I'm Ynne Black, 18, and I've been drawing my whole life, but only in the last year or two I've decided to take it more seriously and maybe even do something in the art field for a living (one day). I finished many pictures, but now I'm trying to get back to the basics and learn the fundementals. Although I went to elementary art school (several years), I later found out that they taught me... well, quite literally, nothing. We were supposed to use imagination all the time, but nothing more. I study Graphic design, so just a very limited drawing.
Now I'm trying to catch up on my own. I want to improve my drawing & painting skills and understand all aspects of colour, composition, constructing and anatomy.
ANY FEEDBACK IS MUCH APPRECIATED, as I want to improve I do need critique to don't get stuck. Thank you!
Last edited by ynneblack; July 29th, 2014 at 06:37 PM.
And to move onto something new... I have very little spare time these weeks, but I'm trying to use those free minutes to do at least quick "gesture" drawings. I'm trying more approaches, I don't know which will teach me most, so they look slightly different each time.
Last edited by ynneblack; August 3rd, 2014 at 06:28 PM.
Studies (mostly from real life, drawing classmates, and my own hands)
A few more recent gestures. (Yes, I strongly prefer drawing females. I don't exactly enjoy looking at male bodies, and drawing them is even worse (& more difficult, haha). I need to get over this eventually.)
Last edited by ynneblack; July 25th, 2014 at 03:18 PM.
I'm really digging the skull studies man, and really good start overall. I would maybe recommend studying a more constructive approach to anatomy, it'll probably help the gestures when you have a better understanding of the human form etc.
YangDaniel027: Thank you! I enjoyed drawing the skulls a lot, I hope it shows, haha. And thank you for the idea, I'd like to study the anatomy a bit more, I'm mostly guessing right now (which is not wise) :/
Last edited by ynneblack; July 22nd, 2014 at 06:03 PM.
Even though I used greyscaled reference, it was really difficult to choose proper values without colour pick, it was always too dark/light, and never really "3D"... Does anyone have tips how to get values right in the sketch stage, please? :/
Last edited by ynneblack; August 3rd, 2014 at 06:26 PM.