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  1. #181
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    Lovely sketchbook. Nice to see the improvements. Just one little thing I noticed is that when you draw women from imagination, their necks are a bit long and their shoulders a bit narrow.


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  3. #182
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    @ TimothyDuBay

    Thank you! I wish to spend more time for traditional art, but seems not possible at the moment

    @ Black Spot

    Thank you! Thanks for advice as well, I will keep an eye on it, need to practice more
    P.S. you have lot of nice artistic works in your sketchbook, specially charcoal and white chalk as well as pastel drawings!

  4. #183
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    Just looked over the last 3 or 4 pages and see steady improvement in your real-world pencils & paints etc. The 3D sculpts are looking good too. Keep 'em coming.

  5. #184
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  6. #185
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    Hello there! Lovely sketches you got in here.
    Did 3D work replace drawing and painting completely for you?

  7. #186
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    Quote Originally Posted by Tiggeraz View Post
    Hello there! Lovely sketches you got in here.
    Did 3D work replace drawing and painting completely for you?
    3D was my hobby in the beginning that I wanted to make as my daily work, making models for games. Previously I worked as UI artist and graphic designer. I didn't replaced it completely, I'm trying to find time sometime to draw something at list in photoshop but really bussy at work. Unfortunately I left my box with paints in another country (it's liquid, still wondering how to take them on the plane) so oil studies wait for their special time

  8. #187
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    Did some sketches few days ago

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  9. #188
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  10. The Following User Says Thank You to Rav3 For This Useful Post:


  11. #189
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    Messing with 3d for portfolio

    Name:  Saiga12_fn_high.jpg
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  12. #190
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  13. #191
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    Your drawing is really improving. You just get stronger and stronger. Those 3D models though. FUUUUUU. good job!

  14. #192
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    Man, that gun coming apart animation is straight out of Ghost Recon. So sweet. Awesome work.

  15. #193
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    @Deaf_Lawkins, Chris Fraser Thank you guys!

    Finished rendering Saiga12 7k render is under the link

    https://www.artstation.com/artwork/nXwOE

  16. #194
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    Drawing some stuff for polycount challenge
    wip can be found here http://polycount.com/discussion/1940...t-xayah#latest

    Name:  Xayah_w12.jpg
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  17. #195
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  18. #196
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    Some stuff I made in Autodesk Fusion 360 planning to add RONI system

    Name:  glock17_roni_wip1.jpg
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  19. #197
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    Hey, out of curiosity, are you game modelers using Fusion for your hi-polys these days? I know concept artists like Fusion, but is it actually usable for baking normal maps too? I think it can export crazy triangulated meshes (or messes), but no idea whether those shade nice and smooth in a poly modeling app.

  20. #198
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    Quote Originally Posted by diamandis View Post
    Hey, out of curiosity, are you game modelers using Fusion for your hi-polys these days? I know concept artists like Fusion, but is it actually usable for baking normal maps too? I think it can export crazy triangulated meshes (or messes), but no idea whether those shade nice and smooth in a poly modeling app.
    You can use it as highpoly, remeshing in Zbrush and add details. Some objects like sci-fi panels are easier to make in Fusion, because you can add an infinite amount of details. It's possible to export triangulated lowpoly version of object from Fusion and later clean it in Maya or Max package so basically you get both low and high poly in Fusion but they need cleaning, P.S. you can't bake normals there, just modeling

  21. #199
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    My latest model renders Polaris MRZR D4, currently working on lowpoly version

    7k resolution and more screenshots can be found here https://www.artstation.com/artwork/vk3w3

    Name:  Polaris_mrzr_d4_rnd_wp_fn_small.jpg
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  22. #200
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    Great sketches. Your really good at shadowing using pencils. It can get a bit tricky.

  23. #201
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    Quote Originally Posted by carpath View Post
    Great sketches. Your really good at shadowing using pencils. It can get a bit tricky.
    Thanks

  24. #202
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    I am truly in awe and love with your work here. The 3D modeling is great, and your traditional sketches and figures/studies are gorgeous. Very appealing shading, and very clean.

    If I may ask- do you use normal graphite pencils for your traditional? Or anything specific? It looks like your everyday graphite, but I just wanted to be sure.

    Keep up the good work!

  25. #203
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    Quote Originally Posted by PierrotPuppetry View Post
    I am truly in awe and love with your work here. The 3D modeling is great, and your traditional sketches and figures/studies are gorgeous. Very appealing shading, and very clean.

    If I may ask- do you use normal graphite pencils for your traditional? Or anything specific? It looks like your everyday graphite, but I just wanted to be sure.

    Keep up the good work!
    Thank you! Yes, I'm using graphite pencil not skilled enough to use something advance I'm strongly recommend Faber Castell graphite because it doesn't scratch paper and it's soft and cool

  26. #204
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    Hello everyone! My journey led me to England and I found a place where to draw life studies xD
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  27. #205
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    Finished my ATV recently

    Ravenway Sketchbook - Road to nowhere
    Attached Images Attached Images  
    Last edited by Rav3; January 4th, 2019 at 11:39 AM.

  28. #206
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    I think I never posted the final version of Xayah here

    Ravenway Sketchbook - Road to nowhere

  29. #207
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    Started working on the spacecraft concept

    Ravenway Sketchbook - Road to nowhere

  30. #208
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    Didn't manage to finish this time

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  31. #209
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    Working on personal basemesh sphere+dynamesh no cheating
    http://www.zbrushcentral.com/showthr...=1#post1246701

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  32. #210
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    Call basemesh done going to retopo in 3d coat and will work on skin details after that
    C&C welcome

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    Last edited by Rav3; 6 Days Ago at 10:13 PM.

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