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  1. #61
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    Thanks! Those words mean a lot to me.


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  3. #62
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    Backgrounds... Tried different ways to create abstract painterly backgrounds, but when I was done with the purple one I was unable to paint any character on top without ruining it, which totally ruins the point of making it in the first place.

    Did another experimental piece where I just went nuts with contrast. I'm having a hard time applying what I've learnt about necks to more deformed characters, especially in poses I'm not used to drawing. It's one thing to do gesture drawings or adding simple forms on top, but I find it much harder to use that when drawing simplified characters. Weird how that works. Either way this turned out looking like some instagram filter. Not very pleased. I included the version that hasn't been "blasted" by layers/curves as well. There's something very wrong about it but I can't put my finger on what. Couldn't find a good reference. My guess is that a) that pose has too much of a twist of the neck, b) if she is supporting her weight with her arms the shoulders wont look like that (they'd be coming down and forward more). Maybe.
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  4. #63
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    My cat just had kittens so had to celebrate it somehow. I like this one quite a bit
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  5. #64
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    Today's painting.
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  6. #65
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    Got a commissions so had to slow down for a few days while finishing it up. Not used to having to come up with elaborate designs like that yet (I do like the leg cannon prostethic as an idea though, hah).
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  7. #66
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    Random sketches trying to add flow to poses done without reference. I still spend so much time every painting chiseling out the proportions and forms, so this week is about learning as much as possible about 6 head tall characters of the specific body type I want to use. So basic forms, perspective and lineart again. Ugh. Felt like a zombie after the commission (overcompensated and slept 11 hours) so just did some random simple stuff today ("simple" being a very relative term).
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  8. #67
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    Sketches sketches sketches.
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  9. #68
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    Today's batch. Still trying to digest what I'm reading. I have nothing but the utmost respect towards animators and the way they manage to conserve forms. It's almost uncanny.
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  10. #69
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    More sketches. I've been trying to do a painting focusing on the back this week, but have been unable to so I've spent the morning trying to figure it out. Not going that well at all, but it's too be expected. I have a habbit of getting way way way ahead of myself. It's hard to keep myself in check after watching some of the Chinese masters though!

    Something I've been thinking deeply about is how ineffective it is to sketch something and then spend an enormous amount of time liquifying/transforming/erasing parts to make it work. The problem I see with this approach is that since it's generally small changes at the time it becomes really difficult to notice "patterns" i.e. what parts tend to be wrong, and why. It's probably more effective (as training) to sketch something, keep that first sketch, and then look and see what's wrong, and do another sketch from scratch, and repeat until it looks right. I've been hammering in a "think first, paint later" approach but I find myself slipping at times -- painting as I go without any real thought to it.
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  11. #70
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    Your story is very intesting! It's so cool to hear how other artists got started and stuff! I think the decision to not have copied any work may have hindered your time learning as most artists including myself have learned by copying the greats I have to ask, what are you up to now? Still honing your skills or working professionally? Good stuff btw, keep it up!

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  13. #71
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    A "proper" painting trying to use what I've learnt this week. Next one will be from behind...
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  14. #72
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    Quote Originally Posted by SHIELD View Post
    Your story is very intesting! It's so cool to hear how other artists got started and stuff! I think the decision to not have copied any work may have hindered your time learning as most artists including myself have learned by copying the greats I have to ask, what are you up to now? Still honing your skills or working professionally? Good stuff btw, keep it up!

    Thank you!
    I agree with you wholehandely - I really should have copied much more. Copying (or "stealing") fits very well with the ideas of social constructivism (Piaget; Vygotskij's Zone of Proximal Development) which is a big part of didactic studies.

    I'm a full time student, but my main focus lately has been on art. I get the odd commission to bring in some extra cash, but generally I'm just practicing as much as I can. Come back in a year and I'll (hopefully) have become decent enough to land a job .

  15. #73
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    Didn't expect to see any anime on this forum. Nice work.

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  17. #74
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    Today I still couldn't paint backs, and it had became glaringly obvious that the base of the problem didn't have to do with being "unable to paint backs" but rather a lack of deeper understanding of the underlying structure and how the pelvis and torso connect with the spine. So I focused on that instead. I mean I can always "brute force it" and just hammer the form until it looks correct, but it's such a waste of time. How am I supposed to express these forms in space when I'm not even sure how I want to simplify them nor what I'm basing my understanding on? So lets do this as through as possible... I've obviously done a bunch of these exercises before, but the last six months I've been overloading my brain with information and clearly needed a refresh.

    So, following up on what I said earlier, I did a couple of quick sketches from the side, first fresh without any reference but just drawing it as I probably would if it was my first sketch. Then I tried improving on it with n. 2 and 3. After that I looked up a reference picture of a bodytype that I wanted to use, and drew n4 after having analyzed it. The leg placement looked really off though. Then I took to reading through my old books and did n5 and 6 without reference. Then I took yet another break, and tried to use everything I had learned today to draw a last one. All these are done as separate files without looking at the other ones before, just to clarify (otherwise there would be no point...)

    Not much to look at at the moment. Leg gesture and balance are two other things I really need to look at.
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  18. #75
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    You're doing really good! I'm pretty much in the same boat so there's little I can offer in terms of help but I do think copying others work can be very helpful for the purpose of learning. For instance people will study from George Bridgman's drawings and copy them out to try and better understand the human body in a structural sense, the knowledge gained can later come in aid when drawing the figure from life. I've recently been copying from Glenn Vilppu in order to improve my gesture drawings.

    Keep up the good work.

  19. #76
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    Hey there, just had a look through. I gotta say those hand studies on page 2 are pretty great. I think you've got some good gestures and stuff going on, none of the characters are flat. They've all got their own things going on, which is hard to do. I think maybe things might be a bit too textured at times though, anime/manga stuff is usually pretty flat. Not that you can't do whatever the heck you like, more so that it should have more 'reason' I guess to it.

  20. #77
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    Today's batch~. Switched to SAI for these because lineart in Photoshop (without a cintiq) is extremely masochistic.

    @shoebill I flicked through your sketchbook and the progress you've made is stressing me out haha. I have a really hard time with Bridgeman, it has never clicked with me. I like Vilppu's approach of "analyzing the model - not copying it", but today I did some straight up copying from Michael Hampton's book on figure design (and some own scribbles, you can probably guess which is which). I'm not sure how much I learned from it however. The torso & pelvis angle is something I will keep in mind though -- overall (I think) that I tend to downplay their angles when drawing.

    @Ajams thank you! About the texture thing, I actually kind of want to push for even more texture, and less smooth value changes -- roughen it up even more. I keep on losing the texture from the brushes from going over the areas too many times.

    I'd love to paint something looking like this: http://img14.deviantart.net/750a/i/2...op-d9phk53.jpg or this: http://img.ifcdn.com/images/375817b2...1093825e_1.jpg. But pushing for a more anime style when it comes to the actual proportions. I think it can work, but I'm not good enough yet to put it into practice.
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  21. #78
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    these studies are looking great. I saw you mention pushing for a more anime style, maybe some more line-work practice might help you out. Other than that keep at it!
    - Keep practicing!
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  22. #79
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    @Jhetzul Thanks! Practicing lineart is definitely something I'll need to do down the line.

    Copied the first two drawings in Vilppu's Figure Drawing book. Again, I'm not really sure if I learned anything by doing it. One of the problems (I find) when you try and apply this type of gesture to more simplified characters is that since you can't show any loose fat on the females you lose many of the places where you would otherwise be able to push the flow. Neck area, the squeeze and extension that happens around the ribcage/pelvis area, and the legs themselves are areas that come to mind. On the flip-side I feel that you have more freedom when it comes to hair movement and clothing.

    Anyway, I'll edit in more stuff into this post later today when I sit down again.
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    Last edited by ili104; April 26th, 2016 at 02:47 PM.

  23. #80
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    I started on and spent about 90 minutes each on two paintings that I ended up throwing into the trash can, so when I went back to studies I was finding myself trying to rush through the exercise, which I think shows up in the results. Aw well!
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  24. #81
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    A bunch more.


    Edit: 6 hours later...
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    Last edited by ili104; April 28th, 2016 at 12:08 PM.

  25. #82
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    Had an exam today, but still managed to paint this (start to finish).
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  26. #83
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    I love how you can do anime and realistic looking character so well! Your figures look sooo good. I also really want you to make the painting you mentioned in 77.

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  28. #84
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    @caiowcxs thank you! I'd love to take credit for the realistic ones, but since they are studies from a books I don't feel like I can. In my opinion it's much easier to copy from someone that is really good and make it look half-decent compared to thinking and coming up with something purely from your imagination. Anime style I can sort of manage though!

    I really like how Vilppu does his gestures, especially for the arms and legs. Mine have a tendency of looking static. (specially the connection to the pelvis needs work).


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    Last edited by ili104; April 30th, 2016 at 09:00 AM.

  29. #85
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    I find this type of shading (using a 5 value paper and doing highlights in white) much harder to replicate in photoshop/sai, the highlights "pop" too much. Only 10 pages of the book left to do!

    EDIT: 4 drawings to go! But now I've reached today's quota.
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    Last edited by ili104; May 1st, 2016 at 10:57 AM.

  30. #86
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    Too tired today to do anything. Slept four hours and started an internship today so I'm physically and mentally exhausted. It's hard to focus on drawing when there are so many things that need to be done!

    Edit: only one plate to go! I'll finish it tomorrow.
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    Last edited by ili104; May 2nd, 2016 at 04:27 PM.

  31. #87
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    Awesome studies Ili! I especially like those in post#81.

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  33. #88
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    @fantasyartist thanks! The quality varies widely for some reason but I really like how some of them turned out.

    I finished the last page, so now I'll probably try my hands at something closer to home. I do want to practice arm/leg gesture however. Hm.
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  34. #89
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    Not doing too great of a job of juggling both the internship and art. I thought it would turn out this way hence why I painted like crazy the week before. I'm finally done preparing my lessons and getting everything in place though so hopefully next week won't be as crazy.
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  35. #90
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    Cool sketchbook, I like that you comment on what you did wrong/right etc, it's insightful. Your commission in post #65, I like quite a lot.

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