NOW! Finally I have time for this!!!
Here's my first assignments.
Bouguereau is fantastic! In this one, he uses a lot of diagonals in a rhythm to convey movement. The contrast of the values draws the eye to the face of the figures, where it is more drastic. And there's economy in the form of a clean sky which doesn't distract. I need to push the contrast a little more I guess.
Did I told you already that Bouguereau is fantastic? The lighting is key in this composition. I noticed that the brightest values are on the right. Considering the diagonals used on the land and the arms, the composition has more wight to the right side, suggesting the tension of the moment. Is this way you can sense how the nymphs are pulling the satyr, which is the central figure with the highest contrasts.
This woman was defying me to try to paint her! Look at her face! I shouldn't do it, I know it wasn't the focus of the exercise. Anyway, I've learned that Sargent used the contrast to draw the eye to her face and expression. This is helped by the lines of the drapery. There's economy in the background to emphasize the figure. The positioning of the chair and it's patterns to the left side balances the composition.
Gustave, oh Gustave. This one is so... epic! The contrast is decisive in this one, leading to the figure of the falling angel. The lines suggest the falling movement. There's a lot of variety and rhythm in the gestures of the other angels, giving a lot to look at closely, but it doesn't distract of the main figure. It's almost symmetrical, very well balanced.
Put the Beowulf soundtrack and look at Frazettas work! The positioning of the elements make a symmetrical and well balanced composition in a triangle shape. The contrast leads the eye to the main characters (I see what you did with the girl, Frank...). There's some degree of economy in the background, so the busy piece wouldn't be so messy. There's an intense rhythm of the contrasting light from the top of the figure on the top to the rock shapes in the bottom, which gives the piece unity.
It was really fun to do this, and I know there's a lot to improve. No time to waste!