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Thread: Brian's sketchbook, Mileage is the key

  1. #1
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    Brian's sketchbook, Mileage is the key

    Small Bio:
    My name is Brian. I started drawing things like comics of Donald duck during my young age. Stopped drawing for like a little while till my late 18's. Fast forward to 19 between 20, I came back to drawing and got more serious about learning few months ago.

    My long term quest is to create inspiring/thought provoking arts. Arts challenges peoples thinking, their minds etc.

    Current focus:
    Learn the Human body Anatomy

    Sources I'm using:
    Proko's
    ImagineFX Magazine
    Scott Eaton

    I hope this sketchbook will become inspiring to those that sees it near the future.


    Old Sketches:
    http://sta.sh/223n1ptmc7sj?edit=1

    ---------


    Latest Progress

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    8/3/2014
    Attachment 2010936
    Last edited by BrianHermelijn; August 3rd, 2014 at 09:04 PM.
    " Don't watch the clock; do what is does. Keep going. "
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  3. #2
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    Very nice stuff, I especially like the noses, the rendering looks very cool! What's up with the lack of eyes on most of the faces? xD
    Anyway, good luck! You should have a look at Loomis's book, they are awesome when it comes to drawing the human figure.
    SKETCHBOOK
    I've been drawing for: 9 months!
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    @Alicja
    Hahahaha. Didn't draw the eyes due that I'm still learning how to draw them. Hehe.

    ----------------

    Recent Sketches - Moved First post sketches to this post.

    Brian's sketchbook, Mileage is the key
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    Brian's sketchbook, Mileage is the key
    Brian's sketchbook, Mileage is the key
    Brian's sketchbook, Mileage is the key
    Brian's sketchbook, Mileage is the key
    Brian's sketchbook, Mileage is the key
    Brian's sketchbook, Mileage is the key
    Brian's sketchbook, Mileage is the key
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    Brian's sketchbook, Mileage is the key
    Brian's sketchbook, Mileage is the keyBrian's sketchbook, Mileage is the keyBrian's sketchbook, Mileage is the key
    Last edited by BrianHermelijn; July 16th, 2014 at 11:19 PM.
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    Last edited by BrianHermelijn; July 16th, 2014 at 11:50 PM.
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  8. #7
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    nice work you have there, keep it going

    and try not to avoid drawing eyes, because you havent learned it it, thats a potential mileage you can put into drawing eyes, even if they are bad

    the thing with our brain is when you teach it how things look bad (drawing things not the right way because you havent learned it yet) your brain will store these 'bad versions' and you'll only be left with the right way to draw that thing, meaning you know all the wrong ways and automatically you will avoid those ways of doing it and draw it the right way

    our brain is amazing

    keep up the great work, do as much as you can
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  9. #8
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    Not feeling too well today, so did just a 15 minutes sketch.

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  10. #9
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    Try to focus on getting things correct before moving on. Think of everything you draw as a 3D shape, you don't have to know what an eye looks like just draw it as a sphere, draw the nose as a wedge shape and the mouth can be as simple as a line separating the lips with a shadow under the bottom lip.

    Its important to pay close attention to the proportions when your first starting to learn them, even the smallest error will set you back later down the line. try to measure and check the proportions of everything you do until you don't even have to think about it, then you can just do whatever you want and use intuition to make it look right.

    Drawing things in this way will help lay the foundation for adding more anatomy and detail and having it look correct without having to spend years doing it wrong and learning at a snails pace. Trust me ive been there lol.
    "The whole point of practice is to do it until you can do it right." - dpaint

    DA

    Sketch Book
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  11. #10
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    @element1988
    Thanks for your advice & comment!

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    Hey, Brian I see you're a little timid with some forms or maybe it's due to time constraints. Keep on drawing.. Also, try to trim your drawings of empty space. It'll help your sketchbook have quicker load times. So more people can view your artwork. Try to build upon the shapes you already formed. I see that you have a grasp of shapes that build a figure. but, I don't see more branching out since then... See what steps you can do to step farther in.
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    " Don't watch the clock; do what is does. Keep going. "
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