Join 500,000+ Artists
Its' free and it takes less than 10 seconds!
This app has been around for a year but is quite low-key despite its being the best art app on Android IMHO. I'm simply a hobbyist painter but I believe the folks here would enjoy using this app as well.
In short, Clover Paint can compete on equal ground with some desktop-grade applications. It provides complex brush dynamics, custom brushes, shortcuts, hotkeys, pen pressure curve adjustment, almost all of blending modes for brushes and layers as seen in Photoshop etc.
* N.B.: the app itself costs ~$8. There is an extension dedicated for tablets, which costs an addition 20 bucks. To be fair, the extension improves UI a lot with more freedom and convenience. It provides additional panels (similar to those in the desktop applications) which you can move/show/hide/dock everywhere. It also remembers the workspace for portrait and landscape mode without messing up when changing from one to the other. Still the core features stay the same.
Some may think that almost $30 for an Android app is expensive though. If you appreciate the app enough or want to buy the dev (more than) a beer, consider supporting him by purchasing the extension.
* Some helpful links:
Quick Guide: Clover Paint User Guide (click Download on the right hand side)
Facebook page: https://www.facebook.com/CloverPaint
Website (Japanese): Clover Paintĺ…¬ĺĽŹăƒˆăƒƒăƒ—
Twitter (Japanese): www.twitter.com/Clover_Paint
(picture taken from Play store)
Hotkey implementation in the app
Last edited by hemiolan; May 4th, 2014 at 12:40 PM.
it's just that the interface need some more work...
The app seems nice and feature complete but the UI is not what you expect to see on a tablet, so it's difficult to recommend it to people ( and I would LOVE to recommend a nice drawing app on android... I'm waiting for that for ages )
I will try to contact the dev to see if he is interested to improve the soft's UI
It seems conceptart was just restructured :o
(picture taken from Play store)
On another news, the latest version comes with a feature called "Post-stroke Editor". It allows users to adjust thickness/opacity/etc of the last brush stroke. It is kinda similar to the "vector" inking feature in Paint Tool SAI, Manga Studio and Clip Paint Studio, except that it can be used with ANY brush types. However the big limitation of the current release is that ONLY the last brush stroke can be edited. Anyway it is promising!
The feature can be accessed from Tools -> Pen -> PS.Editor
Last edited by hemiolan; April 9th, 2014 at 10:25 AM.
yeah, I mean the look of the UI + icon + general "marketing"
But the dev doesn't want to do any effort in that direction, so...
Actually I've showed the app to some friends ( artists ) and they all have had the same reaction concerning the UI; so they prefer to use other app like layer paint.
And yeah, the UI update is way too overpriced
I also tried convincing the developer several times that it was overpriced but no luck. He perceived Android as a serious system for productive work, not a mere consumer-toy platform. Clover Paint is aim for the professional and he does not want to set a lower the price since it would put a hindrance on the advent of other high quality apps. The majority of developers, unless the few lucky ones with a big hit, could not make a living out of developing for mobile platform (Android, iOS etc) alone because of the fierce pricing competition. He doesn't want to put up with that, and wants to change the situation in the long run. Quite overconfident and unrealistic goal with sole effort from an individual if you ask me.
Last edited by hemiolan; May 4th, 2014 at 12:05 PM.
It is sad that there are so many painting softs on Android but no one to understand the real needs.
Anyway EfT is currently up for trial until the end of April, do you mind giving it a try? After all I would love to know inputs from the folks around here. To be fair the app has come a long way and is in a league of its own on android. It is as good as, if not better, than desktop version of sketchbook pro imo. It totally can make a viable solution for the professional on the go, no?
8 bucks is not overpriced for a serious work app.I also tried convincing the developer several times that it was overpriced but no luck.
and in the long run he is correct.He perceived Android as a serious system for productive work, not a mere consumer-toy platform.
however the reality is that "high quality apps" are overall decreasing in price, and you're quite likely to see stuff like Maya offered with a free noncommercial licence in the near future (because other autodesk products are already moving in this direction).Clover Paint is aim for the professional and he does not want to set a lower the price since it would put a hindrance on the advent of other high quality apps.
he's charging 8$. that's definitely reasonable. with or without the added ideology.The majority of developers, unless the few lucky ones with a big hit, could not make a living out of developing for mobile platform (Android, iOS etc) alone because of the fierce pricing competition. He doesn't want to put up with that, and wants to change the situation in the long run. Quite overconfident and unrealistic goal with sole effort from an individual if you ask me.
The heights by great men reached and kept,
Were not attained by sudden flight,
For they, while they companions slept,
Were toiling upwards in the night"
Also resolution can be set freely as long as the hardware serves.
$28 for a fully featured art tool isn't unfair. I just bought Manga Studio 5 for that much on sale at Amazon and thought I got away with murder.
I tried Clover Paint when it came out on my Note 10.1, and I liked it, but the UI seemed unfinished, so I ended up bouncing between Sketchbook Pro and Layerpaint. I wouldn't consider any of those 2 professional though. If I kept my Note instead of going with the Samsung Ativ, I probably would have come back to Clover Paint to try out the developers latest version. Android needs all the support it can get for art app development.
I've been using clover paint since it first came out and I think its one of the best art apps around for any platform, especially with the new EfT interface. I am impressed with how much progress has been made on it in the past year given that only one developer is working on it, and IMO $30 is a small price to pay for such a powerful tool.
Clover paint is definitely still 'rough around the edges' in some places but its very powerful once you learn how to harness the flexbility of its brush system.
Regarding tablets, I bought cintiq companion when it first came out (the windows cintiq tablet) and I found it was frustrating to use photoshop on it, partly because ps was kinda slow on the tablet and partly because while it is touch enabled photoshop was not designed with touch in mind so the interface can be annoying without a physical keyboard.
I ended up returning the windows cintiq and getting the android cintiq companion hybrid, so now I can use it as a cintiq with my laptop to run photoshop and also use it to run clover paint which is awesome on the 13" cintiq screen and works much better on a tablet than PS IMO.
Thanks for posting the clover 'user guide' on deviantart hemiolan.. I learned a few new tricks for clover from your guide =)
Yeah...... Just have to chime in here. This app is not overpriced by any stretch. 28 dollars it cost me for an app for my pressure sensitive Samsung devices (I have 3 with a stylus note 2, 10.1, and the 12.2 pro. I wouldn't waste my time using this on anything less than a tablet. I still am more productive with Artflow or sket hbook, but this app is by far the most customizeable, and powerful, in terms of number of tools, customization etc... The brush engine is FAST, and it blends perfectly. Layers are as well fleshed out as photoshop. On the Con side its poorly documented, in english, anyway. The ui is clunky, and a bit of an eyesore.
I've spent a hundred hours with sketchbook pro, and more than that with artflow. I've barely spent 3 hours with clover, but once I've ground through the learning curve I know this will be my favorite.
Why? Because the reason it's not popular yet is why it will be in time. It's incredibly powerful stable full featured, but currently poorly documented and has an intimidating ui.
Lastly, as a software developer, who is it that's complaining about buying a Photoshop equal for 1/20 the price, just because it runs on android? Probably the same people that won't pay me 2 bucks for my mobile game, but spend 5.00 dollars every morning for a cup of Starbucks
I'm glad you find the guide helpful
Just want to restate that Clover Paint is 'overpriced' to the ordinary android users who have little idea how powerful the app is. They are ironically the main source of income for the dev atm even though they aren't the main target customers. Not to mention that it's easy to be compared to the controversially best Procreate, which is merely 4 quids (Procreate was clever though, they charge addition with their fancy brush packs).
It wouldn't be the case if Clover Paint had been more popular and recognised earlier by, for example, the fellows here. You're absolutely right, "poorly documented and intimidating ui" are the deal breakers. Yet without anyone raising the awareness, the app would be doomed in no time. That would be a real shame.
I really want to like Cloverpaint and try to use it every few weeks but it just feels like I'm fighting it every step of the way. I wish someone would do a complete UI overhaul to make it feel more conventional-- like I don't know, maybe Wacom themselves could do it as a selling point for the Hybrid Companion.
For right now at least, Layerpaint HD is the unsung hero of the Android store for me.. It's much better than the original Layerpaint (it's basically FireAlpaca adapted to Android) and is really full-featured and easy to use.
CloverPaint(and my Galaxy Note) on the other hand, has been one of the greatest things to happen to me as an artist. Having used a friend's Surface Pro for a while, I realised there are a few specific features or options that I absolutely must have in a painting/art application on a penabled device. Without these features/options I find my painting workflow tends to be slow and/or tedious. Some of these would be instant-access color-picker, instant-access brush size, widgets/shortcuts for transform, select, flip canvas and clear canvas, customisable pressure curve, customisable, entirely hide-able interface and button-remapping. I was even happier when I discovered I could adjust the increments for pinch to zoom and rotate.
I think the UI could definitely use a design overhaul(the look, not the layout of the UI so much), and the menus and documentation need proof-reading or better translation. But aside from those issues, once you've learned how to use and customise CloverPaint sufficiently, it should be a great experience.