IDW # 263: Green Dragon Crescent Blade

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  1. #1
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    IDW # 263: Green Dragon Crescent Blade

    TITLE: IDW # 263: Green Dragon Crescent Blade



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    Green Dragon Crescent Blade
    Deadline: Sunday, August 17. 2014
    Guan Yu (aka Guan Gong) is for all practical purposes a god in traditional Chinese culture. His weapon was known as "Green Dragon Crescent Blade." Redesign "Green Dragon Crescent Blade."

    http://en.wikipedia.org/wiki/Green_D...Crescent_Blade
    http://en.wikipedia.org/wiki/Guan_Yu

    (* now fixed*All right! The crap I've been given about how to link things is apparently largely useless. Just look up Guan Yu and Green Dragon Crescent Blade on Wikipedia.)

    Brief:
    1. Design and draw a Green Dragon Crescent Blade.
    2. That's it... now draw!

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    Last edited by Pixie Trick; August 4th, 2014 at 09:00 AM.
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    Hello,

    This post remind me about long hours played on Dynasty Warriors Xtreme Legends when I was young !
    Those game was absolutely awesome!

    Guan yu was a very important character with the Green Dragon:

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    My favorite Character was by far Zhang Liao, his combo was terrific, and his style very nice and the weapon was the same as Guan Yu:

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    I am surprise that Guan Yu was existing in real life.


    For this topic a redesign of the weapon is a really good idea arttorney!


    Bookamero.

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    Research time. Found this playlist on designing practical weapons very useful Fantasy Weapons Scrutinized Hoping to win all the upcoming challenges this week, but since were novices not very likely T_T.

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    Quick WIP.

    @Bookamero: Thanks for the pics. I used one of them for the silhouette

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    Last edited by Coool Brain; August 9th, 2014 at 08:53 AM.
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  9. #5
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    that is a wicked start coool brain. throwing down some of my sketches.
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  11. #6
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    Quote Originally Posted by Baranha View Post
    that is a wicked start coool brain.
    Thanks Baranha

    Hi all! Finished the line work. Will start rendering soon.

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    Last edited by Coool Brain; August 10th, 2014 at 01:28 PM.
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  13. #7
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    First time ever doing something like this, hope we don't make something to bad >_<, here are some initial silhouttes getting an idea of how its proportions and look. Anywayz does the design have to be strictly a traditional guan dao? Cause were kinda liking desgin number 1....>_>
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    Quote Originally Posted by SRB View Post
    does the design have to be strictly a traditional guan dao?
    I think it has to be a melee weapon, even if its futuristic with circuit boards and chipsets
    Just my opinion. Let's see what arttorney says...

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    SRB – I can see what you are tryingto do but no, it must be a melee pole / blade weapon. Try exploring thematerials and technology bit, like Coool brain suggested but it needsto be identifiable as the Green Dragon Crescent Blade. What about theenergy weapons from Halo or Lightsabre types. These would allow youto keep the cool swooshy green effects you have in (1). I like number2 best.


    Coool Brain – Lovely linework. Maybethe weak point visually is the connection between blade and polebehind the dragons head. Think about what you could do as atransition perhaps?


    Baranha – They all look really wellthought out but my favourite is probably the second... no forth, yesthe Forth one... But I do like the pointy spearhead... I'll leave itto you!

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    @Dayle: How is the blade/handle transition working?

    Almost done with rendering. Thinking to get rid of the line work.

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    Coool Brain - Looking good.

    I'll try and post a wip tonight but not going to get time to work towards a final.

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    Calling it done.

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  22. #13
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    @Coool Brain: The background and figure are a nice touch, but what exactly is the metal part on top of the dragons head? It keeps drawing my eye to it. Trying to figure out if its a handle. The paint on the dragon is also a little blurry near the mouth I think. the green near the back looks crisper. I also think maybe if the dragons eyes and teeth were given a different color it would look crisper. But we've only been drawing for like a year and a half so if you think our critique isn't of much use we're sorry ^_^". We'd be lucky to come up with anything a 10th as good as that....>_>

    Back to work for us we don't want to lose! >_<

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    @SRB: All those things you said are true. What happened with the metal part on top of the dragons head is form took over function and yeah I got lazy with the dragon.
    One suggestion, if I may. Don't overestimate me and please don't underestimate yourself . All your critiques are meaningful and useful.

    Note: "form took over function" means, I liked the curve but I didn't put much thought into what kind of function should I give to that. For example, it can be some kind of handle as you mentioned, but not making sense completely, but another option I thought of is that it could be that noodly dragon mustache thing, yet I didn't go for it.

    Last edited by Coool Brain; August 13th, 2014 at 04:11 PM.
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    SRB

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    With the industrial design contest we can look at things from a couple of perspectives, are you designing an object to use in reality? Say for a film, set design with physical object / working device, or are we being purely conceptual and just wanting to conveying the idea? Ideally I would encourage taking the same approach in either case, to think about the form in 3d, how it works, think about the individual components, how they are fixed together, their materials and necessary working mechanisms. This will help make something more believable and the drawing / end product more convincing. I think the important part of these weeklies however, is to see people being creative, communicating their ideas clearly and pushing themselves to think of interesting solutions. The technical skills and ability to visualise will come with experience and practice, but having new ideas is the most important part. So it's not necessarily a bad thing if you choose to add bits to make it look cooler or can't visualise / explain the design 100%, it's all part of the learning process and is not meant to make you be too hard on yourselves if something isn't quite right.

    I hope that makes sense! It isn't meant as a criticism of anyone or anyones work btw, but I am still new here, to mod-idw and wanted to share my views (if even to be told, stop! I am totally wrong). Finally I want to reassure anyone that participates they'll be treated equally regardless of their ability, so keep thinking, drawing and posting so we can all improve together.

    Coool Brain - I like how you've got the proportions of the dragon head, it looks like the blade is strong enough to cut through thick solid objects with the head providing enough weight to generate force without being too heavy.

    Here is my idea but not going to get time to work on it further as I have plans this weekend.

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  28. #16
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    Nawww you are so nice ;_;.

    We don't want to lose, we don't want to lose, have to win O_O. But yea had no idea these challenges would be so hard, like half the time its research and reading.
    Second attempt at a silhouette to get the basic form down. The black blade part on the bottom needs work though, its design isn't meshing to well, and its definitely form over function...T_T.

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  30. #17
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    Cool designs, guys. I did some brainstorming...

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  31. #18
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    Colorado Kid: I kind of like number 4, number 10, and number 13.

    SRB: The researching helps you build the library of ideas in your mind. In the future you will know that much more about polearms than you knew before undertaking the challenge. Next time somebody wants you to make a polearm, you have already done the research.

    I have an idea about using the known essential end fittings of the weapon, but mounting them on a snath to give Guan Gong a bit of a Grim Reaper mashup. I can't post my reference photos because they came out of copyrighted product catalogs.

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    Starting off with blades. I'm thinking about sharp shapes with wide blades maybe some wave to the main blade.
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    Last edited by Tristepin; 4 Weeks Ago at 01:12 AM.
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    More studies of the dragon head that holds the blade.
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  34. #21
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    Great work so far everyone. About 11 hrs left to get your finals in and then new round will be posted and voting can commence!

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  35. #22
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    I had a couple hours to work on my concept today. This is what I was talking about. This is not of competitive quality so I will not be placing it in the Finals Thread.
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