Composition critique (from in-game reference)

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  1. #1
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    Composition critique (from in-game reference)

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    Hello,

    In light of my recent critique where the piece was a compositional mess, I want to avoid that this time and ask for a critique earlier in the process.

    Here is the sketch of the next piece I plan to do. The reference I'm using is to the left. Thoughts on the composition?

    Name:  DarkSouls_compsketch2.JPG
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  3. #2
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    Love dark souls! woot. Umm so my eyes are darting back and fourth between the 2 doors at the minute, they don't have a place to rest. You need to figure out what the focal point is and lead the eye to it. This can probably be fixed with value though.

    "The whole point of practice is to do it until you can do it right." - dpaint

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  5. #3
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    Do you think if I only made the door to the left (with the bonfire) have light and lower the light near the other door significently that would solve the problem, or should I perhaps crop that door out?

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  6. #4
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    yeah I think that could work. Its probably a good idea to do some a few quick value thumbs just to see what will work and what wont.

    "The whole point of practice is to do it until you can do it right." - dpaint

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  8. #5
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  10. #6
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    I'll be sure to thank you.

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