective study.Name:  perspstudy.jpeg
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  11. #38
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    Keep up the studies, some of them are looking really good and all of them are gonna help you immensely in the long run. Don't stop having fun with those personal sketches though!
    You should also practice values, your digital work shows a severe lack of depth.

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  13. #39
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    Worked on some perspective practice with MrJuntunen, were we decided to try and apply the exercises from How To Draw into an actual picture as oppose to an isolated exercise, and the theme we decided on was monasteries. I chose a Shinto courtyard. I found getting just to this stage really difficult, and worked on it throughout the day; It was slow going. I also burned through a lot of paper, but I guess that just means I'm learning. I also have some items from a life drawing class I had tonight but I'll wait until college tomorrow to scan them in as I don't have an A3 scanner, nor do I want them to look like ~complete~ ass. So, until tomorrow!Name:  perspstd.jpg
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  14. #40
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    Thank you for the feedback! I will be sure to continue with them as well as maintain my creative side. I'm also interested in tackling this values problem. Could you please elaborate a little further? I'll include the most up to date version of one of the characters that appeared further up in the page to see how well it stands up to scrutiny. Something of note is that this character and all the other digital ones on this page were done on my iPad, and I usually have its brightness at minimum which could be contributing to the flatness.


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    Last edited by Zak Coughlan; October 17th, 2017 at 06:42 PM.

  15. #41
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    I see, an iPad could be very limiting as an art platform. What I meant with values was about both light and color. You use different and darker colors to indicate some shading but it's not blended at all. I also don't see any shadows anywhere. Perhaps start with simple 3d shapes, imagine a fixed point where you want the light source to be, and then try shading the object accordingly. You can start out with this and work your way towards shading more complex objects, like your characters. Lighting and shading are very important in giving a painting depth

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  17. #42
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    I digitised some face sketches of a character I did a few weeks ago for some lighting and depth practice tonight.Name:  ridgefaces2.jpg
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  18. #43
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    Worked on some rudimentary perspective studies. I definitely need to do more practice,. Also did another lighting study, this time with primitives.Name:  blocks.jpg
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  19. #44
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    Did a perspective study tonight of nothing in particular, just some mindless sketching. I also did another temple/monastery study as well as some ZBrush work, making some changes to the mesh of a character's body I've not touched in a few months. Name:  model1.png
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  20. #45
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    Studies are improving! The chinese temple in the two point perspective especially looks very nice. These studies will be so so useful throughout your entire process of improvement. Really good that you're sticking with them, it shows a lot of potential. I like that idea you came up with MrJuntunen. Really happy to see you improving your perspective knowledge so quickly, keep at it!

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  22. #46
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    Thanks! It's definately took some discipline to keep going with them, and I'm working to make them neater. I haven't produced a finished image of a monastery yet though, which is something I need to get on.

  23. #47
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    In today's issue we have some rough freehand thumbnails and subway sketches of varying quality! I found the last one too amusing to not includeName:  IMG_0725.JPG
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  24. #48
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    I did some perspective thumbnails today, but got a little bored with them so instead I did some figure/cloth fold studies based off of photos of me cosplaying as one of my D&D characters. I ended up working on it 6 hours straight!Name:  yaoyudStudies2.jpg
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  26. #49
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    Not a great day today. I wasted a lot of time. Name:  bsdesign.png
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  27. #50
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    Some various studies done during recent life drawing classes,a s well as a coloured monastery perspective study.Name:  IMG_0730.JPG
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  28. #51
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    It would be more effective if you focus on one subject at a time. Your muscle memory or rather the brain need some repetition to learn.

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  30. #52
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    Some cubes and a car perspective study that I didn't commit to enough. :c Name:  IMG_0791.JPG
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    Still keeping at it though!

  31. #53
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    Did a classic car perspective study, thats our topic for this week, and it was pretty difficult. I will persevere next time to not completely mess up the wheels. I also did a scribble and some more work on my sci-fi samurai. I'm delving into the more functional andtechnical aspects of their design which I should have done from the start, but I'm remedying it now. I also need to tone down the samurai-ness of i and make it look more contemporary and believable.Name:  IMG_0794.JPG
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  32. #54
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    If you like cars and conceptart you should watch Scott Robertson, he is just awesome .
    https://www.youtube.com/user/scottrobertsondesign

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  34. #55
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    Indeed he is, I'm currently working through his perspective book at the moment. The car study is a way of applying the stuff I've learnt from the book into an isolated drawing! It's proven pretty difficult so far, but I think it'll pay off.

  35. #56
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    Today, I did another 2 cars for this week's study topic as well as at the end of the day some sketches of Chinese vases and teapots I took at a gallery a few months ago but never ended up doing anything with. I've decided to make this a part of my daily routine, as having a vast visual library to draw from will not doubt prove useful as a concept artist.Name:  visuallibarryaddsketch.jpg
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  36. #57
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    So good that you're doing life drawing! It will help tremendously over time with your figures and will get you that little step ahead already before you come to uni and start doing the life drawing here. Those perspective studies with the cars are looking good , I'm not sure if you're taking the picture at an angle but I would advice you to keep the horizon line completely straight and aligned with the paper for now. I think for the quite complex shapes like cars it might be better to use a rules because I remember the lines are becoming super confusing even with a ruler, so freehanding them might be making things a little harder for yourself than they have to be. Your digital work is looking good, is there any particular reason why you use such a big brush? I think it would be better if you scaled your brush down a bit. Keep doing what you're doing, you're putting out a lot of work while also having school so hats off to you for that!

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  38. #58
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    Thanks for the feedback! Yeah, I'm sure that it will pay off. Now that I look at it I do seem to have slanted the horizon line something fierce. And using freehand or a ruler is something I've been debating but I think sticking with a ruler for now would be best, whilst I'm still learning the application of the techniques. Also, regarding the 'Mirroring tilted and rotated planes' exercise, is it only important at this stage to be able to actually reflect the plane, as oppose to also be able to make an accurate construction? I've been stuck on that exercise for a ludicrous amount of time because I still haven't figured out how to do that, but if just being able to reflect it is good enough then I'll progress past it. I think the main reason for the brush size is so I can quickly block stuff in but I can definately see the value in taking more care with a smaller brush. Also, thanks! but we do have a week off at the moment so that has helped. But I do intend to continue posting daily updates after I go back.

  39. #59
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    So today I attempted to do the final vehicle for this week's study topic but kinda failed miserably. I decided to set all the layers active to show how much of a convoluted mess I made with it. Also resolved to test myself on whether all the knowledge from the drawing planes chapter of h2Dr stuck. Doesn't seem to have done, so I'll do another pass tomorrow and hopefully achieve some long-overdue progression with that thing. Also did more work on this character design.Name:  IMG_0800.JPG
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  40. #60
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    Did some more How To Draw, and I think I'm getting better at constructing tilted planes, by thinking of it in terms of elipses and minor axes as described in page 75. At least, one of those tilted plane constructions looked accurate because of it. I also did some work on this week's study topic, which is values. I shaded some primitive objects (the microphone was.. a bonus object!) and also have some sketches that I did last night. Name:  IMG_3163.JPG
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