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  1. #16
    Join Date
    Jul 2002
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    you are so close to having really top notch stuff here. There is still some distortion happening with the faces for example, and that can be resolved with just taking a little more time to map it out accurately. same goes for checking your values. keep pushing...you are making good strides...I will keep pushing you to take those steps to the place you are seeing your very best work. all that you need to do is do a quality control pass..or two...at the end where you check your shapes, values and edges. if you check your shapes earlier in the process before rendering you wont render stuff that requires it getting moved later.

    keep it up. positive progress.


    jm


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