Logo I'm creating for my upcoming strategy card game. Here's the silhouette/minimalistic version:
Looks pretty good to me Personally I like the clean one as it has a feel of invincibility to it.
However, if you were going to use the scratched version you might want to add some depth to those scrapes. Currently they just look like you added a multiply layer on top. Some minor variations in the darkness of the cuts and little specular highlights here and there would add a little more realism/texture to it.
Thanks for the advice, pindurski! Yes, I also like the clean version for that feeling of invincibility and being god-like (the game is about mythology.) But I also like the scratched version for a more realistic and battle-worn look. I can't decide, aaaaarrrrrrgggghhhhh!
I thought about adding specularity/depth to the scratches, but was afraid that would make the logo too noisy. I can try to spend some time adding in some key highlights without getting too overwhelming with the details.
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