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COW #326: The Tentacled Terror of the Blue Hole - WIPs Thread
For more information and details about the rules of Creature of the Week go here:
COW #326: The Tentacled Terror of the Blue Hole
I know what some of you may be thinking, what the heck is a Blue Hole? Well, it is quite literally a blue hole, found in various parts of the world's oceans are these underwater cave formations with their entrances being below see level, from an aerial view they appear to be large deep blue underwater holes, hence their name. Dean's Blue Hole is one of the more famous blue holes as it is the deepest, reaching an almost 700 foot depth. As for how this ties into creature of the week, well simply put we are going to be designing an organism that resides within one of these interesting formations, though not the friendliest looking creatures either. This creature has a very terrifying appearance, and an equally terrifying disposition. It uses its many tentacles to chase intruders out of it's lair or to snatch down a potential meal into the depths. Let's dive head first into this one, COWies!
-lives underwater in a blue hole
-has a scary appearance and an equally scary nature
-tentacles, lots and lots of tentacles
For more information on the Blue Hole: http://en.wikipedia.org/wiki/Blue_hole
Wednesday July 23, 11:59:59 PM EST (GMT -4)
This thread is the WIPs Thread, meant for uploading any wips, sketches, and ideas for your creature's concepts, as well as any crits, comments, reference images, and discussions relating to the topic! Please submit your final entries to the Finals Thread which can be found here, otherwise your entry will not be included into the poll:
If you have any ideas for a future topic for Creature of the Week you are free to add your own ideas and suggestions to the Topic Suggestion Thread!
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This sounds so much fun, I'm going to try participate. My stylus broke and I'm waiting for a new one to be mailed to me, so hopefully I get it in time. Hi by the way
here we go...
Trying some stuff:
Porcupine, I like your design so far I think your best color scheme is either #5 or #6. The color contrast in both of those really makes the creature stand out as opposed to getting lost in the background, and the contrasting eye colors also help make it seem frightening and foreboding. Awesome job keep it up!
Here's were I'm at at the moment. I want to make it look gigantic, but don't quite know how to go about that.
@porcupine: I'm glad you chose that color scheme. It's coming along great!
fabianguza: I think it looks gigantic just by measuring scale compared to the boat. Perhaps it would feel more gigantic if you placed the camera at a frog-perspective, so the creature is towering above it?
Or maybe focused some on making sure that the boat pops a bit more.
In any case I like the creature, particulary the hands seems like an interesting the design, and I like the mouth too!
fabianguiza: as porcupine has stated, perspective is an effective tool for indicating scale, looking up at a creature can improve the idea that it is very large since we associate the point of view being similar to our own as a human. Try to watch where you focus the details on this, since this is depicted as being a fair distance away, adding some atmosphere can really make a big difference, and of course a small but effective and well used trick, birds...adding a few here and there can help make the creature look immense without much effort, plus they also add a bit of depth. If you want a good example of how to show size from a distance I would suggest looking at an image by Tyranx for COW, Orange Sea Leviathan...can't remember the exact number off of the top of my head (sometime before round 200, perhaps even before 150), but it not only shows scale, but how well atmosphere can effect the creature's values and colour from a distance.
porcupine: a darker colour scheme works well for this especially since this is a predatory creature (I assume unless he just wants a hug) that resides in darker waters, making hunting more effective. Add some more atmosphere to it's main body, perhaps with a bit of a glow from it's eyes to really give it a creepy and sinister look. Try to add a bit more blue to the red of the creature's mouth and the diver's suit since they are fairly far away from the viewer the atmosphere from the water will have more of an affect.
Lege1: The main issue I notice is an obvious stiffness of the diver. The composition may need a bit of work as well, the focus seems to be shifting a bit too much towards the diver (the rule of thirds has his head sitting in one of the 'sweet spots') rather than your creature, which seems a bit secondary, use the environment to pull the focus where you want it to go.
I almost feel an obligation to complete my piece since there are only a few people hanging around here...hopefully once the deadline approaches we'll see if some people appear from their hiding places...
Anyways here's a start to the values and tweaks and stuff, I think I'm starting to fall in love with the soft brush...or at least become very well acquainted...
Thanks for all the great suggestions. I hope I manage to work them in correctly by the deadline. Good luck finishing everyone!
@Rob Powell, thanks for the pointers, I forgot about colors underwater in my attempt to make everything pop
Looking forward to see the finals, there's some great scary monsters in this thread!