Art: my friend, Willis the Minotaur
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Thread: my friend, Willis the Minotaur

  1. #1
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    my friend, Willis the Minotaur

    I had a burst of inspiration the other night/morning...I spent 3 hours box modelling this head in 3dsmax. its straight up box modelled, aside from "symetry" and "mesh smooth". Then i used morph targets for the first time...not too bad?



    I'm working on the torso right now, I wanna finish the whole charector.
    hey,
    could someone tell me how to export a UV map into photoshop for some texture? that would be really helpful.

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  2. #2
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    a full day well spent...


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    pretty cool character.
    My only suggestion would be to make the morph targets more expressive. Right now the only difference between the expressions is around the eyes - his whole face (mouth, nostrils, even the ears) should change.
    Go overboard with the expressions - you can't go wrong.

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    wow .. it `s going good.....

    keep going , love to see it finished.

    matrix

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  5. #5
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    comingalong...

    i know the wood on the axe looks a little hoaky...but I'm learning textureing as i go here.

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