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  1. #1
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    has anyone had a job shorter than 2 weeks?

    I just have been collecting and reading newsclippings about the situation with my last employer, Acclaim Austin.

    I was hired on to work on the motion capture for a game, just to have it cancelled 3 days later. Then, as I am painting a little over here, animating a little over there, the rumors started....

    ... and the boss' start saying "... just about to close on a bank loan..." (hey, wait a minute, I've heard this tune before I think...)

    Then, on the 12th day of employment (read: 16 if I worked weekends), I arrive at the office to find essentially a "If you don't pay your rent, you will be evicted" notice.

    I haven't heard from any person from Acclaim since.

    So, can anybody say they have been hired/fired; hired/laid-off; or hired/quit faster than this?

    I don't want to hear about quittin' a fast food joint or a shopping mall. I want industry-related fun.
    i actually got paid to create a 3d model of human poo once. well actualy, i am on my (t)3rd (lol, i kill myself...) iteration, so like i got paid 3x. I should just go ahead and create some reference. this itshay is kiling me...


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  3. #2
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    Duuude I'm sorry to hear you got pulled into that mess, it was big news among us Austin industry guys. A friend of mine at Acclaim was there for a while when that happened, too.

  4. #3
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    I quit a very dependable job to work for a sign company, 5 days later they went bankrupt and sent everyone home. Couldn't go back to my old job...still angry about that.
    (Insert stupid, pointless, and offensive signature here)
    www.wayofthegeek.com My web comic full of stupid geekiness.
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  5. #4
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    Sorry to hear you got dragged in the Acclaim downhill ! A coworker had to go to the London office and was confronted by a locked gate/door and landlord sign. Woops !
    As for short term jobs, it's hard to make it shorter than what you've experienced but I got hired in this animation studio and they would keep me on one week basis. If they still needed me, they'd tell me on the friday evening if they would keep me. I thought it was odd and didn't quite like the Damocles sword being pointed out to me every so often. Little threat here, little threat there...
    Then it came "Well, we don't know if we're going to keep you for next week"
    -"Good, I'm leaving. Goodbye !"
    -"But wait ! We might need you !" and left for a contract of 5 months (which is long term for me)
    Never turned back since. That little snively executive producer who was at work 4 hours / day walking fast with a bunch of blank sheets in her hand. ugh.
    The only reason why I stayed for 5 weeks was because, unbeknownst to her, her boss was actually an honest, professional executive AND a good friend of mine. HA !

  6. #5
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    Quote Originally Posted by AfroLaxMan
    I don't want to hear about quittin' a fast food joint or a shopping mall.
    shit i was just about to start...

  7. #6
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    Hope I can help young artists...

    Hi there, I was at acclaim myself, but jumped out the boat before the whole thing happened. I must say I had experience with game companies bankrupting before. In 8.5 years in the industry, I have been through 6 companies, just for fun I can name them (maybe some people will recognize them hehehe) Cryo, Scavenger, Simtex, Bits, Acclaim, and now I am not in the game business for a while... Cryo, Scavenger, simtex and Acclaim bankrupted. Some people get surprised at my list, but it's actually not too bad, considering the fact that I managed to release few games during that period. I have met a guy before, that had been 10 years in the industry without releasing one single game... Because all the companies he worked for bankrupted.
    One thing I can say, very rare are the companies that have their shit together, and even more rare are the companies that have the management to KEEP their shit together. And don't expect big companies to be better, most of the time it is worse, due to total chaos and political fights for power.

    For Acclaim, there is not much you can do, as the highly placed managers were not very clever when it comes to management and especially marketing and project choices (not talking about studios there), they were very clever when it comes to get money and making sure they kept it (although they used VERY doubtful and unlawful ways to do so, people who know a little about stock options and using companies as personal investments will know what I am talking about). It pretty much is like parasites living on the back of developers, until the beast dies and they sucked up all the money from their life (having given myself three years of mine through overtime work).
    All of them are pretty much untouchable now (the chapter 7 greatness), and you will probably never see your money back. Laws in U.S and UK are very similar, and do not offer much protection for people like you and I working in that type of companies.
    The only security you have is yourself, and your portfolio: your talent. I advised ANYBODY, ANYWHERE in the industry, to REGULARLY update and redo your portfolio, to make sure you are ready for ANY possibility. And do not see your employer as your god, it is more like a marital situation: they need you and you need them. But IN NO WAY they have your life. See it like using them for your portfolio, not the opposite only.
    Hope I helped one or two guys getting started in the industry

    On a fun note: I was at SCAVENGER london for 1 hour before the company bankrupted, can anybody beat that ???

  8. #7
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    Quote Originally Posted by Vyle
    On a fun note: I was at SCAVENGER london for 1 hour before the company bankrupted, can anybody beat that ???
    That is very impressive, i must admit.
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    Quote Originally Posted by dogfood
    Sarcasm sometimes grips me like an octopus helmet.

  9. #8
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    Vyle, I doubt anyone take the cake on one hour. That is the kind of inspiration I look for.


    I have been in this industry as long as you, but unfortunately, I actually have 3 titles published, but I do not expect to have a large following on the games: Microsoft Casino, Bicycle Casino, and Bicycle Cards. I am sure there are war stories that could be told all night long:

    "I remember in the great layoffs of 2000..."

    wow, one hour. It's too bad I enjoy the work in this industry.

    egerie, i am not sure who got the worse situation, you, mr pale, or vyle.

    it seems I am not in such bad shape. 3 cheers for the game industry... hip hip, ho- oh, f*qit. i'm goin for some beer.
    i actually got paid to create a 3d model of human poo once. well actualy, i am on my (t)3rd (lol, i kill myself...) iteration, so like i got paid 3x. I should just go ahead and create some reference. this itshay is kiling me...

  10. #9
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    Hahaha, I knew no one could beat me on this one... But it is a true story, I could tell it in details but it would sound like I am telling a story of the miserable. Plus I could get in trouble with people still alive... Time has past anyway. Lesson learned that's all...

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