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With all respect, weeding out bad ideas and keeping the best ideas is a part of your job as graphic designer, not a part of our volunteer services at Conceptart.org.
Doing it once was OK, but please don't make it a habit. Learn to be your own critic, it will pay off.
What you *should* do is take some paper and a pencil, and generate at least 20 different logo ideas. Different in every aspect, not just changed typeface. Then pick a few and work from there.
Here is an example of how people at Lebedev studio are creating a logo: http://www.artlebedev.ru/everything/...ogo/process-1/ and http://www.artlebedev.ru/everything/...ogo/process-2/ . Look at the hundreds of sketches they produce, look at how many directions they explore, how they are not afraid to throw their best out and take a radically different direction. Then look at how they polish the final result. Notice also how they think about the context in which the logo is going to be used, and the supporting graphics.
That's how you should be working.
thanks very much, its just that ive never had too much outside critics from other designers before thought that this would be an opportunity. im new in graphics design but my previous job was an illustrator painter, i have great passion over designing though since i found it.
all your feedback is greatly appreciated will look into this even more,