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  1. #1
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    C.H.O.W 422 The Lady Of The Lake

    C.H.O.W 422 The Lady Of The Lake

    Character of the Week #422
    The Lady of the Lake
    Deadline - Sunday, March 12th 10PM GMT


    For hundreds of years the Lady of the Lake has awaited King Arthur’s return in her watery realm.
    As the King lays in Avalon awaiting his resurrection the enchantments taught to her by Merlin begin to unravel with each passing year to the point where they can no longer preserve her youth and her body. But her soul remains strong even as her frail body rots around her, bony hands still gripping the sword Excalibur until England's champion needs his weapon once more.

    - Female Human
    - Undead (underwater for hundreds of years)
    - Clothes / armour to suit Medieval England
    - Wields the sword Excalibur
    - Genre is Horror


    The Rules:

    - FINALS: Must post in finals thread before the deadline
    - KNEES UP: Must show at least 3/4 of the character, from at least the knees up.
    - FRONT VIEW: Must be able to see the front of design. No back views without a front.
    - WIPS: Must show at least 2 work in progress shots with final entry.
    - READABLE: Design must be readable, as in a 3D model could be made from your image.
    - ONLY ONE: May only submit one entry. No multiple submissions.
    - 3D: Must be originally created models, excluding primitives. 3D paint-overs permitted. If you choose to use 3D in whole or in part you must show a screenshot of the model in 3D software with final entry.
    - UNACCEPTABLE: These are not permitted: Photos, photo paint-overs, photobashing, pre-made or purchased 3D
    models, rushed works/ rough sketches.
    - NEW USERS: Must submit entries by 6pm GMT on due date, due to conceptart.org's moderation process: http://www.conceptart.org/forums/sho...-up-yet/page24

    - DESIGN: Design your character for the brief, not your personal fetish. Nudes without some design are not permitted.
    - READ: Read through the threads; there may be answers to your questions already posted.
    - FUN: Have fun!
    Character of the week challenge C.H.O.W

    Sketchbook
    *light nudity*

    Portfolio


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  4. #2
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    Here's what I got going so far:
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  6. #3
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    This is a tempting subject - I'll see if I can squeeze it in...

    Jaxeller: Nice thumbs! Bit early for crits, but I think the bottom left pose is strongest at the moment. Design seems appropriate, just keep in mind the horror theme in posing to help sell the character.

  7. #4
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    Cool prompt! Curious to see how people are going to embrace the horror aspect of this one.
    I was trying to make her look like a 'real' protector/guardian by using armour plates and chainmail and I was thinking of maybe doing something Pirate of the Caribbean-like with
    her aging/rotting skin only visible outside of the moonlight but I'm not sure if I can pull something like that off ...
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  9. #5
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    Jaxeller: Interesting concept. Like Mythmaker said, keep at it developing the design.

    Stinkypanda: Good mix of heavy and light armor design, any of them would fit imo although the right feels more 'lady of the lake' ish.

    I still feel that Lady of the Lake either still have some spirit left in her, or instilled in time. Posing her in such a way to imply the years of waiting, and years to wait.
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  11. #6
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    Jaxeller: Really, really like #2. It gives me the impression that she's just noticed the hero approaching, and she's summoning Excalibur from the depths to (finally) hand it to him. #1 seems a bit too much like she's walking a dog or beckoning to a child or something, doesn't quite have the same storytelling as the second pose to me.

    stinkypanda: Middle pose looks great because straight hair sort of floats in every direction like that when you're underwater (plus has the added bonus of looking more frightening than usual). Hope you can pull off your rotting skin outside of direct light idea! Would be cool to see. Maybe just have any surface that's in the shadows/away from the light source look like it's decaying?

    Aotix: 3 is so good! You can feel the weight of those long years. She's about ready for someone to come and finally take the sword.
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    You may question why we do not at once proceed to the finished, smooth, round form. The answer is that in a drawing or painting, something of the individual procedure and structural quality should remain... It is the big form that does the job--not the little and exact.
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  13. #7
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    Jaxeller: I like the bottom left since it has the most potential to be a creepy pose.
    Stinkypanda: Number 1 for me! I like the armor there. Might lose opportunity to give facial expressions since the face is covered, but it could also feel really creepy and mysterious without the
    eyes.
    Aotix: I like 1/2 because we can see the character most, but 3 is really expressive. I wonder if there's a way to get the most out of both ideas?
    Noun: The armor design is really cool, and the head on the 2nd one is pretty interesting. I wonder though, if there should be more feminine aspects to the design. What do you think?

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    Thanks for the feedback guys I really appreciate it. After posting those sketches I discussed the challenge with a friend of mine who gave me some ideas. Normally I don't like to share such a rough sketch, but since it is so different from what I was originally planning to do I thought I would share it now.
    Name:  Lady of the lake-Rough Sketch.jpg
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    Trying to get the pose/anatomy down, as it was pointed out to me last time that I need to work on it. Unfortunately not drawing in quite a while has left me rusty on even the basics, but hopefully this time I can start the challenge off with a better foundation for the figure
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  18. #10
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    stinkypanda: Nice sketches! Not yet getting a horror vibe, but it's a good starting point. I'm sure there are ways you could figure out the moonlight. Maybe start with a basic figure, then do a separate layer on top with the rotted anatomy. Then you can erase into it to follow where the light falls. One thing's for sure - if you don't try, then you definitely can't pull it off!

    Aotix: The third pose has a nice feel to it. Might not be ideal for showing the design effectively though. Maybe she could be holding on with one hand to support her weight, but have the torso/head more upright - twisting towards the viewer.

    Noun: I agree with luceny - I like the designs from a purely aesthetic perspective, but I think maybe it's stretching the brief too far to be recognisable. I read the shape as more masculine because it's broad and bulky - only the jutting chest piece provides a feminine cue.

    Jaxeller: Looking good. Nice storytelling. I would make the head smaller if it was my piece, but I realise you might be going for a stylised look. Maybe you could push the perspective on the figure as the background suggests we're looking up from the bottom.

    BrightLyncis: Nice studies! I quite like the second pose as a starting point. Don't forget the horror theme as you progress with the design though.

    I've managed to get some thumbnails done. I've started exploring the character design, but not got very far with that yet.

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  20. #11
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    Mythmaker thanks for the feedback I double checked the perspective on the figure with the grid I set up and it appears to be correct. I may need to adjust the water lines in the background because those might be off from the grid. I am going for a stylized look, but I may still need to shrink the head just a bit because it's too big. I like your thumbnails especially #6. I really like the energy and flow to it, with a few tweaks here and there I think it would make a fantastic piece.

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  22. #12
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    Jaxeller: Thanks for the feedback!

    I didn't mean to suggest that your figure isn't in perspective, only that there's a mismatch in eye level between the figure/foreground and the background. So it depends on what you want to achieve with your piece: The main point of CHOW is character design, so focusing on the figure in 2 point perspective is probably more appropriate. If you want to make it more dramatic as a full illustration, you could lower the POV so you are looking up at the figure (adding a third Vanishing point above) - this would then match the view to the background.

    I don't want to intrude on your creative process, but if a thumbnail would help just let me know

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  24. #13
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    Mythmaker: Great variety in your thumbnails. I think #1 and #7 have the most interesting storytelling. #6 has the best energy, and #2 has the most compelling design.
    Personally, I think #7 has the most potential if you push the pose and mood a bit more.

    -----
    I made a few exploratory sketches of some radically divergent ideas. I'm leaning towards "A group", but there's just something about that Action Granny.
    Name:  The-Witch-of-The-Lake.jpg
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    My Sketchbook - All are welcome

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  26. #14
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    I think this is going to be my final sketch. She's held by chains to remain below the surface of the lake as even her heavy armour can longer keep her decomposing body down.
    Eyes have been eaten by fish and I think i might make her legs be completely decomposed e.g. just bones and tendons remaining. But I'll do that when i'm painting.
    The idea with her only being decomposed in the moonlight is cool but pretty hard to pull off in reality. I'd have to show a lot of her skin in order for it to be an obvious effect and I really like the heavy armour look...Maybe I'll find a solution later on.

    @Aotix: Yeah I think the 'dress' is what sells the lady part. I tried to incorporate that in this sketch. And yeah nr3 of your poses has by far the most personality but it might be hard to show of enough of the character when she's bend over like that. But I really dig the 'leaning' on the sword, maybe both figuratively and literally.

    @Noun: I probably have to look up how hair actually behaves underwater but I think that when you are right below the surface it kind of sticks to the surface. And making everything in shadow look decayed would make rendering really complicated for me I think. I'm not very good at clearly defining light and shadow (yet) so I'll see what I can pull off but I might scrap that. I dig the mysterious armour character! might be hard to make it 'lady' like tho.

    @Lucency: Yeah I went with the heavy armour look in the end but I don't think I'm gonna cover the face.

    @Jaxeller: That is a pretty brutal image! It really feels like an appropriate attire for an old English lady. I agree with mythmaker on the big head but I think it would still fit a certain style if you decide to go with it. The only issues is that it makes her look a lot less scary of course, which might be a problem. Also it doesn't really make that much sense to have her exhale bubbles after she's been underwater for so many years but that's just nitpicking

    @BrightLyncis: Good on you for incorporating critiques! If you feel uncomfortable with the pose you can always try to find some reference online to check the gesture/anatomy/perspective. I like nr 3 the most I think. It's almost like she's having a conversation with the sword. The genre is 'horror' tho so maybe some scarier poses would suit the challenge a bit better.

    @Mythmaker: Sick thumbnails! A lot of varied designs. nr3 is definitely the creepiest imo. Great horror pose. I seems most of your thumbnails are above the surface of the lake but i think that putting her waist deep or maybe even at the bottom of the lake would help sell the creepy factor.

    @IntoTheVoid: The small woman with the gigantic sword does make for a cool contrast. I think the bottom sketches might be difficult to pull of because the face is hidden behind her hands.

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  28. #15
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    Here's my concept sketch. Played a lot with the composition and liked how this was looking
    . Name:  CHOW422_LadyoftheLake_0217_w1_web.jpg
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    JAXELLER: Your stylized design is coming along nicely.I almost feel like the head is too big, it's kinda looking like an alien or something. Maybe shrinking the head down some will bring better proportion with the body.I love the sword and chains.That one fish on the lower right is like wtf is this,lol.

    STINKYPANDA: The furthest right pose looks the best to me. I like the weightlessness the figure has, it sells that she's floating. Very cool and looking forward to more development.I really like your attention to detail on the armor and clothing as well.Your latest post looks really good, looking forward to see where you go with that. Almost reminds me of being a bit "Poshspice like" (Posh is an old member on here with real nice line work.)

    AOTIX: I like the furthest right pose in the 3 section. I feel the suffering of the wait.

    NOUN: Really funky style, not sure what I think about it. I guess just do your thing.

    BRIGHTLYNCIS: Coming along and the blue sketch work always looks cool and animator like. None of the poses really do anything for me though; the first two seem as if she's holding a guitar and the last one is just stiff as of now but has potential. Maybe work with 3 more and see if you can get more of a swimming feel since she's handing the sword upward.

    MYTHMAKER: Hard delivery as always and number 8 I feel has a lot of potential; that lurking deamenor is dope. I like how you explore your concepts thouroughly, you must have a lot of energy pent up inside of you.

    INTOTHEVOID: Keep plugging and prodding.

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  31. #17
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    Lege1: Don't forget this is a character competition, technically your latest sketch is a back view, can you twist her body or move the angle of view so we can see more of her design? Or at least provide a small image with your entry showing her design from the front?
    Character of the week challenge C.H.O.W

    Sketchbook
    *light nudity*

    Portfolio

  32. #18
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    MOIRAE: Didn't see that rule, but went back and viewed the fine print. No problem at all man. I've been experimenting with weird angels, but I wouldn't mind putting a front one together. I am going to paint this one out for myself and if I have time I'll do another with the front view. If not I'll see if I can put together that sketch. Either way =)
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  33. #19
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    I wanna thank Mythmaker, stinkypanda and Lege1 for their feedback. The head was definitely too big so I shrank it down; I think I am gonna name this one Wake M'lady.
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  37. #21
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    stinkypanda: yeah, I was also worried I was obscuring her face, but I'll see if I can make it work somehow. Very interesting body language in your sketch - feels like she doesn't care much about the sword, and is now looking around for a good spot to dump it.

    Lege1: love the color scheme. I hope you plan on covering her bottom half at some point - the battlearmor + sheer negligee seems like an odd combination to drown with. I'm also enjoying the idea that Arthur goes out adventuring alone, in full royal dress :p

    Jaxeller: I ended up with a pretty similar concept to yours. The fixes definitely helped and it's coming along nicely. Not quite sure I'm sold on the pose just yet. It reads like a freeze-frame of the moment she got impaled. A more extreme arch in her back while raising her face upwards might help to show she's still in torment.

    Tiggeraz: Heh! I wonder if this means she's really bad at her job, or just unreasonably dedicated. Costume might be hard to place as "medieval" though; looks kinda modern, with a mix of court jester.

    -----------

    Rough sketch of my concept. I hope enough of the face is visible now.
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  39. #22
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    Some progress. Not sure about the hair so far
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  41. #23
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    JAXELLER: Most definitely dude and the head situation looks a lot better man. The overall piece is coming along great. I like the muted color palette and mood you got going on. Definitely reads murky, lakey, environment. Really cool style for sure.

    TIGGERAZ: HAHAHAHAHAH! Pure awesome! LoL

    INTOTHEVOID: Thanks on the color scheme, I'm trying to crush it with the classic cools and warms / complimentary color dance.I wasn't going to cover her bottom half, in my mind she's decrepit and the shyt just fell off her. I might throw on some leg gear now that you mentioned it though. I really want to see more of the figure than the figure covered up with armor in this piece. I totally get what you're saying though. HAHAHAHA,lol,you know the king has to look fabulous for his amazing lake journey; he's got that Ghostface Killah kinda swag.

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    Name:  CHOW 422 Lady of the Lake low res.jpg
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    my submission, hope you guys like it.

  43. #25
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    Hey! How is everyone getting on? Sorry I've not checked in before - just been a bit busy.

    Thanks for all the feedback! So people like 1, 2, 3, 6, 7 and 8... well... that narrows it down!

    Lege1: I'm not familiar with the term 'hard delivery' - should I be worried?! I wish I did always explore thoroughly - then maybe I'd be in danger of living up to my potential...


    My brain's very tired, but I'll try and write some more feedback...

    Lege1: It's a nice dramatic piece. Lots could be done to improve it, but are you doing another piece?

    Jaxeller: I like what you've done with this - the palette works really well, good atmosphere, and overall it fits the brief nicely.

    Tiggeraz: umm... yeah!

    IntoTheVoid: Looks like it could be interesting. Bit early to crit, just maybe keep checking the consistency of your anatomy as you draw. Flipping your canvas helps - just in case you aren't already.

    stinkypanda: Looking good so far! I think the hair is a bit thick/heavy looking - maybe soften and blend it into the water, define some floaty strands? I'm wondering if maybe you could do a bit more to sell the passage of time - age the armour, maybe paler skin. I'm not sure what your plans are with the palette, but maybe tinting the figure more to match the water to help sell that she's submerged. Just some suggestions!

    FoolishMortal: A good response to the brief - suitably horrific! Is this finished, or a work in progress? You could do a lot to better define where the light is coming from. Colour grading the figure as I suggested to stinkypanda would also help with this, and maybe adding some variance to edge quality to reduce the cut-out look.

    As for me - I started hacking this together on Sunday. It's not very ambitious, but I didn't feel I could give enough time and attention to do justice to the more complex ideas. She will be partly submerged though - just stepping out from the waters edge. She will have the sword too - just figuring out the best position for it. That's all assuming I finish this one and don't start again from scratch...

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  45. #26
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    MYTHMAKER: I'm sorry man, sometimes I resort to using slang. In simple, what I was trying to say is that you deliver a tough product, in other words, your work is great, or "HARD",lol. I see you exploring a lot more than most do man. I personally just stay obsessing over an idea and then drop it, I dislike exhausting myself over all sorts of different things when it's usually all in my head. I like where you're going with your piece and appreciate your good words towards mine. I just dumped a few hours more into the illustration and am thinking this one is done. Yes, if I have time I will do another, but I may just end up doing a front study and submitting what you see here. Either way it's been a really enjoyable experience and I am glad to see there is a good group on this forum.

    STINKYPANDA: Looking awesome man! It's really cooking now. The hair is looking cool, I just winged my hair, I think I'll dump some time in hair studies here in the near future. Anyway, keep up the good work.

    Some progress of my decaying sword holder....
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  47. #27
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    Quote Originally Posted by Tiggeraz View Post
    Blerg.

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    Tigguraz: I take it that's King Arthur's review on Avalon's slow sword delivery service.

    Lege1: Beware of wobbly sword syndrome, it's nothing to be ashamed of...

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    Character of the week challenge C.H.O.W

    Sketchbook
    *light nudity*

    Portfolio

  48. #28
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    Hello.

    JAXELLER: Princess Leia buns! That sure is some fashion right there. I think it's a cool piece, although if I were you(which I very much isn't) I would get rid of em bubbles they kinda makes no sense to me, plus they are somewhat out of perspective.

    STINKYPANDA: Only the really cool characters hold their swords on the blade. It's kinda illogical with em chains to keep her from leaving the bottom of the lake with that armour, but screw logic if it looks cool.

    "woobly sword syndrome" cracked me up. haha
    cheerz.

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    If anybody knows or have the contact stuff to the most wonderfull singer in the known universe please give her this... plxOr

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  50. #29
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    Some great ones on here.

    100%x
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    MOIRAE: Thanks for busting my balls in a comical way about the sword. At first glance I didn't think it looked that bad and when I started getting back into it, I was like "what a wobbly f*cking piece of shyt sword this is,lol." I dumped another hour or so into the piece with the mind state that I'll live forever, performing lasso surgery and a bunch of re painting on stuff just to tighten the piece up some. Hope you and the others like it; I feel it is a night and day comparison.

    BACONSTRAP: HAHAHA hilarious right? Wait till they start frying your bacon strap in the deep forest,lol.
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