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Thread: Exploring ancient City.

  1. #1
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    Exploring ancient City.

    Hi all,

    Any comments/critique on this scene greatly appreciated.

    Thanks.

    Exploring ancient City.
    Last edited by Iotrez; September 9th, 2004 at 08:21 PM.
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  3. #2
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    Thats nice, only thing is that I think the dark areas should be darker, and the reflecting light off the rocks near those green holes should be more of a green tint. Other than that its nice, keep it up!
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    It's nice althought I'm assuming you want to trensition from the green lighting to white as you go from left to right. Consider putting some green reflections on the cave, a bit more glow too. White stands out tons more than green does so you cant get stingy with it. The regular light is quite accurate though. Good job and keep it up.
    I run well with scissors. Seriously, I do.
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    Thanks for the comments.
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    I think adding just a small amount of color to the white light might create a little more drama and give it a little more life. I also agree with randaom chaoos comments. It looks like a great start!
    "People never improve unless they look to some standard or example higher or better than themselves." (T Edwards)
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    I think this would be much cooler & realistic if it were underwater, certainly fits the design more
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    nice shot, the angle its is very nice indeed, the surfaces you show are more like something you would see caused by water erosion i.e. river etc. this is what leads me to think of water on seeing the piece. to break this up inserting items such as say pillars and objects say man made entrances etc would help define the lost city look.

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    Nice angle, good shapes. It reminds me of old games such as The Dig from Lucas Arts.
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  10. #9
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    Thanks alot for the comments.

    That was a good idea to make it underwater, so I thought I'd give it a go....


    Exploring ancient City.
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