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  1. #1
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    Maya or Lightwave?

    I plan on buying either, but I don't know which though.
    On one hand Maya is reliable and a sure professional tool, the downside right now is that its a student edition.
    On the other hand Lightwave seems more accessible.

    I would like to hear some opinions, since I am pretty much clueless right now.


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  3. #2
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    well if you want in the entertainmant indusrtry, chances are extremely high you will be using Maya, so id say get used to it now, but really if you know how to 3d model you can go to any program, you just have to learn the controls.
    BLAST ON YOU!

  4. #3
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    I think both of them have demo editions that are free.. might be wrong but would be worth a look(I know Maya does, not sure about LW). Personally I know Maya best so I am biased towards that. I have played around with LW and some other programs. Basically what I have figured out is that if you want to have something that can handle practically anything you want to throw at it - you use Maya. Other programs excel in specific areas that Maya does not, for instance LW has some pretty neat modelling tools you wont get out of Maya, but it is not as robust all around. But yea what Nardfrog said is right, the principles are pretty much the same no matter what package you are using.
    Cave House Studios - creative animation and video
    What the Sketchbook

  5. #4
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    Thanks a lot for the advice, I really needed some headstarts.
    Yeah I tried the trial versions but since 3d modelling is a new area I need to master, its pretty useless to me whereas trying to use the demos, without any prior knowledge.

  6. #5
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    I'd say pick one and go with it. I prefer Lightwave's modelling and texturing - but that might just be because I've been using it longer. I definetly prefer Maya's animation tools though.

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