Results 1 to 5 of 5

Thread: Lost Zeppelin concept art

  1. #1
    Join Date
    Mar 2005
    Location
    Los Angeles CA
    Posts
    38
    Thanks
    6
    Thanked 5 Times in 5 Posts

    Lost Zeppelin concept art

    Name:  LD_discovery_08_1920.jpg
Views: 2205
Size:  137.9 KB

    Story pitch hero image and concept art for a screenplay. Rough 3D model in Blender, painted over in Photoshop.
    Reply With Quote Reply With Quote


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    May 2007
    Location
    Singapore
    Posts
    355
    Thanks
    266
    Thanked 127 Times in 95 Posts
    damn that looks good!
    Is blender hard to use?
    Reply With Quote Reply With Quote

  4. #3
    Join Date
    Mar 2005
    Location
    Los Angeles CA
    Posts
    38
    Thanks
    6
    Thanked 5 Times in 5 Posts
    Thanks! Well, all the 3D apps are complex and have idiosyncratic interfaces, so none of them are super-easy. Blender has gotten way easier to use, thankfully, since they deliberately tried to make the interface more Maya-like. One great thing about Blender (apart from it's free) is there is a huge series of video walk-thru tutorials that are really patient, "hand-holding" and step-by-step. There's links to them on the blender.org site.

    Mind you I did this image back before I learned Maya and modo (and couldn't afford to buy them anyway). I think that if your budget is zero, you can't beat Blender for learning 3D from a very basic level.

    Here's a couple shots of what the model render from Blender looked like. You can see I did a lot of paint over.

    Name:  LDZ_01_combined.tga.jpg
Views: 568
Size:  65.4 KB

    Name:  LDZ_01_spec.tga.jpg
Views: 590
Size:  88.2 KB
    Reply With Quote Reply With Quote

  5. The Following User Says Thank You to Jeff Zugale For This Useful Post:


  6. #4
    Join Date
    May 2007
    Location
    Singapore
    Posts
    355
    Thanks
    266
    Thanked 127 Times in 95 Posts
    wow, that's super detailed! Did it take you long? Do you model by 'carving' it out, going from big simple shapes and refine it along the way?

    I learned Maya a few years back but it's so...unintuitive, clunky and extremely difficult to use. I don't get why they have all the UI laid out and then you can also press space bar as a shortcut? I guess my brain overloaded and I was so put off by it
    Though I heard that 3DSMax is a lot easier to use(???)
    Reply With Quote Reply With Quote

  7. #5
    Join Date
    Apr 2012
    Location
    NZ
    Posts
    7
    Thanks
    1
    Thanked 2 Times in 2 Posts
    wow jeff thats killer! thanks for sharing your process to.
    Reply With Quote Reply With Quote

  8. The Following User Says Thank You to drednorzt For This Useful Post:


Similar Threads

  1. Zeppelin Station
    By A. Papez in forum ART CRITIQUE CENTER
    Replies: 5
    Last Post: December 10th, 2012, 02:55 PM
  2. Concrete Zeppelin WIP
    By tharmine in forum ART CRITIQUE CENTER
    Replies: 11
    Last Post: June 1st, 2009, 01:01 PM
  3. Zeppelin
    By Dardagan in forum ART CRITIQUE CENTER
    Replies: 2
    Last Post: February 27th, 2008, 03:50 AM
  4. Led Zeppelin are BACK!
    By Aly Fell in forum Artist Lounge
    Replies: 13
    Last Post: October 17th, 2007, 04:54 PM
  5. -- DSG: 83 The Great Zeppelin Armada
    By mtomczek in forum DAILY SKETCH GROUP
    Replies: 4
    Last Post: December 10th, 2003, 10:44 PM

Members who have read this thread: 1

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
  • 424,149 Artists
  • 3,599,276 Artist Posts
  • 32,941 Sketchbooks
  • 54 New Art Jobs
Art Workshop Discount Inside

Developed Actively by vBSocial.com
SpringOfSea's Sketchbook