Teen challenge 212: the Bonnot gang.

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  1. #1
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    Teen challenge 212: the Bonnot gang.

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    Paris, December 21, 1911.
    Jules Bonnot adjusted his hat, loaded his rifle and walked towards the Société
    Générale, one of the leading banks in France,while the other members of his gang
    hanged restlessly and rather nervous on the Delaunay-Belleville, a French luxury
    car they just had stolen from monsieur Belleville himself at his workshop north of Paris.


    Task:
    Bonnot was born on October 14, 1876 in Pont-de-Roide, a town in Doubs, France. Jules Bonnot was a French illegalist famous for his involvement in a criminal gang named the Bonnot Gang. He viewed himself as a professional bank robber and tried to avoid bloodshed whenever possible. Instead he tried to outwit his target by posing as a businessman which earned him the pseudonym Le Bourgeois. The Bonnot gang used cutting edge technology like automobiles and repeating rifles, technology that wasn't available to the French police.

    The task is to design the leader of the Bonnot Gang, Jules Bonnot. Keep the historical context in mind. This character lived in early 20th century France.

    Deadline:
    Wednesday 23 April at midnight(gmt).

    Don't forget to crit each other and help each other out. I accept both traditional and digital work, but make sure that scans and photos of traditional work are crisp and clean.

    Good luck!

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  3. #2
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    I am not quite sure what you want us to do with us? just paint a picture of him? or design him in some way to demonstrate his character?

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  4. #3
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    Quote Originally Posted by Scutterback View Post
    I am not quite sure what you want us to do with us? just paint a picture of him? or design him in some way to demonstrate his character?
    Since this is conceptart.org, let's pretend we're on a game or film project based around the Bonnot gang. I think that would be fun
    Clockwork

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  5. #4
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    Okay awesome. Looks like I better get to work . Also what is the teen challenge recommended resolution for the images?

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  6. #5
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    In the topics, try to remain under 1000 wide and 800 high or sth like that. I fail at that a lot, but oh well. Your working size is up to you of course.
    Good luck

    Clockwork

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  7. #6
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    You have good taste in themes, sir

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  9. #7
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    Here is a quick setup before painting


    Name:  8NKk91c.png
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    Imgur link:http://imgur.com/8NKk91c

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  10. #8
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    Recently ran into wacom troubles with krita does anyone know a good free painting program for wacoms on PC?

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    Quote Originally Posted by Scutterback View Post
    Recently ran into wacom troubles with krita does anyone know a good free painting program for wacoms on PC?
    Paint tool SAI is apparently good, and Gimp is very big as well.

    On your image, wouldn't this setup take away attention from the character?

    Clockwork

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  12. #10
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    GIMP has an issue with newer tablets, as it won't recognize pressure sensitivity from them.
    -or at least it had a year and a half ago (that was what made me go Photoshop, I'm all for open source but I need pressure sensitivity!)
    Unfortunately, it doesn't look like there's a new version out. :/

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    Quote Originally Posted by BHDH View Post
    GIMP has an issue with newer tablets, as it won't recognize pressure sensitivity from them.
    -or at least it had a year and a half ago (that was what made me go Photoshop, I'm all for open source but I need pressure sensitivity!)
    Unfortunately, it doesn't look like there's a new version out. :/
    I've never used either of the ones I suggested. I really like photoshop for it's versatility, but that would mean you have to get it first.

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  14. #12
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    See my logic was to maybe create a scene, but I guess it is asking for a character design... oh well back to square one!

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  15. #13
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    Hey scutterback, I'm fine with you making an illustration of the scene as long as the focus is on the main character.

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  16. #14
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    Here are some super quick sketches I did a few days ago and today. Not much but progress.

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    Imgur Link: http://imgur.com/0cbIxpA

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  17. #15
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    Awesome scutterback, very nice gesture drawings!

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    Quick little painty thing. I am gonna call it a WIP just another view of my version of Jules Bonnot's face.



    Name:  XW7NTWQ.jpg
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    Imgur Link: http://imgur.com/XW7NTWQ

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  19. #17
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    Another WIP Thinking this is final pose



    Name:  BonnotWIP3Resize.png
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  20. #18
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    yawn.... This is my WIP for the night. SO much rendering to do. Is any one else here it's a bit quiet. I would like to see others perception of Jules.


    Name:  BonnotWIP4CA.png
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  21. #19
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    I was about to post my progress and then I failed. But here it is:

    Name:  Collage - jules bonnot.jpg
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    Ill be going for a less action-hero aproach. would love to hear critiques, characters is certainly something I need to practice.

    Clockwork

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  22. #20
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    And i also made a little collage for the clothing:

    Name:  Collage - jules bonnot.5.jpg
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  23. #21
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    The only major thing I found is your legs appear a bit short and your shoulders feel slumped, usually when wearing a suit like this the shoulder is more defined. The left hand looks a bit odd but I think that's because it's very early in the process but heres a picture with an excerpt from loomis figure drawing I hope it helps. So far it looks great! can't wait to see more!

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  24. #22
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    Thanks scutterback! I was thinking he'd maybe be a little bit fat to show that he doesnt like bloodshed? Posing like a slightly chubby businessman seems like a good break-in plan Anyway the shorter legs would be to emphasize that. Hope that works

    Clockwork

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  25. #23
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    Very very busy day here. Here is a picture I used for inspiration for my piece, hopefully can get a WIP in tonight of my rendering.


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    Name:  Collage - jules bonnot.jpg
Views: 299
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    Progress... I tried to make him look like that one photo on google images, but I'm not that good at portraits yet. Also taking some existing things and altering them as gadgets, hope you like it!

    Clockwork

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  27. #25
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    Some more progress...
    thinking about adding some texture soon

    Name:  BonnotWIP5.png
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Size:  902.1 KBName:  BonnotWIP5.png
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  28. #26
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    Was playing with tools and accidently made this thought it looked cool, thought I would show you guys but now back to rendering...


    Name:  Bonnot.png
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  29. #27
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    for those of you who like progression i threw a quick album together check it out.

    http://imgur.com/a/WDKOd#0

    ANd... another WIP

    Name:  VrNnXPn.png
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    Last edited by Scutterback; April 13th, 2014 at 06:51 PM.
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  30. #28
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    Name:  photo (2).JPG
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    here is my first WIP. Not quite going for the likeness of the real life Jules Bonnot.

    *EDIT* did not realise that it was rotated sideways... sorry. Ill check that for my next WIP

    Last edited by ink-apotheosis; April 13th, 2014 at 09:25 PM. Reason: I made a mistake :p
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  32. #29
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    Very cool! I am excited to see how it turns out!!

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  33. #30
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    Heya inkapotheosis, welcome. I can see that you've had some practice with gesture drawing, its looking nice. Keep it up


    Scutterback, I've made a quick overpaint of your work:
    Name:  Overpaint - scutterback bonnot.jpg
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    First, he was looking in a strange direction, at least not the way he was shooting. Second, and this is mainly dependant on the purpose of your concept, is that the background is very non-informative and distracting a lot from the character. It's also covering his legs, I would personally put them in if this was a concept piece. So what I did was paint some darker pupils that look in the right direction, made the entire background a little lighter and less contrasty, and desaturated the A. I also gave him legs, but that is as I said dependant on if you want that. Hope it helped

    Clockwork

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