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Thread: Mueslimensch Sketchbook
May 26th, 2014 #1
Im Daniel,23 years old and i want to get good.At the moment i am studying games and animation in Germany.My goal is to update this sketchbook daily and i think it will be a good way to track my progress as well as getting some valuable input.For starters here is some of my recent work:
Last edited by Mueslimensch; 2 Weeks Ago at 08:49 PM.
Hide this ad by registering as a memberMay 27th, 2014 #2
I actually have a question:Is it more beneficial to go for many quick/messy pictures or try to perfect one?Because i tend to take a lot of time for a single picture and am not sure if the time could be used better if i move on.
May 28th, 2014 #3
My entry for Creature of the week:
The Ashdiver roams the underground lava canals found in the outer battlefields of hell.Lurking underground only to jump its victim and pull it beneath into a molten death.While not being the biggest beast of hell its cruel way of killing strikes fear into the heart of heavens guardians.
"Oh God, if i ever have to die, let me be crushed by the turning wheels of a Hellgrinder, let me be eviscerated by the claws of a Scourgesister, but don't ever send me to the Ashlands, for it holds the cruelest death of all.Can you imagine, the earth exploding into sharp teeth burrowing deep into your flesh?Pulling you underground with an iron grip until you're completely engulfed in hellfire,pouring into your every orifice,burning your flesh and soul at the same time.Oh God, don't send me to the Ashlands." -Samuel the broken
May 30th, 2014 #4
May 31st, 2014 #5
and some tribesman dudes
June 5th, 2014 #6
August 4th, 2014 #7
Some new stuff: unfortunately i have been busy.
August 4th, 2014 #8
Wow, there is some great stuff in here!!
Only advice I would give is to draw more from life especially focusing on gesture, it will make your figures that more dynamic!!
anyway, keep it up and update more
August 5th, 2014 #9Registered User
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You have a nice control over lighting and colors, and overall I like your style so far. But I feel as if the humanoids are a bit flat in their poses. In post 7 with the red backgrounds, I feel as if every object is facing the same direction. The one perched on the rock feels like it has the face of the warrior, the tail of the cape, the weapon, and the spears facing forward. Maybe it's just me. Post 3 felt better with the rock pillars jutting out and post 1 had the nice dynamic of the dragon and the warrior. I would suggest drawing a simple object with good lighting from different perspectives. I personally like paintings that aren't head on, but it could just be me.
August 5th, 2014 #10
Thanks for the feedback guys i really appreciate it.The stiff poses are something im aware of but always fall back in familiar patterns.I will try to study more gestures and poses to make my paintings more fluent.Also, drawing from life is something i often neglect because i want to draw cool warriors and all that stuff, i will force myself to change that.
August 5th, 2014 #11
Hey Mueslimensch! Wonderful paintings! I'm not a very good painter, so I couldn't really critique your painting skills, but they look good to me. The main problem I see in your work is anatomy and gesture. It's clear that the anatomy's off in the 3rd picture, and I can see some perspective problems as well. However, you're rapidly improving, which is great! I'm sure you're already studying these things, but I'm just giving an honest critique. I'd say my favorite painting was the one of the bird at the end or the portrait of the girl. Keep up the good work, man!
August 5th, 2014 #12
Hey some great ideas and designs you got there!
If i had to criticise anything it would be your use of colour and your very " clean" style.
Your colours could be a lot less saturated and dirtier.A lot dirtier.Right know it looks more like you filled the empty spaces of your drawings with color rather than just painting on top of them.Maybe try to loosen up and try to be not overly precise.Would make everything look not as stiff.Your pieces still have a great atmosphere which is awesome! Keep producing
August 5th, 2014 #13
Hi Mueslimensch, from what I can see, it looks like you should be working with smaller brushes. Right now it looks like you are putting in lots of detail and drawing everything with little brushes. You should try bigger brushes to get the major values and planes down, and then work in detail.
August 6th, 2014 #14
@Cfhhunt I will try to keep that in mind.I joined a daily spitpaint group where the timelimit is around 30minutes so i will have to force myself to work faster and broader strokes.
Some new updates:
From the spitpaint group.Theme was disintegration spell.
Did some gestures on quickposes with 60 seconds per pose.Its hard!
August 7th, 2014 #15
Some more quickpose.com after these two:
spitpaint topic today:clay warriors
August 14th, 2014 #16
Some new stuff:
August 14th, 2014 #17
Nice man! love the dark vibe in your new pieces.Especially the second one has a great feel to it!
August 15th, 2014 #18
Thx Ben,looking forward to your finished swampshark in COW.
I am working on my own entry at the moment.Here is what i got so far:
September 16th, 2014 #19
Guess i should update this more frequently , i am working on a small side project at the moment but i've been drawing nevertheless. The second image is going to be updated with the finished version sometime soon.
September 16th, 2014 #20
September 17th, 2014 #21
@ Hajime thanks!
now he only needs a left hand/gauntlet and i am done with this one.
September 17th, 2014 #22
September 18th, 2014 #23
@Hajime thx again i saw the theme park stuff you posted in your sketchbook, really interisting and great.
I needed a dude who tells another dude to fuck off so here he is.
September 18th, 2014 #24
September 19th, 2014 #25
@Hornybee Yeah, im going through Norling at the moment but im not really confident with my perspective skills as of yet.
I tried to draw a humanoid body from imagination today and the result is...yeah.
So it's finally time to get my anatomy straight. Started with some arms.
September 19th, 2014 #26
I actually think the humanoid body is pretty good. The arms look too small and are awkwardly shaped, but it kinda works with that very swollen looking body of the creature thing. The deformity works with the subject.
September 19th, 2014 #27
Yeah but i wanted it to be properly human, tho. I just added the whole creature stuff out of frustration.
Late night update: another arm and spirit breaker from dota 2, my favorite videogame.
Last edited by Mueslimensch; September 19th, 2014 at 10:32 PM.
September 20th, 2014 #28
Daily update: Working on this barbarian at the moment.I have a pretty good reference but the things i changed from it are still wonky. Gonna try to add armor too. We'll see.
September 21st, 2014 #29
September 22nd, 2014 #30
Some colors and done. The drawing isn't really finished but i am moving on for now. Better to start on new stuff than endlessly try to somehow fix this one.
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- Frida Bergholtz,