I'm currently adding a rider to this thing and planning on throwing in a background and coloring it. Any obvious messups at this early stage? Suggestions for cool things to add? Good ways to make it look like it's moving really fast? I tried to look at how they animate the wheels in Akira, but the types of motorcycles they ride in it have big plates covering most of the wheel.
It's looking good so far It looks like this is Flash? The only thing I can think of atm to make it look like it's moving faster, is to literally speed up the timing of the arm movements. Maybe also consider having the head be a separate part with a slight up and down tilt as it's running.
Thanks, YangDaniel027! I agree speed is key. I'm actually animating this in photoshop cs2 (it's free and i've never used flash before) and I've got it set to have zero delay between frames. Do you think it could be faster if I were able to load it into flash or some other program?
Couldn't come up with any obvious way to lower the time spent on each frame. PS says it's holding each frame for 0.0 seconds. I will have to do some more research. In the meantime, I've made some more progress:
@bzgzd Woah! Good tip! It doesn't look any different in photoshop, but when you put it online its way faster. I even tried kicking it down to 0.02 but it was kinda spasmodic. Will definitely remember this when making gifs.
been working on colors today
don't know if it's a good idea to color it before adding a background, since any colors i add now might constrain the colors i can use in the background. we will see.
also I am going to have to do some research on how to make a good and fast looking background
From an animation perspective you have a couple pops that you could fix up.
The arm that is holding onto the wolf is moving pretty spastic and jumping around a lot, you could have it move similar to the arc of the chain end that you have. That should lead the eye a bit better and feel less jarring.
The head of the wolf is doing a similar thing. I took a look at some reference and the they tend to stay at the top of the running arc longer then rotate down and back up. check it out here: https://www.youtube.com/watch?v=B_9VFVTjVNs a good thing to track is the eyeball of the wolf. You might just calm the up and down a tiny bit and that should help as well.
The last note is about the over all movement of the bike left to right. I think there might be a bit too much motion there. If you think about the camera which is locked on to the character it would mean that the bike is speeding up and slowing down per frame it gives it a fun bumpy feeling but, I think you could do without it. Just keep in the up and down movement and remove the side to side, see if you like that better.
Looking good! Creative stuff like this is a blast.