rockmor - Color and Light 1.1

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Thread: rockmor - Color and Light 1.1

  1. #1
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    rockmor - Color and Light 1.1

    Well, that was frustrating. Doesn't look like me at all.
    Spent about 3 hours on this, I think.

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  3. #2
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    This is a nice start. your value range looks appropriate. i think you will find, if you rest your eyes on the focal area (perhaps the eyes) and check your edges in peripheral vision that you will see that not all the edges are the same on the piece. There are transition values between light and shadow which likely could be more subtly observed. keep it up.

    jm

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    This one has even less likeness than the first one. Well, I'll try again tommorow.

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    I think I need to go and do some portrait studies.

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    Tried to paint an eye alone. Noticed a lot of new things. Took about 40 min.

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    It's more like me this time. But I don't like the result. Something wrong with values here.

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    1 hour 30 min

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    Hi rockmor. These are looking pretty good. At some point, I'd encourage you to finish one out, so it's really polished. I like the way you are able to capture the moisture of your eyes, and they would only be enhanced with more time and more finish. The strongest piece for me is #5. The position of your head, your gaze, and the way the light hits your face are all very engaging.

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    Grumpysaur, thanks for the feedback!
    Yeah, maybe it would be right to spend more time on these. At this point I am just trying to capture values and overall likeness right, though.

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    Yeah...I want you to slow down a little. Take extra care in mapping your positive and negative shapes so that it is accurate as possible. Even if the first 90 minutes is nothing but mapping shapes. Once you get it mapped out lightly you can fill in values very very quickly...the issue comes from having to fix things you rendered in the wrong place because you didn't map it out perfectly the first time. Be very aware of what expression you are choosing too. Be purposeful with that part...the essence.

    great job on the glossy eyes too. If you can get your shapes mapped out well your rendering is going to shine.

    Keep up the good work.


    jason

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    Thanks, Jason. Yes, I think one of the biggest problems is that I have to constantly fix things. I'm going to try again tonight, or maybe tommorow.

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    Started the new one. Seems like it's more accurate this time.
    Have a headache, so I think I'll post the proccess and continue tommorow.

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  14. #13
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    Lock your eyes on the area of the piece/yourself in the mirror, that is the focal area...one of your eyes for example....then look at all your edges, while your eyes are locked in place, and see them in your peripheral vision. Your edges are the same in a lot of areas and I think if you let your eyes rest and read them in peripheral that you will see the edges change as the shadow shapes wrap around forms and travel in space.

    Keep up the good work.


    Jason

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    Thanks. I've already tried this thing but I guess I have to look harder.

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    it just takes practice...you will get there..just keep at it.

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